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[Event "Rated Antichess game"] [Site "https://lichess.org/SoslGvAc"] [Date "2024.03.28"] [White "AOOP09"] [Black "Tommyhero26"] [Result "0-1"] [UTCDate "2024.03.28"] [UTCTime "18:17:31"] [WhiteElo "1665"] [BlackElo "1172"] [WhiteRatingDiff "-42"] [BlackRatingDiff "+61"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... d5?? { (Mate in 15 → 0.25) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. Ba6 Qxd2?? { (0.18 → Mate in 12) Checkmate is now unavoidable. Qxg2 was best. } (3... Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5) 4. Kxd2 Nxa6 5. b4 Nxb4 6. a3?? { (Mate in 12 → -1.58) Lost forced checkmate sequence. Qf3 was best. } (6. Qf3 Nxa2 7. Qxb7 Bxb7 8. Rxa2 Bxg2 9. Rxa7 Bxh1 10. Rxa8 Bxa8 11. Nf3 Bxf3 12. Kd1 Bxd1) 6... Nxc2 7. Qxc2 Bf5?! { (0.01 → 0.88) Inaccuracy. Bg4 was best. } (7... Bg4 8. Qxc7) 8. Qxf5?? { (0.88 → -2.38) Blunder. Qxc7 was best. } (8. Qxc7) 8... Kd7?? { (-2.38 → Mate in 12) Checkmate is now unavoidable. g6 was best. } (8... g6 9. Qxg6 fxg6 10. Ra2 Kf7 11. Ke3 b5 12. Re2 Nf6 13. a4 bxa4 14. Ba3 c5 15. Bxc5) 9. Qxh7?? { (Mate in 12 → -0.76) Lost forced checkmate sequence. Qxf7 was best. } (9. Qxf7 g5 10. Qxh7 Rxh7 11. f4 Rxh2 12. Rxh2 gxf4 13. g3 fxg3 14. Ke1 gxh2 15. Bb2 hxg1=K) 9... Rxh7 10. Nh3?? { (-0.15 → Mate in 12) Checkmate is now unavoidable. Nc3 was best. } (10. Nc3 Rxh2) 10... Rxh3 11. gxh3 g5?? { (Mate in 11 → -3.97) Lost forced checkmate sequence. b5 was best. } (11... b5 12. Ra2 b4 13. axb4 Re8 14. Rxa7 e5 15. Rxc7 Bxb4 16. Rxd7 Bxd2 17. Rxd2 Rd8 18. Rxd8) 12. f4?? { (-3.97 → Mate in 16) Checkmate is now unavoidable. h4 was best. } (12. h4) 12... gxf4 13. Ke3 fxe3 14. Bxe3 Nh6?? { (Mate in 8 → -2.07) Lost forced checkmate sequence. Rb8 was best. } (14... Rb8 15. Bxa7 Ke6 16. Bxb8 Kd5 17. Bxc7 b6 18. Bxb6 Kd4 19. Bxd4 Bg7 20. Bxg7 e5 21. Bxe5) 15. Bxh6?? { (-2.07 → Mate in 10) Checkmate is now unavoidable. Bxa7 was best. } (15. Bxa7 Rxa7) 15... Bxh6 16. Rc1 Bxc1 17. Ra2 Bxa3 18. Nxa3 b5 19. Nxb5 Ke6 20. Rxa7 Rxa7 21. Nxa7 c6 22. Nxc6 Ke5 23. Nxe7 Kf5 24. Nxf5 f6 25. h4# { Game ends by variant rule. } 0-1