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[Event "Rated Antichess game"] [Site "https://lichess.org/T8NPALk8"] [Date "2024.05.24"] [White "NandanMSS"] [Black "DamirTelicens"] [Result "0-1"] [UTCDate "2024.05.24"] [UTCTime "14:42:36"] [WhiteElo "1085"] [BlackElo "1091"] [WhiteRatingDiff "-33"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. b4 Nxb4 5. d3?? { (0.51 → Mate in 16) Checkmate is now unavoidable. a4 was best. } (5. a4 Nxc2 6. Qxc2 h6 7. Qxc7 Qxc7 8. Nf3 Qxh2 9. Nxh2 g5) 5... Nxa2 6. Rxa2 Rb8?? { (Mate in 15 → -0.31) Lost forced checkmate sequence. Qb8 was best. } (6... Qb8 7. Rxa7 Qxb1 8. Rxa8 Qxc2 9. Rxe8 Qxf2 10. Rxf8 Qxe1 11. Rxg8 Rxg8 12. Qxe1) 7. Rxa7 Rxb1 8. Rxc7 Rxc1?! { (-0.68 → 0.09) Inaccuracy. Qxc7 was best. } (8... Qxc7 9. g3) 9. Rxd7?? { (0.09 → -1.66) Blunder. Qxc1 was best. } (9. Qxc1 Qxc7) 9... Rxc2?? { (-1.66 → Mate in 10) Checkmate is now unavoidable. Kxd7 was best. } (9... Kxd7 10. Qxc1) 10. Rxe7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxc2 was best. } (10. Qxc2 Qxd7 11. Qc1 Qxd3 12. e4 Qxe4 13. Kd2 Qxg2 14. Qc6 Qxg1 15. Qxe8 Qxf2) 10... Rxf2?? { (Mate in 9 → 0.92) Lost forced checkmate sequence. Qxe7 was best. } (10... Qxe7 11. Qxc2 Qxe3 12. fxe3 Bc5 13. Qxc5 Kf8 14. Qxf8 Ne7 15. Qxf7 Ra8 16. Qxg7) 11. Rxf7?? { (0.92 → Mate in 15) Checkmate is now unavoidable. Kxf2 was best. } (11. Kxf2 Qxe7 12. Ne2 Qxe3 13. Kxe3 f5 14. Qb3 Kd7 15. Qxg8 Rxg8 16. Rd1 f4) 11... Rxg2 12. Rxf8 Rxg1 13. Rxg8?? { (-5.74 → Mate in 6) Checkmate is now unavoidable. Rxg1 was best. } (13. Rxg1 Kxf8) 13... Rxe1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxg8 was best. } (13... Rxg8 14. Rxg1 Qxd3 15. Qxd3 g5 16. Qxh7 Rf8 17. Rxg5 Ke7 18. Qxe7 Rf5 19. Rxf5#) 14. Rxh8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Qxe1 was best. } (14. Qxe1 Rxg8 15. Qf2 Qxd3 16. e4 Qxe4 17. h3 Qxh1 18. Qe1 Qxe1 19. h4 Qxh4#) 14... Rxe3 15. Rxe8 Rxd3 16. Qxd3 Qxe8 17. Qxh7 Qe4?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qe2 was best. } (17... Qe2 18. Qxg7 Qxh2 19. Rxh2#) 18. Qxe4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Qxg7 was best. } (18. Qxg7 Qxh1 19. Qd4 Qxh2 20. Qd2 Qxd2#) 18... g6 19. Qxg6# { Game ends by variant rule. } 0-1