- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/THSwB23n"] [Date "2024.10.04"] [Round "-"] [White "LaParka77"] [Black "AniketKelgandre"] [Result "0-1"] [GameId "THSwB23n"] [UTCDate "2024.10.04"] [UTCTime "15:20:25"] [WhiteElo "1780"] [BlackElo "1331"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+77"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... a6 { [%eval 0.31] } 2. Bh3 { [%eval 0.08] } 2... d5?? { (0.08 → 2.94) Blunder. c6 was best. } { [%eval 2.94] } (2... c6 3. Bxd7) 3. Bxc8 { [%eval 2.85] } 3... Qxc8 { [%eval 2.48] } 4. g4 { [%eval 2.69] } 4... Qxg4 { [%eval 1.53] } 5. e4? { (1.53 → -0.10) Mistake. Nh3 was best. } { [%eval -0.1] } (5. Nh3 Qxe2) 5... Qxg1?? { (-0.10 → Mate in 11) Checkmate is now unavoidable. dxe4 was best. } { [%eval #11] } (5... dxe4 6. Qxg4 e3 7. fxe3 g5 8. Qxg5 Nc6 9. Qxe7 Ngxe7 10. d4 Nxd4 11. exd4) 6. exd5?? { (Mate in 11 → -1.67) Lost forced checkmate sequence. Rxg1 was best. } { [%eval -1.67] } (6. Rxg1 dxe4 7. Rxg7 Bxg7 8. b4 Bxa1 9. Qf3 exf3 10. d4 Bxd4 11. Kd2 Bxf2) 6... Qxe1 { [%eval -2.36] } 7. Qxe1 { [%eval -1.74] } 7... e5?? { (-1.74 → 1.08) Blunder. Nd7 was best. } { [%eval 1.08] } (7... Nd7 8. Qxe7 Kxe7 9. c4 b5 10. cxb5 axb5 11. d6 Rxa2 12. Rxa2 Kxd6 13. Ra4) 8. dxe6? { (1.08 → -0.15) Mistake. Qxe5 was best. } { [%eval -0.15] } (8. Qxe5 g5) 8... fxe6 { [%eval -0.44] } 9. Qxe6 { [%eval -1.3] } 9... Ba3?? { (-1.30 → 2.63) Blunder. a5 was best. } { [%eval 2.63] } (9... a5 10. Qxe8 Ba3 11. Qxb8 Rxb8 12. Nxa3 h5 13. c4 Rh6 14. b4 axb4 15. d4) 10. Qxe8 { [%eval 2.62] } 10... Bxb2 { [%eval 2.16] } 11. Bxb2 { [%eval 1.75] } 11... Nf6?! { (1.75 → 2.62) Inaccuracy. Nh6 was best. } { [%eval 2.62] } (11... Nh6) 12. Qxb8 { [%eval 1.97] } 12... Raxb8?! { (1.97 → 2.75) Inaccuracy. Rhxb8 was best. } { [%eval 2.75] } (12... Rhxb8 13. Bxf6 gxf6 14. Rg1 Ra7 15. Rg8 Rxg8 16. Nc3 Rg3 17. hxg3 a5 18. Nd1) 13. Bxf6 { [%eval 3.26] } 13... gxf6 { [%eval 3.22] } 14. Na3?? { (3.22 → 0.61) Blunder. d3 was best. } { [%eval 0.61] } (14. d3 h6) 14... a5?? { (0.61 → 2.45) Blunder. h6 was best. } { [%eval 2.45] } (14... h6 15. h4 Rhg8 16. Rhg1 Rxg1 17. Rxg1 b5 18. Nxb5 axb5 19. Rg4 Rb6 20. Rd4) 15. Rhg1 { [%eval 2.07] } 15... Rbg8?? { (2.07 → 5.07) Blunder. h6 was best. } { [%eval 5.07] } (15... h6 16. Rae1 b5 17. Nxb5 Rxb5 18. c4 Rg5 19. Rxg5 fxg5 20. Rb1 Re8 21. c5) 16. Rxg8 { [%eval 4.42] } 16... Rxg8 { [%eval 4.61] } 17. Rg1?? { (4.61 → -1.92) Blunder. c4 was best. } { [%eval -1.92] } (17. c4 a4 18. Nc2 a3 19. Nxa3 Rg7 20. c5 c6 21. Nc2 Rf7 22. Rg1 Rg7) 17... Rxg1 { [%eval -2.18] } 18. Nb1?? { (-2.18 → -5.75) Blunder. c4 was best. } { [%eval -5.75] } (18. c4 a4) 18... Rxb1 { [%eval -6.51] } 19. c4 { [%eval -5.98] } 19... Rb5?? { (-5.98 → 1.64) Blunder. a4 was best. } { [%eval 1.64] } (19... a4) 20. cxb5 { [%eval 1.84] } 20... c6?? { (1.84 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #13] } (20... a4) 21. bxc6 { [%eval #13] } 21... bxc6 { [%eval #12] } 22. f4 { [%eval #12] } 22... f5 { [%eval #5] } 23. h4 { [%eval #5] } 23... h5 { [%eval #2] } { Black wins on time. } 0-1