- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/TC8EgGDp"] [Date "2026.01.29"] [Round "-"] [White "scar254"] [Black "ershh"] [Result "0-1"] [GameId "TC8EgGDp"] [UTCDate "2026.01.29"] [UTCTime "11:21:04"] [WhiteElo "1355"] [BlackElo "1433"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B01"] [Opening "Scandinavian Defense: Main Line"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... Qxd5 { [%eval 0.52] } 3. Nc3 { [%eval 0.47] } 3... Qa5 { [%eval 0.57] } { B01 Scandinavian Defense: Main Line } 4. g3 { [%eval 0.34] } 4... Nf6 { [%eval 0.33] } 5. Bg2 { [%eval 0.39] } 5... c6 { [%eval 0.39] } 6. a3 { [%eval 0.26] } 6... e5 { [%eval 0.3] } 7. Nf3 { [%eval 0.46] } 7... Bg4 { [%eval 0.67] } 8. h3 { [%eval 0.64] } 8... Bxf3 { [%eval 0.75] } 9. Qxf3 { [%eval 0.67] } 9... Bd6 { [%eval 1.03] } 10. d3 { [%eval 0.88] } 10... O-O { [%eval 1.04] } 11. Bd2 { [%eval 1.08] } 11... Nbd7 { [%eval 1.05] } 12. Ne4 { [%eval 0.66] } 12... Qc7 { [%eval 0.81] } 13. Bg5?! { (0.81 → 0.18) Inaccuracy. Nxd6 was best. } { [%eval 0.18] } (13. Nxd6) 13... Nxe4 { [%eval 0.28] } 14. Qxe4 { [%eval -0.24] } 14... f6 { [%eval 0.01] } 15. Bd2 { [%eval -0.01] } 15... Nc5 { [%eval 0.28] } 16. Qg4 { [%eval 0.01] } 16... Kh8 { [%eval 0.08] } 17. Be4 { [%eval -0.34] } 17... Nxe4 { [%eval 0.02] } 18. Qxe4 { [%eval -0.24] } 18... f5 { [%eval -0.23] } 19. Qf3 { [%eval -0.24] } 19... Qb6 { [%eval 0.0] } 20. O-O-O { [%eval 0.0] } 20... Rae8 { [%eval 0.02] } 21. Bc3 { [%eval -0.3] } 21... e4?! { (-0.30 → 0.32) Inaccuracy. Qc7 was best. } { [%eval 0.32] } (21... Qc7) 22. dxe4 { [%eval 0.4] } 22... fxe4 { [%eval 0.43] } 23. Qg4 { [%eval 0.25] } 23... Be5 { [%eval 0.38] } 24. Rd7 { [%eval 0.0] } 24... Bxc3 { [%eval -0.15] } 25. bxc3 { [%eval -0.15] } 25... g6?? { (-0.15 → Mate in 6) Checkmate is now unavoidable. Rg8 was best. } { [%eval #6] } (25... Rg8 26. Qf5) 26. Qg5?? { (Mate in 6 → -1.03) Lost forced checkmate sequence. Qh4 was best. } { [%eval -1.03] } (26. Qh4 h5 27. Qg5 Qb2+ 28. Kxb2 Re7 29. Qxe7 Rf7 30. Qxf7 g5 31. Qh7#) 26... Rd8?? { (-1.03 → Mate in 3) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #3] } (26... Qxf2 27. Rxb7) 27. Re7?? { (Mate in 3 → 1.11) Lost forced checkmate sequence. Qe5+ was best. } { [%eval 1.11] } (27. Qe5+ Rf6 28. Qxf6+ Kg8 29. Qg7#) 27... Qxf2 { [%eval 1.11] } 28. Qh6? { (1.11 → -0.35) Mistake. Qh4 was best. } { [%eval -0.35] } (28. Qh4) 28... Rf7 { [%eval -0.39] } 29. Re6?? { (-0.39 → -5.22) Blunder. Rxe4 was best. } { [%eval -5.22] } (29. Rxe4) 29... Qf5?? { (-5.22 → -2.36) Blunder. Qf3 was best. } { [%eval -2.36] } (29... Qf3 30. Rxg6 Qxh1+ 31. Kb2 Qf1 32. a4 Qf5 33. Re6 Rg8 34. g4 Qg5 35. Qxg5) 30. g4?? { (-2.36 → -7.15) Blunder. Qh4 was best. } { [%eval -7.15] } (30. Qh4 Qxe6 31. Qxd8+ Kg7 32. Re1 Qe5 33. Qd4 Qxd4 34. cxd4 Rf3 35. Rxe4 Kf6) 30... Qxe6 { [%eval -7.11] } 31. Rg1? { (-7.11 → Mate in 3) Checkmate is now unavoidable. Kb2 was best. } { [%eval #-3] } (31. Kb2 e3 32. h4 Qe7 33. g5 Qf8 34. Qxf8+ Rdxf8 35. h5 gxh5 36. Rxh5 Re8) 31... Qa2 { [%eval #-2] } 32. Qd2 { [%eval #-1] } 32... Rxd2 { [%eval #-5] } 33. Kxd2 { [%eval #-5] } 33... Rd7+ { [%eval #-6] } 34. Ke3 { [%eval #-6] } 34... Qxa3 { [%eval #-5] } 35. Kxe4 { [%eval #-5] } 35... Qxc3 { [%eval #-4] } 36. Kf4 { [%eval #-3] } 36... Qxh3 { [%eval #-5] } 37. Kg5 { [%eval #-4] } 37... Rd5+ { [%eval #-3] } 38. Kf6 { [%eval #-3] } 38... Qf3+ { [%eval #-2] } 39. Ke6 { [%eval #-2] } 39... Qe3+ { [%eval #-2] } 40. Kf6 { [%eval #-2] } 40... Qxg1 { [%eval #-3] } 41. g5 { [%eval #-2] } 41... Rd2 { [%eval #-2] } 42. c4 { [%eval #-2] } 42... Qd4+ { [%eval #-2] } 43. Kf7 { [%eval #-2] } 43... Qxc4+ { [%eval #-2] } 44. Ke8 { [%eval #-2] } 44... Kg7 { [%eval #-1] } 45. Ke7 { [%eval #-1] } 45... Qf7# { Black wins by checkmate. } 0-1