- Blind mode tutorial
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[Event "Weekly Crazyhouse Arena"] [Site "https://lichess.org/T1e5LEdc"] [Date "2023.02.14"] [Round "-"] [White "andres_X"] [Black "Chessinmyhead"] [Result "0-1"] [GameId "T1e5LEdc"] [UTCDate "2023.02.14"] [UTCTime "19:47:20"] [WhiteElo "1340"] [BlackElo "919"] [WhiteRatingDiff "-39"] [BlackRatingDiff "+49"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "C25"] [Opening "Vienna Game"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 2.47] } 1... e5 { [%eval 2.82] } 2. Nc3?? { (2.82 → 0.67) Blunder. Nf3 was best. } { [%eval 0.67] } { C25 Vienna Game } (2. Nf3 Nc6 3. Nc3 d6 4. d4 exd4 5. Nxd4 Nge7 6. P@d5 Nxd4) 2... d6?? { (0.67 → 3.40) Blunder. Nf6 was best. } { [%eval 3.4] } (2... Nf6 3. Nf3 Nc6 4. Bc4 Bc5 5. O-O d6 6. d3 O-O 7. Nd5) 3. Bb5+?! { (3.40 → 2.23) Inaccuracy. Nf3 was best. } { [%eval 2.23] } (3. Nf3 Nc6 4. d4 Nxd4 5. Nxd4 exd4 6. Qxd4 Bd7 7. Be2 Nf6) 3... c6 { [%eval 1.83] } 4. Bc4 { [%eval 2.39] } 4... Be6? { (2.39 → 4.15) Mistake. Qf6 was best. } { [%eval 4.15] } (4... Qf6 5. Nf3) 5. Qe2?? { (4.15 → -0.58) Blunder. Bxe6 was best. } { [%eval -0.58] } (5. Bxe6 fxe6 6. Nf3 Nf6 7. B@h3 B@g8 8. d4 Nbd7 9. dxe5 dxe5 10. P@g5 Nh5 11. O-O P@d6) 5... Nf6?? { (-0.58 → 1.87) Blunder. Bxc4 was best. } { [%eval 1.87] } (5... Bxc4 6. Qxc4) 6. Nf3?? { (1.87 → -0.52) Blunder. Bxe6 was best. } { [%eval -0.52] } (6. Bxe6 fxe6) 6... Nxe4?? { (-0.52 → 6.54) Blunder. Bxc4 was best. } { [%eval 6.54] } (6... Bxc4 7. Qxc4) 7. Nxe4?? { (6.54 → 1.62) Blunder. Bxe6 was best. } { [%eval 1.62] } (7. Bxe6) 7... d5?? { (1.62 → 9.27) Blunder. Bxc4 was best. } { [%eval 9.27] } (7... Bxc4 8. Qxc4) 8. Nxe5 { [%eval 12.58] } 8... f5 { [%eval 31.9] } 9. N@d6+ { [%eval 10.56] } 9... Bxd6 { [%eval 7.68] } 10. Nxd6+ { [%eval 6.58] } 10... Qxd6 { [%eval 7.28] } 11. Bd3?? { (7.28 → -1.62) Blunder. P@f7+ was best. } { [%eval -1.62] } (11. P@f7+) 11... N@c4?? { (-1.62 → 22.62) Blunder. N@f4 was best. } { [%eval 22.62] } (11... N@f4) 12. Bxc4 { [%eval 12.28] } 12... dxc4 { [%eval 22.44] } 13. d3 { [%eval 8.85] } 13... N@d4 { [%eval 7.72] } 14. Qe3?? { (7.72 → -28.11) Blunder. B@a3 was best. } { [%eval -28.11] } (14. B@a3 c5) 14... Nxc2+ { [%eval -27.47] } 15. Kf1 { [%eval -26.48] } 15... Nxe3+ { [%eval -29.43] } 16. Bxe3 { [%eval -28.94] } 16... Qxe5 { [%eval -21.72] } 17. g3?! { (-21.72 → Mate in 5) Checkmate is now unavoidable. N@f6+ was best. } { [%eval #-5] } (17. N@f6+ Qxf6) 17... Qxb2?! { (Mate in 5 → -31.29) Lost forced checkmate sequence. P@g2+ was best. } { [%eval -31.29] } (17... P@g2+ 18. Ke1 N@f3+ 19. Kd1 B@e2+ 20. Kxe2 cxd3+ 21. Kxf3 Qe4#) 18. B@d4?! { (-31.29 → Mate in 4) Checkmate is now unavoidable. B@h5+ was best. } { [%eval #-4] } (18. B@h5+ P@f7) 18... Qxa1+ { [%eval #-5] } 19. Bxa1 { [%eval #-5] } 19... N@b3?? { (Mate in 5 → -5.18) Lost forced checkmate sequence. Q@d1+ was best. } { [%eval -5.18] } (19... Q@d1+ 20. N@e1 B@h3+ 21. Q@g2 P@e2+ 22. Kg1 N@f3+ 23. Qxf3 R@f1#) 20. N@c7+? { (-5.18 → -32.66) Mistake. P@f7+ was best. } { [%eval -32.66] } (20. P@f7+ Kd7) 20... Kf7?? { (-32.66 → Mate in 7) Checkmate is now unavoidable. Kd7 was best. } { [%eval #7] } (20... Kd7 21. Q@d1 P@e2+ 22. Kxe2 B@f3+ 23. Kxf3 Q@g4+ 24. Kg2 P@h3+ 25. Kf1) 21. Nxa8?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. N@d6+ was best. } { [%eval #-5] } (21. N@d6+ Ke7 22. P@f6+ gxf6 23. Bxf6+ Kxf6 24. Bg5+ Kxg5 25. P@f4+ Kg4 26. h3+ Kh5 27. Q@g5#) 21... Q@b1+ { [%eval #-7] } 22. Kg2 { [%eval #-5] } 22... B@d5+ { [%eval #-6] } 23. Kh3 { [%eval #-2] } 23... f4+?! { (Mate in 2 → -37.83) Lost forced checkmate sequence. R@h5+ was best. } { [%eval -37.83] } (23... R@h5+ 24. P@h4 P@g4#) 24. P@g4 { [%eval -37.06] } 24... Qxh1?? { (-37.06 → Mate in 5) Checkmate is now unavoidable. R@h5+ was best. } { [%eval #5] } (24... R@h5+) 25. Bxf4?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. N@d6+ was best. } { [%eval #-2] } (25. N@d6+ Ke7 26. R@f7+ Bxf7 27. Nf5+ Kf8 28. Bxg7+ Kg8 29. Q@f8#) 25... Bg2+ { [%eval #-2] } 26. Kh4 { [%eval #-2] } 26... g5+ { [%eval #-4] } 27. Kxg5 { [%eval #-3] } 27... Rg8+ { [%eval #-4] } 28. Kh6 { [%eval #-4] } 28... Qxh2+ { [%eval #-4] } 29. P@h4 { [%eval #-4] } 29... Rg6+ { [%eval #-3] } 30. Kxh7 { [%eval #-3] } 30... Rg7+?? { (Mate in 3 → 80.76) Lost forced checkmate sequence. R@g7+ was best. } { [%eval 80.76] } (30... R@g7+ 31. Bxg7 Rxg7+ 32. Kh6 R@h7#) 31. Kh6?? { (80.76 → Mate in 1) Checkmate is now unavoidable. Bxg7 was best. } { [%eval #-1] } (31. Bxg7 Bf5+ 32. gxf5 Qxh4+ 33. gxh4 R@h5+ 34. P@h6 Rxh6+ 35. Bfxh6 R@h8+ 36. Bxh8 cxd3) 31... Nc5?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. R@h7# was best. } { [%eval #2] } (31... R@h7#) 32. N@d8+ { [%eval #4] } 32... Kg8 { [%eval #2] } 33. P@f7+ { [%eval #2] } 33... Rxf7 { [%eval #1] } 34. Nxf7?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. R@h8# was best. } { [%eval #-6] } (34. R@h8#) 34... P@g7+ { [%eval #-6] } 35. Kg6 { [%eval #-3] } 35... Be4+ { [%eval #-3] } 36. P@f5 { [%eval #-2] } 36... B4xf5+ { [%eval #-4] } 37. gxf5 { [%eval #-4] } 37... Bxf7+ { [%eval #-3] } 38. Kg5 { [%eval #-3] } 38... P@f6+ { [%eval #-6] } { Black wins on time. } 0-1