FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Ss12mSV9"]
[Date "2026.03.04"]
[Round "-"]
[White "Checkie-Chan"]
[Black "Kenkit27"]
[Result "0-1"]
[GameId "Ss12mSV9"]
[UTCDate "2026.03.04"]
[UTCTime "03:49:52"]
[WhiteElo "1354"]
[BlackElo "1375"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nf6 { [%eval 0.14] } 3. e3 { [%eval 0.04] } 3... Nc6 { [%eval 0.35] } 4. Nf3 { [%eval 0.18] } 4... Bg4 { [%eval 0.27] } 5. Be2 { [%eval 0.23] } 5... e6 { [%eval 0.19] } 6. Nbd2 { [%eval 0.26] } 6... Bd6 { [%eval 0.23] } 7. h3 { [%eval 0.02] } 7... Bxf3 { [%eval 0.05] } 8. Nxf3 { [%eval 0.05] } 8... O-O { [%eval 0.18] } 9. Bxd6 { [%eval 0.11] } 9... Qxd6 { [%eval 0.33] } 10. O-O { [%eval 0.3] } 10... Ne4 { [%eval 0.59] } 11. c3 { [%eval 0.42] } 11... Ne7 { [%eval 0.55] } 12. Bd3 { [%eval 0.36] } 12... Ng6 { [%eval 0.55] } 13. Qc2 { [%eval 0.63] } 13... f5 { [%eval 0.57] } 14. g3 { [%eval 0.26] } 14... a5 { [%eval 0.57] } 15. h4 { [%eval 0.19] } 15... Nxg3?? { (0.19 → 2.97) Blunder. c5 was best. } { [%eval 2.97] } (15... c5 16. dxc5 Nxc5 17. c4 Nxd3 18. Qxd3 Ne5 19. Nxe5 Qxe5 20. Rfd1 dxc4 21. Qxc4) 16. Rfe1?? { (2.97 → -2.25) Blunder. fxg3 was best. } { [%eval -2.25] } (16. fxg3 Qxg3+ 17. Qg2 Qxg2+ 18. Kxg2 Nh8 19. a4 Nf7 20. Rfb1 g6 21. b4 Rfb8) 16... Ne4?! { (-2.25 → -1.56) Inaccuracy. Nh5 was best. } { [%eval -1.56] } (16... Nh5 17. c4 Qe7 18. cxd5 exd5 19. Qc5 Qd8 20. Kf1 c6 21. Ke2 f4 22. e4) 17. Bxe4?? { (-1.56 → -5.22) Blunder. h5 was best. } { [%eval -5.22] } (17. h5 Ne7 18. Ne5 Nc6 19. f3 Ng5 20. Qg2 Qe7 21. Kf2 Nxe5 22. dxe5 f4) 17... fxe4 { [%eval -4.98] } 18. Ng5 { [%eval -4.88] } 18... Nxh4 { [%eval -4.78] } 19. Qe2?! { (-4.78 → -7.31) Inaccuracy. f4 was best. } { [%eval -7.31] } (19. f4 h6 20. Nh3 Qd7 21. Qf2 Nf3+ 22. Kg2 e5 23. dxe5 Ra6 24. Rh1 Nxe5) 19... Nf3+?! { (-7.31 → -5.58) Inaccuracy. Rf5 was best. } { [%eval -5.58] } (19... Rf5 20. Qf1 Rxg5+ 21. Kh1 Rh5 22. Qh3 Rh6 23. Rg1 Qf8 24. Rg4 Ng6 25. Rg3) 20. Kg2?? { (-5.58 → Mate in 2) Checkmate is now unavoidable. Nxf3 was best. } { [%eval #-2] } (20. Nxf3 exf3 21. Qf1 Rf6 22. Qh3 Rg6+ 23. Kh1 Kh8 24. Qxf3 Rf8 25. Qh3 Rh6) 20... Nxg5?? { (Mate in 2 → -5.81) Lost forced checkmate sequence. Qh2+ was best. } { [%eval -5.81] } (20... Qh2+ 21. Kf1 Qg1#) 21. Qg4?? { (-5.81 → Mate in 8) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-8] } (21. Rh1 Rf5 22. Rh5 Nf3 23. Rah1 Rxh5 24. Rxh5 e5 25. Kf1 Qd7 26. dxe5 Rf8) 21... Nf3? { (Mate in 8 → -7.04) Lost forced checkmate sequence. Rxf2+ was best. } { [%eval -7.04] } (21... Rxf2+ 22. Kxf2 Qh2+ 23. Qg2 Rf8+ 24. Ke2 Qxg2+ 25. Kd1 Qxb2 26. Re2 Rf1+ 27. Re1) 22. Rh1 { [%eval -6.96] } 22... Rf6 { [%eval -6.55] } 23. Qh3 { [%eval -9.17] } 23... Rg6+ { [%eval -8.49] } 24. Kf1? { (-8.49 → Mate in 2) Checkmate is now unavoidable. Qg3 was best. } { [%eval #-2] } (24. Qg3 Rxg3+ 25. fxg3 Qa6 26. c4 Qxc4 27. Raf1 Qe2+ 28. Rf2 Ne1+ 29. Rxe1 Qxe1) 24... Qa6+ { [%eval #-1] } 25. c4 { [%eval #-1] } 25... Qxc4# { Black wins by checkmate. } 0-1