- Blind mode tutorial
lichess.org
Donate
FEN
[Event "338 CCP Blitz Arena"] [Site "https://lichess.org/TB0fmw3Q"] [Date "2021.08.24"] [White "tahirpk"] [Black "Dragon-Emperor"] [Result "0-1"] [GameId "TB0fmw3Q"] [UTCDate "2021.08.24"] [UTCTime "18:05:58"] [WhiteElo "2336"] [BlackElo "1619"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+12"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D13"] [Opening "Slav Defense: Exchange Variation, Schallopp Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... c6 { [%eval 0.31] } 2. e3 { [%eval 0.24] } 2... d5 { [%eval 0.14] } 3. Nf3 { [%eval 0.14] } 3... Bf5 { [%eval 0.24] } 4. c4 { [%eval 0.18] } 4... Nf6 { [%eval 0.2] } 5. cxd5 { [%eval 0.11] } 5... cxd5 { [%eval 0.32] } 6. Nc3 { [%eval 0.14] } { D13 Slav Defense: Exchange Variation, Schallopp Variation } 6... e6 { [%eval -0.09] } 7. Bd3 { [%eval -0.33] } 7... Bxd3 { [%eval -0.13] } 8. Qxd3 { [%eval -0.1] } 8... Bd6 { [%eval -0.05] } 9. O-O { [%eval -0.09] } 9... O-O { [%eval -0.07] } 10. e4 { [%eval -0.4] } 10... dxe4 { [%eval -0.36] } 11. Nxe4 { [%eval -0.51] } 11... Nxe4 { [%eval -0.05] } 12. Qxe4 { [%eval -0.03] } 12... Nc6 { [%eval -0.27] } 13. a3 { [%eval -0.4] } 13... a6 { [%eval -0.16] } 14. b4 { [%eval -0.61] } 14... Rc8 { [%eval -0.08] } 15. Bb2 { [%eval -0.53] } 15... Re8 { [%eval -0.23] } 16. Rac1 { [%eval -0.36] } 16... a5?! { (-0.36 → 0.54) Inaccuracy. Bf8 was best. } { [%eval 0.54] } (16... Bf8 17. Ne5) 17. b5 { [%eval 0.64] } 17... Ne7 { [%eval 0.81] } 18. Qxb7?! { (0.81 → -0.27) Inaccuracy. Ng5 was best. } { [%eval -0.27] } (18. Ng5) 18... Rb8 { [%eval -0.09] } 19. Qc6?? { (-0.09 → -7.36) Blunder. Qa6 was best. } { [%eval -7.36] } (19. Qa6 Nd5 20. Rc2 Rb6 21. Qxa5 Qb8 22. Bc1 Rxb5 23. Qa6 Rb6 24. Qe2 Rc8 25. Rxc8+ Qxc8) 19... Nxc6 { [%eval -7.32] } 20. bxc6 { [%eval -10.17] } 20... Qc7 { [%eval -7.37] } 21. Ba1 { [%eval -7.48] } 21... Rb6 { [%eval -7.6] } 22. d5 { [%eval -7.66] } 22... exd5 { [%eval -7.79] } 23. Rcd1 { [%eval -7.82] } 23... Qxc6 { [%eval -7.85] } 24. Nd4 { [%eval -7.86] } 24... Qc7 { [%eval -7.79] } 25. h3 { [%eval -7.48] } 25... h6 { [%eval -7.52] } 26. Nf5 { [%eval -7.55] } 26... Be5 { [%eval -6.98] } 27. Rxd5 { [%eval -8.5] } 27... Bxa1 { [%eval -7.9] } 28. Rxa1 { [%eval -7.52] } 28... Rd8 { [%eval -7.25] } 29. Rad1 { [%eval -16.13] } 29... Rxd5 { [%eval -22.6] } 30. Rxd5?! { (-22.60 → Mate in 2) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-2] } (30. Rf1 Rxf5) 30... Qc1+? { (Mate in 2 → -9.50) Lost forced checkmate sequence. Rb1+ was best. } { [%eval -9.5] } (30... Rb1+ 31. Rd1 Rxd1#) 31. Kh2 { [%eval -9.33] } 31... Qf4+ { [%eval -9.68] } 32. Ng3 { [%eval -9.48] } 32... Qxf2 { [%eval -9.69] } 33. Ne4? { (-9.69 → Mate in 9) Checkmate is now unavoidable. Rf5 was best. } { [%eval #-9] } (33. Rf5 Qc2) 33... Qf4+ { [%eval #-8] } 34. Ng3 { [%eval #-6] } 34... Rb3 { [%eval #-5] } 35. Rd1 { [%eval #-5] } 35... Qxg3+ { [%eval #-4] } 36. Kh1 { [%eval #-4] } 36... Rb2 { [%eval #-3] } 37. Rg1 { [%eval #-2] } 37... Qxa3 { [%eval #-4] } 38. Kh2 { [%eval #-3] } 38... Qd6+ { [%eval #-2] } 39. Kh1 { [%eval #-2] } 39... a4 { [%eval #-4] } 40. h4 { [%eval #-2] } 40... a3 { [%eval #-4] } 41. h5 { [%eval #-2] } 41... Qe5 { [%eval #-4] } 42. Rd1 { [%eval #-4] } 42... Qxh5+ { [%eval #-3] } 43. Kg1 { [%eval #-3] } 43... Qxd1+ { [%eval #-2] } 44. Kh2 { [%eval #-2] } 44... Qg4 { [%eval #-1] } 45. Kh1 { [%eval #-1] } 45... Qxg2# { Black wins by checkmate. } 0-1