- Blind mode tutorial
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[Event "rated Three-check game"] [Site "https://lichess.org/Srs0YoBT"] [Date "2024.08.06"] [White "Variant-bot"] [Black "Nikitosikbot_v2"] [Result "1-0"] [GameId "Srs0YoBT"] [UTCDate "2024.08.06"] [UTCTime "07:40:56"] [WhiteElo "1495"] [BlackElo "2533"] [WhiteRatingDiff "+700"] [BlackRatingDiff "-24"] [WhiteTitle "BOT"] [BlackTitle "BOT"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.62] } 2. Nf3 { [%eval 1.52] } { C00 French Defense: Knight Variation } 2... Bc5 { [%eval 1.44] } 3. Nc3 { [%eval 1.52] } 3... Bxf2+ { [%eval 1.62] } 4. Kxf2 { [%eval 1.4] } 4... c5 { [%eval 2.97] } 5. d4 { [%eval 3.85] } 5... Nf6 { [%eval 3.59] } 6. Kg1 { [%eval 2.56] } 6... cxd4 { [%eval 3.37] } 7. Nb5 { [%eval 3.89] } 7... O-O { [%eval 3.09] } 8. e5 { [%eval 3.46] } 8... d3 { [%eval 4.18] } 9. Be3 { [%eval 4.76] } 9... Nd5 { [%eval 4.96] } 10. Qxd3 { [%eval 4.84] } 10... g6 { [%eval 4.53] } 11. Nbd4 { [%eval 4.3] } 11... f5 { [%eval 4.92] } 12. h4 { [%eval 5.15] } 12... Nxe3 { [%eval 5.37] } 13. Qxe3 { [%eval 5.17] } 13... f4 { [%eval 5.71] } 14. Qd3 { [%eval 6.3] } 14... Nc6 { [%eval 6.47] } 15. h5 { [%eval 6.26] } 15... Nxd4 { [%eval 6.45] } 16. Qxd4 { [%eval 5.13] } 16... g5 { [%eval 6.71] } 17. Bd3 { [%eval 6.14] } 17... Kh8 { [%eval 5.59] } 18. Bxh7 { [%eval 5.56] } 18... Rb8 { [%eval 4.94] } 19. Rh2 { [%eval 8.55] } 19... b6 { [%eval 19.15] } 20. Qd3 { [%eval 18.12] } 20... Bb7 { [%eval 23.63] } 21. Qg6 { [%eval 23.3] } 21... Qe7 { [%eval 29.03] } 22. Kh1 { [%eval 24.08] } 22... Be4 { [%eval 28.93] } 23. Qxe4 { [%eval 27.26] } 23... Rf5 { [%eval 51.66] } 24. Bxf5 { [%eval 41.5] } 24... exf5?! { (41.50 → Mate in 7) Checkmate is now unavoidable. Qf8 was best. } { [%eval #7] } (24... Qf8 25. Bg4) 25. Qxf5 { [%eval #7] } 25... Rc8 { [%eval #6] } 26. Nxg5 { [%eval #5] } 26... Rf8 { [%eval #5] } 27. Qg6 { [%eval #4] } 27... Qg7 { [%eval #4] } 28. Qxg7+ { [%eval #3] } 28... Kxg7 { [%eval #3] } 29. h6+ { [%eval #2] } 29... Kg6 { [%eval #2] } 30. h7 { [%eval #1] } 30... f3 { [%eval #1] } 31. Rh6# { Game ends by variant rule. } 1-0