- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Sunday 1:00"] [Site "https://lichess.org/SuK40bMX"] [Date "2021.10.31"] [Round "-"] [White "BokaiXChess"] [Black "Oscar_Yan"] [Result "1-0"] [GameId "SuK40bMX"] [UTCDate "2021.10.31"] [UTCTime "01:36:34"] [WhiteElo "1841"] [BlackElo "2063"] [WhiteRatingDiff "+178"] [BlackRatingDiff "-164"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C46"] [Opening "Three Knights Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.33] } 2... Nc6 { [%eval 0.12] } 3. Nc3 { [%eval 0.17] } { C46 Three Knights Opening } 3... Bc5?! { (0.17 → 0.75) Inaccuracy. Nf6 was best. } { [%eval 0.75] } (3... Nf6 4. Bb5 Nd4 5. Bc4 Bc5 6. d3 d6 7. Na4 Nxf3+ 8. Qxf3) 4. d3?! { (0.75 → 0.00) Inaccuracy. Nxe5 was best. } { [%eval 0.0] } (4. Nxe5 Nxe5 5. d4 Bd6 6. dxe5 Bxe5 7. Bd3 Nf6 8. O-O O-O) 4... Nf6 { [%eval 0.0] } 5. Rg1?? { (0.00 → -2.94) Blunder. Nxe5 was best. } { [%eval -2.94] } (5. Nxe5 Nxe5 6. d4 Bd6 7. dxe5 Bxe5 8. Bd3 d5 9. exd5 Bxc3+) 5... d6?? { (-2.94 → -0.87) Blunder. Ng4 was best. } { [%eval -0.87] } (5... Ng4 6. d4 exd4 7. Nd5 d3 8. Be3 Nxe3 9. fxe3 dxc2 10. Qxc2 d6 11. Qc3 O-O 12. b4) 6. d4?? { (-0.87 → -3.67) Blunder. Na4 was best. } { [%eval -3.67] } (6. Na4 Bb6) 6... exd4 { [%eval -3.68] } 7. Nb1?? { (-3.68 → -7.83) Blunder. Nd5 was best. } { [%eval -7.83] } (7. Nd5 h6 8. a3 Nxe4 9. Bd3 Nf6 10. Qe2+ Kf8 11. Nxf6 Qxf6 12. Bd2 Bd7 13. O-O-O Re8) 7... O-O { [%eval -7.31] } 8. Bc4 { [%eval -8.38] } 8... Nxe4 { [%eval -8.38] } 9. Qe2 { [%eval -9.38] } 9... d5 { [%eval -9.15] } 10. Nxd4 { [%eval -15.3] } 10... dxc4 { [%eval -10.39] } 11. Nxc6 { [%eval -10.15] } 11... bxc6 { [%eval -10.85] } 12. Qxc4?! { (-10.85 → Mate in 3) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #-3] } (12. Qxe4 Re8) 12... Bxf2+ { [%eval #-2] } 13. Ke2 { [%eval #-2] } 13... Bxg1?! { (Mate in 2 → -20.19) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -20.19] } (13... Bg4+ 14. Kf1 Qd1#) 14. Kf1?! { (-20.19 → Mate in 1) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #-1] } (14. Qxe4 Re8) 14... Bxh2?! { (Mate in 1 → -18.35) Lost forced checkmate sequence. Qd1# was best. } { [%eval -18.35] } (14... Qd1#) 15. Qxe4 { [%eval -18.38] } 15... Re8 { [%eval -20.93] } 16. Qxc6?! { (-20.93 → Mate in 2) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-2] } (16. Nd2 Qf6+) 16... Bd6?! { (Mate in 2 → -14.71) Lost forced checkmate sequence. Qd1+ was best. } { [%eval -14.71] } (16... Qd1+ 17. Kf2 Qe2#) 17. Qxa8?! { (-14.71 → Mate in 5) Checkmate is now unavoidable. Bg5 was best. } { [%eval #-5] } (17. Bg5 Re1+) 17... Re4?? { (Mate in 5 → 4.27) Lost forced checkmate sequence. Ba6+ was best. } { [%eval 4.27] } (17... Ba6+ 18. c4 Bxc4+ 19. Kg1 Bc5+ 20. Be3 Bxe3+ 21. Kh2 Qh4#) 18. a4?? { (4.27 → Mate in 3) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #-3] } (18. Qxe4 h6 19. Nd2 Ba6+ 20. c4 Bb4 21. Qe2 Qh4 22. Qe8+ Bf8 23. Qe4 Qh1+ 24. Kf2 Bc5+) 18... Rb4? { (Mate in 3 → -9.29) Lost forced checkmate sequence. Qf6+ was best. } { [%eval -9.29] } (18... Qf6+ 19. Bf4 Qxf4+ 20. Kg1 Re1#) 19. Ra3 { [%eval -14.62] } 19... Rb7? { (-14.62 → -5.38) Mistake. Ba6+ was best. } { [%eval -5.38] } (19... Ba6+ 20. c4 Bxc4+ 21. Ke1 Qxa8 22. Nd2 Ba6 23. Re3 Qxg2 24. Kd1 Qg1+ 25. Re1 Qg4+ 26. Kc2) 20. Rb3? { (-5.38 → -11.47) Mistake. Rd3 was best. } { [%eval -11.47] } (20. Rd3 Rb4) 20... Rxb3 { [%eval -11.69] } 21. cxb3 { [%eval -13.47] } 21... Qf6+?! { (-13.47 → -6.38) Inaccuracy. Ba6+ was best. } { [%eval -6.38] } (21... Ba6+ 22. Kf2 Qxa8 23. Nc3 Qc6 24. Be3 Bb7 25. Ke1 Qxg2 26. Bf2 Bb4 27. Kd2 Qxf2+ 28. Kc1) 22. Kg1?? { (-6.38 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (22. Ke2) 22... Ba3?? { (Mate in 3 → 5.26) Lost forced checkmate sequence. Bc5+ was best. } { [%eval 5.26] } (22... Bc5+ 23. Be3 Bxe3+ 24. Kh2 Qh4#) 23. bxa3 { [%eval 4.26] } 23... Qa1?? { (4.26 → Mate in 1) Checkmate is now unavoidable. Qd4+ was best. } { [%eval #1] } (23... Qd4+ 24. Kf1 Qf6+ 25. Ke2 Qa6+ 26. Kd1 h5 27. Be3 f6 28. Ke1 Qe6 29. Kd2 g5 30. Nc3) 24. Qxc8# { White wins by checkmate. } 1-0