- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/Sz4hoCoF"] [Date "2021.09.16"] [Round "-"] [White "simranjeetsingh"] [Black "Abhinav1903"] [Result "1/2-1/2"] [GameId "Sz4hoCoF"] [UTCDate "2021.09.16"] [UTCTime "07:13:57"] [WhiteElo "1405"] [BlackElo "1306"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C44"] [Opening "King's Knight Opening: Normal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.17] } 2... Nc6 { [%eval 0.12] } { C44 King's Knight Opening: Normal Variation } 3. h3 { [%eval 0.0] } 3... Nf6 { [%eval 0.11] } 4. d3 { [%eval -0.33] } 4... Nb4?? { (-0.33 → 2.61) Blunder. d5 was best. } { [%eval 2.61] } (4... d5 5. Nbd2 Bc5 6. Be2 O-O 7. O-O h6 8. Nb3 Bd6 9. exd5) 5. a3?? { (2.61 → 0.75) Blunder. Nxe5 was best. } { [%eval 0.75] } (5. Nxe5) 5... Nc6 { [%eval 0.76] } 6. Nh2? { (0.76 → -0.53) Mistake. c4 was best. } { [%eval -0.53] } (6. c4 Bc5) 6... Be7 { [%eval 0.01] } 7. Bg5?! { (0.01 → -0.77) Inaccuracy. c4 was best. } { [%eval -0.77] } (7. c4 O-O 8. Be3 d6 9. Be2 Nd4 10. O-O c6 11. Bxd4 exd4 12. Nd2 a5 13. b4 d5) 7... Nh5?? { (-0.77 → 7.30) Blunder. d5 was best. } { [%eval 7.3] } (7... d5) 8. Qxh5?? { (7.30 → -0.97) Blunder. Bxe7 was best. } { [%eval -0.97] } (8. Bxe7) 8... g6?? { (-0.97 → 7.83) Blunder. Bxg5 was best. } { [%eval 7.83] } (8... Bxg5 9. Qd1 O-O 10. Nc3 Nd4 11. g3 f5 12. h4 Bh6 13. exf5 Nxf5 14. Ng4 d5 15. Bg2) 9. Bxe7 { [%eval 7.46] } 9... Nxe7 { [%eval 9.38] } 10. Qxe5 { [%eval 9.28] } 10... O-O { [%eval 9.3] } 11. Ng4 { [%eval 9.3] } 11... f6 { [%eval 9.3] } 12. Nxf6+ { [%eval 9.23] } 12... Kf7 { [%eval 10.23] } 13. Nxh7 { [%eval 10.31] } 13... Nc6 { [%eval 10.23] } 14. Qf4+ { [%eval 10.51] } 14... Kg7 { [%eval 10.84] } 15. Nxf8 { [%eval 10.74] } 15... Qxf8 { [%eval 10.84] } 16. Qxf8+ { [%eval 10.27] } 16... Kxf8 { [%eval 10.31] } 17. Nc3 { [%eval 10.35] } 17... Nd4 { [%eval 10.32] } 18. O-O-O { [%eval 10.2] } 18... b5 { [%eval 10.3] } 19. g4 { [%eval 10.15] } 19... Nf3 { [%eval 11.38] } 20. Be2 { [%eval 10.07] } 20... Nd4 { [%eval 10.07] } 21. f4 { [%eval 10.12] } 21... c5 { [%eval 10.07] } 22. Bf1 { [%eval 10.15] } 22... b4 { [%eval 10.32] } 23. Ne2 { [%eval 10.1] } 23... Nf3 { [%eval 10.31] } 24. a4 { [%eval 10.2] } 24... Ba6 { [%eval 11.07] } 25. b3 { [%eval 10.39] } 25... Nh4 { [%eval 10.96] } 26. g5 { [%eval 10.27] } 26... Nf3 { [%eval 11.39] } 27. Bg2 { [%eval 10.62] } 27... Nh4 { [%eval 10.39] } 28. Rhg1 { [%eval 10.43] } 28... Bb7 { [%eval 11.23] } 29. Ng3 { [%eval 10.33] } 29... Kg7 { [%eval 10.83] } 30. f5 { [%eval 10.73] } 30... gxf5 { [%eval 11.39] } 31. Nxf5+ { [%eval 11.75] } 31... Nxf5 { [%eval 11.78] } 32. exf5 { [%eval 11.92] } 32... Kf7 { [%eval 16.53] } 33. Bxb7 { [%eval 17.22] } 33... Rh8 { [%eval 19.12] } 34. Rh1 { [%eval 17.03] } 34... Rh5 { [%eval 17.69] } 35. h4 { [%eval 17.69] } 35... Rh8 { [%eval 18.07] } 36. Rde1 { [%eval 21.55] } 36... Rb8 { [%eval 25.25] } 37. Bd5+ { [%eval 25.15] } 37... Kf8 { [%eval 26.27] } 38. Re5 { [%eval 21.73] } 38... Kg7?! { (21.73 → Mate in 4) Checkmate is now unavoidable. d6 was best. } { [%eval #4] } (38... d6 39. Ree1) 39. f6+ { [%eval #5] } 39... Kg6 { [%eval #4] } 40. Re7?! { (Mate in 4 → 20.02) Lost forced checkmate sequence. h5+ was best. } { [%eval 20.02] } (40. h5+ Kh7 41. Re7+ Kh8 42. g6 Rb7 43. Rh7#) 40... d6?! { (20.02 → Mate in 5) Checkmate is now unavoidable. Kf5 was best. } { [%eval #5] } (40... Kf5 41. Rxd7 Ke5 42. Bf7 Kf5 43. Rf1+ Kg4 44. g6 c4 45. g7 cxd3 46. g8=Q+ Rxg8 47. Bxg8) 41. Rd7?! { (Mate in 5 → 21.00) Lost forced checkmate sequence. Bf7+ was best. } { [%eval 21.0] } (41. Bf7+ Kh7 42. Be6+ Kg6 43. Rg7+ Kh5 44. Rh7+ Kg6 45. Rh6#) 41... Rh8 { [%eval 22.79] } 42. Rxd6 { [%eval 20.48] } 42... Kf5 { [%eval 21.01] } 43. Rc6 { [%eval 20.26] } 43... Ke5 { [%eval 21.48] } 44. c4 { [%eval 20.15] } 44... bxc3 { [%eval 20.93] } 45. Rxc5 { [%eval 19.56] } 45... Kd4 { [%eval 20.33] } 46. Rc7 { [%eval 17.94] } 46... Kxd5 { [%eval 16.47] } 47. Rxc3 { [%eval 14.8] } 47... Kd4 { [%eval 17.44] } 48. Kc2 { [%eval 18.67] } 48... Ke3 { [%eval 25.36] } 49. d4+ { [%eval 30.66] } 49... Kxd4 { [%eval 32.36] } 50. Rd1+ { [%eval 21.06] } 50... Ke4 { [%eval 37.23] } 51. Rh1 { [%eval 17.3] } 51... Kf4 { [%eval 76.1] } 52. Rc7 { [%eval 18.5] } 52... a5 { [%eval 29.83] } 53. f7 { [%eval #18] } 53... Rf8 { [%eval #8] } 54. Rf1+ { [%eval #7] } 54... Kg4 { [%eval #6] } 55. Rc4+ { [%eval #6] } 55... Kh5 { [%eval #4] } 56. Rc5?! { (Mate in 4 → 86.11) Lost forced checkmate sequence. Rf6 was best. } { [%eval 86.11] } (56. Rf6 Rh8 57. f8=Q Rh7 58. Rh6+ Rxh6 59. Qxh6#) 56... Kxh4?! { (86.11 → Mate in 6) Checkmate is now unavoidable. Kg6 was best. } { [%eval #6] } (56... Kg6 57. Rxa5) 57. g6 { [%eval #5] } 57... Kg4 { [%eval #5] } 58. g7 { [%eval #4] } 58... Ra8 { [%eval #3] } 59. f8=Q { [%eval #3] } 59... Ra6 { [%eval #2] } 60. g8=Q+ { [%eval #2] } 60... Kh4 { [%eval #1] } 61. Rff5 { [%eval #2] } 61... Kh3 { [%eval #1] } 62. Rxa5 { [%eval #3] } 62... Rc6+ { [%eval #3] } 63. Rfc5 { [%eval #2] } 63... Rb6 { [%eval #1] } 64. Rc3+ { [%eval #1] } 64... Kh2 { [%eval #1] } 65. Qh8+ { [%eval #2] } 65... Kg2 { [%eval #1] } 66. Qf3+ { [%eval #1] } 66... Kg1 { [%eval #1] } 67. Qd4+ { [%eval #1] } 67... Kh2 { [%eval #1] } 68. Qxb6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rh5# was best. } { [%eval 0.0] } { Draw by stalemate. } (68. Rh5#) 1/2-1/2