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[Event "1-Zug-J-Variant 1-21 Antichess Arena"] [Site "https://lichess.org/StEpKooJ"] [Date "2021.01.17"] [Round "-"] [White "ElisabethTauber"] [Black "wlee"] [Result "0-1"] [GameId "StEpKooJ"] [UTCDate "2021.01.17"] [UTCTime "18:19:08"] [WhiteElo "1014"] [BlackElo "1326"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... Nh6?! { (0.95 → 1.84) Inaccuracy. Ba6 was best. } { [%eval 1.84] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 3.24] } 3... Qxd7? { (3.24 → 6.41) Mistake. Nxd7 was best. } { [%eval 6.41] } (3... Nxd7 4. c4 Ng4 5. Qxg4 g5 6. Qxd7 Qxd7 7. g4 Qxg4 8. Ne2) 4. g4?? { (6.41 → 0.95) Blunder. Qh5 was best. } { [%eval 0.95] } (4. Qh5 Qxd2 5. Bxd2 Bh3 6. Qxh6 gxh6 7. Nxh3 f6 8. c4 a5) 4... Qxd2?? { (0.95 → Mate in 20) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #20] } (4... Qxg4 5. Qxg4 Nxg4 6. h3 Nxf2 7. Kxf2 Bxh3 8. Rxh3 g5 9. Rxh7) 5. Bxd2 { [%eval 6.62] } 5... Bxg4 { [%eval 6.25] } 6. Qxg4 { [%eval 6.75] } 6... Nxg4 { [%eval 6.37] } 7. Nf3?? { (6.37 → Mate in 12) Checkmate is now unavoidable. Bc3 was best. } { [%eval #-12] } (7. Bc3) 7... Nxf2 { [%eval #-12] } 8. Kxf2 { [%eval #-11] } 8... g5?? { (Mate in 11 → 2.60) Lost forced checkmate sequence. e5 was best. } { [%eval 2.6] } (8... e5 9. Nxe5 Kd8 10. Nxf7 g6 11. Nxh8 h6 12. Nxg6 Kd7 13. Nxf8 Ke6 14. Nxe6 Nc6 15. Nxc7) 9. Nxg5 { [%eval 1.79] } 9... Nd7?? { (1.79 → Mate in 10) Checkmate is now unavoidable. Rg8 was best. } { [%eval #10] } (9... Rg8 10. Nxf7) 10. Nxh7 { [%eval #10] } 10... Rxh7 { [%eval #9] } 11. Rg1 { [%eval #9] } 11... Rxh2 { [%eval #8] } 12. Rg6 { [%eval #8] } 12... Rxf2 { [%eval #7] } 13. Na3 { [%eval #7] } 13... Rxd2 { [%eval #6] } 14. Nc4?? { (Mate in 6 → 0.32) Lost forced checkmate sequence. c3 was best. } { [%eval 0.32] } (14. c3 fxg6 15. e4 Rxb2 16. e5 Nxe5 17. Nc4 Nxc4 18. Rh1 Rxa2 19. Rh5 gxh5#) 14... fxg6 { [%eval 0.25] } 15. Nxd2 { [%eval 0.43] } 15... Rc8?? { (0.43 → 4.27) Blunder. Kf7 was best. } { [%eval 4.27] } (15... Kf7) 16. Ne4?? { (4.27 → Mate in 8) Checkmate is now unavoidable. e4 was best. } { [%eval #-8] } (16. e4 Nb8) 16... Nc5 { [%eval #-8] } 17. Nxc5 { [%eval #-7] } 17... e6 { [%eval #-7] } 18. Nxe6 { [%eval #-6] } 18... Rd8?? { (Mate in 6 → Mate in 14) Lost forced checkmate sequence. Rb8 was best. } { [%eval #14] } (18... Rb8 19. Nxc7 Rxb2 20. Nxe8 Rxa2 21. Rxa2 a5 22. Rxa5 Bd6 23. Nxd6 g5 24. Rxg5#) 19. Nxf8?? { (Mate in 14 → -3.26) Lost forced checkmate sequence. Nxd8 was best. } { [%eval -3.26] } (19. Nxd8 Kxd8 20. b4 Bxb4 21. c3 Bxc3 22. e4 Bxa1 23. e5 Bxe5 24. a4 Kc8 25. a5 g5) 19... Kxf8 { [%eval -2.97] } 20. Rd1?! { (-2.97 → -4.14) Inaccuracy. e4 was best. } { [%eval -4.14] } (20. e4 g5 21. Rh1 g4 22. Rh2 g3 23. Rd2 Rxd2 24. e5 Rxc2 25. b3 Rxa2 26. b4 Kg8) 20... Rxd1 { [%eval -4.46] } 21. e4 { [%eval -4.25] } 21... Rd3?! { (-4.25 → -3.07) Inaccuracy. g5 was best. } { [%eval -3.07] } (21... g5 22. a4) 22. cxd3 { [%eval -2.72] } 22... Ke7 { [%eval -2.17] } 23. e5?! { (-2.17 → -3.51) Inaccuracy. a4 was best. } { [%eval -3.51] } (23. a4 a5 24. b4 axb4 25. a5 b3 26. a6 g5 27. a7 Kf8 28. e5 b2 29. d4 g4) 23... Ke6?? { (-3.51 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (23... g5) 24. d4 { [%eval #12] } 24... Kxe5 { [%eval #11] } 25. dxe5 { [%eval #11] } 25... g5 { [%eval #10] } 26. e6 { [%eval #10] } 26... c5 { [%eval #6] } 27. e7 { [%eval #8] } 27... c4 { [%eval #7] } 28. e8=Q?? { (Mate in 7 → 0.01) Lost forced checkmate sequence. b3 was best. } { [%eval 0.01] } (28. b3 cxb3 29. axb3 g4 30. e8=R g3 31. Rb8 g2 32. Rb6 axb6 33. b4 g1=Q 34. b5 Qc1#) 28... c3 { [%eval 0.12] } 29. bxc3 { [%eval 0.08] } 29... a5 { [%eval 0.44] } 30. a4 { [%eval 0.0] } 30... g4 { [%eval 0.12] } 31. c4 { [%eval 0.09] } 31... g3 { [%eval 0.0] } 32. c5 { [%eval 0.0] } 32... g2 { [%eval 0.05] } 33. c6?? { (0.05 → Mate in 4) Checkmate is now unavoidable. Qe4 was best. } { [%eval #-4] } (33. Qe4 g1=K 34. Qh1 Kxh1 35. c6 Kg2 36. c7 Kf3 37. c8=R Ke3 38. Rc6 Ke4 39. Rc2 Ke5) 33... g1=K?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. g1=Q was best. } { [%eval #13] } (33... g1=Q 34. Qe3 Qxe3 35. c7 Qe5 36. c8=N Qe7 37. Nxe7#) 34. c7 { [%eval #13] } 34... Kf1 { [%eval #7] } 35. c8=K?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Qh8 was best. } { [%eval #-1] } (35. Qh8 Kg2 36. Qh1 Kxh1 37. c8=Q Kg1 38. Qd7 Kf2 39. Qh7 Kf1 40. Qh6 Ke1 41. Qd2 Kxd2#) 35... Ke2 { [%eval #-1] } 36. Qxe2# { Game ends by variant rule. } 0-1