- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/THKdRoKb"] [Date "2025.12.25"] [Round "-"] [White "Mark_Dmitriev-2017"] [Black "Worsetazio"] [Result "1/2-1/2"] [GameId "THKdRoKb"] [UTCDate "2025.12.25"] [UTCTime "19:41:08"] [WhiteElo "1716"] [BlackElo "1669"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "0+1"] [ECO "A40"] [Opening "English Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... b6 { [%eval 0.66] } { A40 English Defense } 2. c4 { [%eval 0.35] } 2... Bb7 { [%eval 0.29] } 3. Nc3 { [%eval 0.23] } 3... d5? { (0.23 → 1.36) Mistake. Nf6 was best. } { [%eval 1.36] } (3... Nf6 4. Qc2 d5 5. cxd5 Nxd5 6. Nf3 Nxc3 7. bxc3 e6 8. e4) 4. cxd5 { [%eval 1.35] } 4... Bxd5 { [%eval 1.35] } 5. Bf4 { [%eval 0.98] } 5... Bb7?! { (0.98 → 1.57) Inaccuracy. Nf6 was best. } { [%eval 1.57] } (5... Nf6 6. Qc2 e6 7. e4 Bb7 8. O-O-O Be7 9. d5 Qc8 10. Bd3) 6. Nd5?? { (1.57 → -3.93) Blunder. e4 was best. } { [%eval -3.93] } (6. e4 Nf6 7. Bd3 g6 8. Qd2 Bg7 9. Nf3 O-O 10. Rd1 Nbd7) 6... Bxd5 { [%eval -3.73] } 7. Nf3 { [%eval -3.93] } 7... Bb7 { [%eval -3.34] } 8. e4 { [%eval -3.35] } 8... Nd7 { [%eval -2.65] } 9. d5?! { (-2.65 → -3.58) Inaccuracy. Bc4 was best. } { [%eval -3.58] } (9. Bc4 e6 10. O-O Be7 11. Rc1 Rc8 12. d5 exd5 13. Bxd5 Bxd5 14. Qxd5 c6) 9... e6?! { (-3.58 → -2.73) Inaccuracy. e5 was best. } { [%eval -2.73] } (9... e5 10. dxe6 Bb4+ 11. Bd2 Bxd2+ 12. Qxd2 fxe6 13. Bb5 Qe7 14. Rc1 O-O-O 15. Nd4) 10. Bb5 { [%eval -3.14] } 10... Bb4+ { [%eval -2.8] } 11. Bd2?! { (-2.80 → -3.80) Inaccuracy. Kf1 was best. } { [%eval -3.8] } (11. Kf1 exd5 12. a3 Be7 13. Nd4 a6 14. Bc6 Bxc6 15. Nxc6 Qc8 16. Rc1 Nc5) 11... Bxd2+ { [%eval -3.79] } 12. Qxd2 { [%eval -3.81] } 12... exd5 { [%eval -3.71] } 13. exd5 { [%eval -4.38] } 13... Qe7+ { [%eval -4.49] } 14. Qe3 { [%eval -4.53] } 14... Qxe3+ { [%eval -4.51] } 15. fxe3 { [%eval -4.39] } 15... O-O-O { [%eval -4.57] } 16. O-O { [%eval -4.35] } 16... Ngf6 { [%eval -4.4] } 17. d6 { [%eval -4.32] } 17... c6 { [%eval -4.24] } 18. Bd3 { [%eval -4.75] } 18... Nd5 { [%eval -3.92] } 19. Bf5 { [%eval -4.74] } 19... Nxe3 { [%eval -4.43] } 20. Bxd7+ { [%eval -5.51] } 20... Rxd7 { [%eval -4.99] } 21. Ne5 { [%eval -5.83] } 21... Nxf1 { [%eval -5.8] } 22. Nxc6?! { (-5.80 → -8.51) Inaccuracy. Rxf1 was best. } { [%eval -8.51] } (22. Rxf1 f6 23. Nxd7 Kxd7 24. b4 Re8 25. Rf3 Kxd6 26. Rd3+ Kc7 27. Rh3 h6) 22... Bxc6 { [%eval -8.39] } 23. Rxf1 { [%eval -8.12] } 23... Kb7 { [%eval -7.67] } 24. Rxf7? { (-7.67 → Mate in 8) Checkmate is now unavoidable. Rf5 was best. } { [%eval #-8] } (24. Rf5 g6 25. Rg5 Re8 26. Rg3 a5 27. Rc3 g5 28. Rc1 Rc8 29. b3 f6) 24... Rxf7 { [%eval #-7] } 25. d7 { [%eval #-6] } 25... Bxd7?! { (Mate in 6 → -10.50) Lost forced checkmate sequence. Rhf8 was best. } { [%eval -10.5] } (25... Rhf8 26. d8=N+ Rxd8 27. h4 Rd2 28. Kh2 Rf1 29. h5 Rxg2+ 30. Kh3 Rh1#) 26. h3 { [%eval -10.55] } 26... Rhf8 { [%eval -10.39] } 27. Kh2 { [%eval -10.31] } 27... Rf1 { [%eval -10.03] } 28. Kg3?! { (-10.03 → Mate in 5) Checkmate is now unavoidable. b3 was best. } { [%eval #-5] } (28. b3 Kc7 29. Kg3 R8f4 30. Kh2 a6 31. a3 Be6) 28... Kc6?! { (Mate in 5 → -57.11) Lost forced checkmate sequence. R8f2 was best. } { [%eval -57.11] } (28... R8f2 29. a4 Bc6 30. a5 Rxg2+ 31. Kh4 Rf4+ 32. Kh5 Bf3#) 29. Kh4 { [%eval -10.62] } 29... Kc5 { [%eval -10.39] } 30. g4?! { (-10.39 → Mate in 5) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-5] } (30. Kg3 R1f2 31. b4+ Kc4 32. h4 Rd2 33. a4 Bc6 34. a5 Rd3+ 35. Kh2) 30... Kc4 { [%eval #-5] } 31. b3+ { [%eval #-5] } 31... Kc3 { [%eval #-4] } 32. a4 { [%eval #-4] } 32... Kxb3 { [%eval #-5] } 33. a5 { [%eval #-5] } 33... bxa5 { [%eval #-4] } 34. Kh5 { [%eval #-4] } 34... a4 { [%eval #-4] } 35. h4 { [%eval #-2] } 35... a3 { [%eval #-3] } 36. g5 { [%eval #-2] } 36... a2 { [%eval #-2] } 37. g6 { [%eval #-2] } 37... h6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rg1 was best. } { [%eval 0.0] } { Draw by stalemate. } (37... Rg1 38. gxh7 Rf5#) 1/2-1/2