FEN
[Event "rated rapid game"]
[Site "https://lichess.org/T0wFLuZD"]
[Date "2026.05.12"]
[Round "-"]
[White "kiboy969"]
[Black "Toribus"]
[Result "1/2-1/2"]
[GameId "T0wFLuZD"]
[UTCDate "2026.05.12"]
[UTCTime "12:25:48"]
[WhiteElo "829"]
[BlackElo "807"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C26"]
[Opening "Vienna Game: Falkbeer Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nf6 { [%eval 0.03] } { C26 Vienna Game: Falkbeer Variation } 3. d4 { [%eval -0.1] } 3... d5?! { (-0.10 → 0.85) Inaccuracy. exd4 was best. } { [%eval 0.85] } (3... exd4 4. Qxd4 Nc6 5. Qd3 Bc5 6. Bf4 d6 7. Qd2 Be6 8. Nf3) 4. Nf3?! { (0.85 → 0.20) Inaccuracy. dxe5 was best. } { [%eval 0.2] } (4. dxe5 Nxe4 5. Qxd5 Nxc3 6. Qxd8+ Kxd8 7. bxc3 Bc5 8. Bd3 Nc6) 4... Nc6?! { (0.20 → 0.90) Inaccuracy. Nxe4 was best. } { [%eval 0.9] } (4... Nxe4 5. Nxe4 dxe4 6. Nxe5 Bd6 7. Nc4 Nc6 8. c3 O-O 9. Be2) 5. exd5 { [%eval 0.5] } 5... Nxd5 { [%eval 0.6] } 6. dxe5 { [%eval 0.38] } 6... Nxc3 { [%eval 0.6] } 7. bxc3? { (0.60 → -0.52) Mistake. Qxd8+ was best. } { [%eval -0.52] } (7. Qxd8+ Nxd8 8. bxc3 Nc6 9. Bc4 Bc5 10. O-O O-O 11. Re1 h6) 7... Qxd1+ { [%eval -0.48] } 8. Kxd1 { [%eval -0.57] } 8... Bd7?! { (-0.57 → 0.38) Inaccuracy. Bg4 was best. } { [%eval 0.38] } (8... Bg4 9. Bf4 O-O-O+ 10. Bd3 Rd5 11. Re1 Ba3 12. Rb1 Rhd8 13. h3 Bf5 14. Nd2) 9. h3?! { (0.38 → -0.50) Inaccuracy. Bd3 was best. } { [%eval -0.5] } (9. Bd3 Bc5 10. Ke2 O-O-O 11. Re1 Rhe8 12. Kf1 h6 13. h3 g5 14. Bb2 Be6) 9... O-O-O { [%eval -0.15] } 10. Nd4? { (-0.15 → -1.27) Mistake. Bg5 was best. } { [%eval -1.27] } (10. Bg5 Re8 11. Bf4 Ba3 12. Kd2 Be6 13. Bd3 Rd8 14. Rae1 Bc5 15. Ng5 Bxf2) 10... f6? { (-1.27 → 0.15) Mistake. Nxe5 was best. } { [%eval 0.15] } (10... Nxe5 11. Bd2 Nc6 12. Bg5 f6 13. Be3 Bc5 14. Bd3 Nxd4 15. Bxd4 Ba4 16. Kd2) 11. exf6 { [%eval 0.12] } 11... gxf6 { [%eval 0.17] } 12. Nxc6?? { (0.17 → Mate in 2) Checkmate is now unavoidable. Be3 was best. } { [%eval #-2] } (12. Be3 Rg8 13. a4 Nxd4 14. cxd4 Bb4 15. Kc1 Bc6 16. Kb2 Bxg2 17. Rg1 Bxf1) 12... Bxc6+?? { (Mate in 2 → -1.90) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -1.9] } (12... Bg4+ 13. Ke1 Rd1#) 13. Bd2 { [%eval -1.9] } 13... Ba3?! { (-1.90 → -0.85) Inaccuracy. Bc5 was best. } { [%eval -0.85] } (13... Bc5 14. Bd3 Bxg2 15. Rg1 Bxh3 16. Bh6 Bxf2 17. Rh1 Bg4+ 18. Kd2 Rhe8 19. a4) 14. c4?! { (-0.85 → -1.54) Inaccuracy. Rb1 was best. } { [%eval -1.54] } (14. Rb1 Bc5 15. f3 Ba4 16. Kc1 Rhg8 17. g4 Bc6 18. Be2 Rge8 19. Rh2 Ba3+) 14... Rhe8?! { (-1.54 → -0.61) Inaccuracy. Bc5 was best. } { [%eval -0.61] } (14... Bc5 15. Kc1 Ba3+ 16. Kd1 Rhg8 17. Rb1 Bc5 18. f3 Ba4 19. g4 Be3 20. Rh2) 15. Bd3?? { (-0.61 → -5.83) Blunder. Rb1 was best. } { [%eval -5.83] } (15. Rb1 Ba4 16. Rb3 Bxb3 17. axb3 Bb4 18. Bd3 Bxd2 19. Kxd2 c5 20. g4 Rd4) 15... Bxg2 { [%eval -5.84] } 16. Re1 { [%eval -6.04] } 16... Rxe1+?? { (-6.04 → -0.96) Blunder. Bf3+ was best. } { [%eval -0.96] } (16... Bf3+ 17. Re2 Rxd3 18. cxd3 Rxe2 19. Rb1 Rxf2+ 20. Kc2 b6 21. Kc3 a5 22. Bh6) 17. Bxe1?! { (-0.96 → -2.08) Inaccuracy. Kxe1 was best. } { [%eval -2.08] } (17. Kxe1 Bxh3 18. Bc3 h5 19. Bxf6 Bb4+ 20. Ke2 Re8+ 21. Kf3 Rg8 22. Ke2 Rf8) 17... Bb2? { (-2.08 → -0.85) Mistake. Bf1 was best. } { [%eval -0.85] } (17... Bf1 18. Kd2 Bb4+ 19. Ke3 Bc5+ 20. Kd2 Bxh3 21. f3 Bf5 22. Rb1 Bxd3 23. cxd3) 18. Rb1 { [%eval -0.76] } 18... Bxh3?? { (-0.76 → 3.99) Blunder. Bd4 was best. } { [%eval 3.99] } (18... Bd4 19. Bf5+ Kb8 20. Ke2 Re8+ 21. Kd3 Bb6 22. Bc3 Bxf2 23. Bxh7 Re3+ 24. Kd2) 19. Rxb2 { [%eval 4.13] } 19... Bg4+ { [%eval 4.18] } 20. Kd2 { [%eval 4.12] } 20... Re8 { [%eval 4.32] } 21. Bxh7?? { (4.32 → -0.20) Blunder. f4 was best. } { [%eval -0.2] } (21. f4 f5 22. Bf2 b6 23. c5 Re6 24. Rb5 Rh6 25. cxb6 axb6 26. Bxf5+ Bxf5) 21... Re2+ { [%eval -0.13] } 22. Kc3 { [%eval -0.31] } 22... Rxe1 { [%eval -0.22] } 23. Rb4 { [%eval -0.69] } 23... f5?! { (-0.69 → 0.00) Inaccuracy. c5 was best. } { [%eval 0.0] } (23... c5 24. Rb5 b6 25. Bd3 Kc7 26. Kd2 Rd1+ 27. Ke3 Ra1 28. Rb3 Rxa2 29. Rb1) 24. c5 { [%eval -0.03] } 24... f4?! { (-0.03 → 0.63) Inaccuracy. Re5 was best. } { [%eval 0.63] } (24... Re5 25. Rf4 Rxc5+ 26. Kd4 Ra5 27. f3 Bh3 28. Rh4 Bg2 29. Rf4 c6 30. Bxf5+) 25. Rxf4 { [%eval 0.62] } 25... Re3+?? { (0.62 → 6.83) Blunder. Be6 was best. } { [%eval 6.83] } (25... Be6 26. Be4 c6 27. a3 Ra1 28. Rf6 Bd5 29. Bd3 Rxa3+ 30. Kd4 Ra4+ 31. Ke5) 26. Kd2?? { (6.83 → 1.75) Blunder. fxe3 was best. } { [%eval 1.75] } (26. fxe3 Bh5 27. Rh4 Bf7 28. Kb2 b6 29. Be4 Be6 30. Ka3 bxc5 31. c3 Bf7) 26... Rh3?? { (1.75 → 3.95) Blunder. Re7 was best. } { [%eval 3.95] } (26... Re7 27. Be4 Bh5 28. c6 b6 29. f3 Kd8 30. Rf8+ Re8 31. Rf5 Bg4 32. Rd5+) 27. Bf5+?? { (3.95 → -0.05) Blunder. Bg8 was best. } { [%eval -0.05] } (27. Bg8 Rh2 28. c6 Kb8 29. Rxg4 Rxf2+ 30. Ke3 Rf8 31. Bd5 b5 32. Kd4 a6) 27... Bxf5 { [%eval 0.0] } 28. Rxf5 { [%eval -0.06] } 28... b6 { [%eval 0.11] } 29. cxb6 { [%eval 0.0] } 29... axb6 { [%eval 0.12] } 30. Rf8+ { [%eval 0.0] } 30... Kb7 { [%eval 0.0] } 31. Rf4 { [%eval 0.0] } 31... c5 { [%eval 0.06] } 32. Re4 { [%eval 0.0] } 32... Kc6 { [%eval 0.0] } 33. Re3 { [%eval 0.0] } 33... Rh4 { [%eval 0.0] } 34. f3 { [%eval 0.0] } 34... c4 { [%eval 0.16] } 35. f4 { [%eval 0.0] } 35... Rxf4 { [%eval 0.0] } 36. Rh3 { [%eval 0.0] } 36... b5 { [%eval 0.0] } 37. Rh6+ { [%eval 0.0] } 37... Kc5 { [%eval 0.0] } 38. Rh5+ { [%eval 0.0] } 38... Kb4 { [%eval 0.0] } 39. Rh3 { [%eval 0.0] } 39... c3+ { [%eval 0.0] } 40. Kd3 { [%eval 0.0] } 40... Rc4 { [%eval 0.05] } 41. Rh1 { [%eval 0.0] } 41... Ka3 { [%eval 0.0] } 42. Ra1?? { (0.00 → -4.54) Blunder. Rb1 was best. } { [%eval -4.54] } (42. Rb1 Rc5 43. Kd4 Kxa2 44. Rb4 Rh5 45. Rb3 Rg5 46. Rxc3 Rh5 47. Rc5 Rh4+) 42... Kb2 { [%eval -4.52] } 43. Rh1 { [%eval -4.68] } 43... Kxa2?? { (-4.68 → 0.00) Blunder. Rc7 was best. } { [%eval 0.0] } (43... Rc7 44. Rh5 Rd7+ 45. Ke3 Kxc2 46. Rxb5 Kc1 47. a4 c2 48. Rg5 Rc7 49. Rg1+) 44. Rh8?? { (0.00 → -4.66) Blunder. Rh5 was best. } { [%eval -4.66] } (44. Rh5 Rb4 45. Kxc3 Rb2 46. Kd2 b4 47. Kc1 Rb1+ 48. Kd2) 44... b4?? { (-4.66 → 81.15) Blunder. Rc5 was best. } { [%eval 81.15] } (44... Rc5 45. Rd8 b4 46. Rd4 Ka3 47. Rd7 Rh5 48. Rb7 Rh2 49. Kc4 Rh4+ 50. Kd3) 45. Ra8+?! { (81.15 → 6.35) Inaccuracy. Kxc4 was best. } { [%eval 6.35] } (45. Kxc4 Kb1 46. Rh2 Kc1 47. Kxb4 Kb2 48. Rg2 Kc1 49. Kxc3 Kd1 50. Rh2 Ke1) 45... Kb2?? { (6.35 → Mate in 16) Checkmate is now unavoidable. Kb1 was best. } { [%eval #16] } (45... Kb1 46. Kxc4 Kxc2 47. Ra2+ Kb1 48. Kb3 Kc1 49. Rf2 Kd1 50. Rc2 Ke1 51. Kxb4) 46. Kxc4 { [%eval #17] } 46... b3 { [%eval #13] } 47. Kb4?? { (Mate in 13 → -2.21) Lost forced checkmate sequence. Rb8 was best. } { [%eval -2.21] } (47. Rb8 Kxc2 48. Rxb3 Kd2 49. Rxc3 Ke2 50. Kd4 Kf2 51. Ke4 Ke2 52. Rc2+ Kd1) 47... Kxc2?? { (-2.21 → 0.00) Blunder. bxc2 was best. } { [%eval 0.0] } (47... bxc2 48. Ra3 c1=Q 49. Rb3+ Ka2 50. Rxc3 Qb2+ 51. Kc4 Qd2 52. Rd3 Qe2 53. Kc3) 48. Ra3 { [%eval 0.0] } 48... b2 { [%eval 0.0] } 49. Rxc3+ { [%eval 0.0] } 49... Kd1 { [%eval 0.0] } 50. Rb3 { [%eval 0.0] } 50... Kc1 { [%eval 0.0] } 51. Kc3 { [%eval 0.0] } 51... b1=Q { [%eval 0.0] } 52. Rxb1+ { [%eval 0.0] } 52... Kxb1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2