FEN
[Event "casual blitz game"]
[Site "https://lichess.org/SoHjVS6M"]
[Date "2026.06.05"]
[Round "-"]
[White "ChessPlayer1047"]
[Black "WorstFish"]
[Result "1/2-1/2"]
[GameId "SoHjVS6M"]
[UTCDate "2026.06.05"]
[UTCTime "02:56:01"]
[WhiteElo "1500"]
[BlackElo "1500"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B00"]
[Opening "Duras Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... f5? { (0.18 → 1.44) Mistake. e5 was best. } { [%eval 1.44] } { B00 Duras Gambit } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. Ba6?? { (1.44 → -3.39) Blunder. exf5 was best. } { [%eval -3.39] } (2. exf5 Nf6 3. d4 d5 4. Bd3 c5 5. c3 e6 6. fxe6 Bd6) 2... g5?? { (-3.39 → Mate in 1) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #1] } (2... Nxa6 3. exf5 Nf6 4. g4 d5 5. g5 Bxf5 6. gxf6 exf6 7. Ne2) 3. Ne2?? { (Mate in 1 → -2.97) Lost forced checkmate sequence. Qh5# was best. } { [%eval -2.97] } (3. Qh5#) 3... f4?? { (-2.97 → 2.80) Blunder. Nxa6 was best. } { [%eval 2.8] } (3... Nxa6 4. d4 fxe4 5. Bxg5 Nh6 6. d5 d6 7. Nd4 Nf7 8. Ne6 Qd7 9. Be3) 4. f3?? { (2.80 → -2.74) Blunder. Nxf4 was best. } { [%eval -2.74] } (4. Nxf4 Nh6 5. Bc4 e6 6. Nh5 Nc6 7. d4 d5 8. Bb3 dxe4 9. Nc3 Be7) 4... b5?? { (-2.74 → 2.53) Blunder. Nxa6 was best. } { [%eval 2.53] } (4... Nxa6 5. h4 d6 6. d4 e5 7. dxe5 dxe5 8. Qxd8+ Kxd8 9. hxg5 Ne7 10. Bd2) 5. Bb7?? { (2.53 → -2.75) Blunder. Bxc8 was best. } { [%eval -2.75] } (5. Bxc8 Qxc8 6. h4 g4 7. Nxf4 gxf3 8. Qxf3 Nc6 9. c3 Ne5 10. Qe2 c5) 5... Kf7?? { (-2.75 → 4.37) Blunder. Bxb7 was best. } { [%eval 4.37] } (5... Bxb7 6. h4 e5 7. d4 Ne7 8. hxg5 Ng6 9. Rh5 h6 10. Qd3 Nc6 11. d5) 6. d3?? { (4.37 → -2.17) Blunder. Bxa8 was best. } { [%eval -2.17] } (6. Bxa8 e5 7. d4 Ne7 8. O-O Ke8 9. dxe5 Ng6 10. e6 c6 11. exd7+ Nxd7) 6... Ke6?? { (-2.17 → 5.23) Blunder. Bxb7 was best. } { [%eval 5.23] } (6... Bxb7 7. h4 e5 8. d4 Nc6 9. dxe5 Nxe5 10. Nbc3 h5 11. Qd4 Bg7 12. Qb4) 7. c4?? { (5.23 → -0.30) Blunder. Bxa8 was best. } { [%eval -0.3] } (7. Bxa8 Kf7 8. d4 c6 9. h4 e5 10. dxe5 Qb6 11. hxg5 Bc5 12. Qd2 Be3) 7... Kd6?? { (-0.30 → 5.43) Blunder. Bxb7 was best. } { [%eval 5.43] } (7... Bxb7 8. h4 Kf7 9. hxg5 e5 10. cxb5 Qxg5 11. g3 d5 12. gxf4 Qg2 13. Rg1) 8. c5+ { [%eval 4.83] } 8... Ke5 { [%eval 5.82] } 9. d4+ { [%eval 5.81] } 9... Ke6 { [%eval 5.81] } 10. d5+ { [%eval 4.78] } 10... Ke5?? { (4.78 → Mate in 1) Checkmate is now unavoidable. Kf7 was best. } { [%eval #1] } (10... Kf7 11. Bxa8 Bg7 12. Nd2 Ba6 13. Nb3 Be5 14. Bd2 Nf6 15. Bc3 Bxc3+ 16. bxc3) 11. d6?? { (Mate in 1 → 3.96) Lost forced checkmate sequence. Qd4# was best. } { [%eval 3.96] } (11. Qd4#) 11... e6?? { (3.96 → Mate in 1) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #1] } (11... Bxb7 12. Qd4+ Ke6 13. Qxh8 Kf7 14. Qxh7+ Bg7 15. Qh5+ Kf8 16. Qxg5 cxd6 17. Qxf4+) 12. c6?? { (Mate in 1 → 4.27) Lost forced checkmate sequence. Qd4# was best. } { [%eval 4.27] } (12. Qd4#) 12... Bh6?? { (4.27 → Mate in 1) Checkmate is now unavoidable. Kf6 was best. } { [%eval #1] } (12... Kf6 13. h4 dxc6 14. Bxa8 e5 15. hxg5+ Kf7 16. g3 fxg3 17. Nxg3 Bxd6 18. g6+) 13. O-O?? { (Mate in 1 → 4.66) Lost forced checkmate sequence. Qd4# was best. } { [%eval 4.66] } (13. Qd4#) 13... a5?? { (4.66 → Mate in 1) Checkmate is now unavoidable. Kf6 was best. } { [%eval #1] } (13... Kf6 14. Bxa8 dxc6 15. b4 Kf7 16. Bb2 Nf6 17. a4 cxd6 18. axb5 e5 19. Nd2) 14. Nd2?? { (Mate in 1 → 4.84) Lost forced checkmate sequence. Qd4# was best. } { [%eval 4.84] } (14. Qd4#) 14... Qf6?? { (4.84 → Mate in 2) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #2] } (14... Bxb7 15. cxb7 Ra6 16. a4 Kf6 17. axb5 Rb6 18. b4 Bg7 19. bxa5 Rxb5 20. a6) 15. b4? { (Mate in 2 → 7.08) Lost forced checkmate sequence. Nc4+ was best. } { [%eval 7.08] } (15. Nc4+ bxc4 16. Qd4#) 15... cxd6? { (7.08 → Mate in 1) Checkmate is now unavoidable. Qf8 was best. } { [%eval #1] } (15... Qf8 16. Nc4+ Kf6 17. Bb2+ Kf7 18. Ne5+ Ke8 19. Bxc8 cxd6 20. cxd7+ Nxd7 21. Bxd7+) 16. c7 { [%eval #5] } 16... Qf7 { [%eval #1] } 17. Ba3?? { (Mate in 1 → 6.54) Lost forced checkmate sequence. Bb2# was best. } { [%eval 6.54] } (17. Bb2#) 17... Qg7?? { (6.54 → Mate in 1) Checkmate is now unavoidable. Kf6 was best. } { [%eval #1] } (17... Kf6 18. Bxa8 Na6 19. e5+ Kg7 20. exd6 Nf6 21. Ne4 Nxe4 22. Bxe4 e5 23. Kh1) 18. Rc1? { (Mate in 1 → 7.35) Lost forced checkmate sequence. Bb2# was best. } { [%eval 7.35] } (18. Bb2#) 18... Qe7? { (7.35 → Mate in 1) Checkmate is now unavoidable. Kf6 was best. } { [%eval #1] } (18... Kf6 19. Bb2+ e5 20. Nc4 Nc6 21. Qxd6+ Kf7 22. Bxc6 bxc4 23. Bxa8 c3 24. Nxc3) 19. Rc5+?? { (Mate in 1 → 5.65) Lost forced checkmate sequence. Bb2# was best. } { [%eval 5.65] } (19. Bb2#) 19... d5?? { (5.65 → Mate in 2) Checkmate is now unavoidable. dxc5 was best. } { [%eval #2] } (19... dxc5 20. Nc4+ Kf6 21. Bb2+ Kg6 22. Ne5+ Kg7 23. Nc6+ Qf6 24. cxb8=Q Rxb8 25. Bxf6+) 20. Rxd5+?? { (Mate in 2 → 6.69) Lost forced checkmate sequence. Qa1+ was best. } { [%eval 6.69] } (20. Qa1+ Kd6 21. e5#) 20... Kf6 { [%eval 6.53] } 21. Rf5+ { [%eval 5.45] } 21... Kg7 { [%eval 7.07] } 22. Rf7+?? { (7.07 → 1.57) Blunder. Bxa8 was best. } { [%eval 1.57] } (22. Bxa8 Nc6 23. Bb2+ Kg6 24. Bxh8 exf5 25. exf5+ Kf7 26. Ne4 Nxb4 27. Nxf4 gxf4) 22... Kg6?? { (1.57 → 7.78) Blunder. Kxf7 was best. } { [%eval 7.78] } (22... Kxf7 23. Bxa8 Na6 24. Bb2 Bg7 25. Qa1 Bxb2 26. Qxb2 Nf6 27. e5 Ne8 28. bxa5) 23. Rf6+?? { (7.78 → 1.48) Blunder. Rxe7 was best. } { [%eval 1.48] } (23. Rxe7 Nxe7 24. Bxa8 Ba6 25. Kh1 Rc8 26. cxb8=R Rxb8 27. bxa5 g4 28. Bxe7 g3) 23... Kh5?? { (1.48 → 8.05) Blunder. Nxf6 was best. } { [%eval 8.05] } (23... Nxf6 24. Bxa8 Na6 25. e5 Ne8 26. Bb2 axb4 27. Be4+ Kf7 28. Qb1 Bg7 29. Rc1) 24. Rxh6+? { (8.05 → 4.68) Mistake. g4+ was best. } { [%eval 4.68] } (24. g4+ fxg3 25. Nxg3+ Kh4 26. Rxh6+ Nxh6 27. Bxa8 Nc6 28. f4 g4 29. Qe1 axb4) 24... Nxh6 { [%eval 4.85] } 25. Nxf4+? { (4.85 → 2.85) Mistake. Bxa8 was best. } { [%eval 2.85] } (25. Bxa8 Na6 26. e5 Nf5 27. g4+ fxg3 28. Nxg3+ Kh6 29. Qc1 axb4 30. Bb2 Qc5+) 25... Kh4?? { (2.85 → Mate in 1) Checkmate is now unavoidable. gxf4 was best. } { [%eval #1] } (25... gxf4 26. Bxa8 Na6 27. g4+ Kg6 28. e5 axb4 29. Bb2 Kg7 30. Qc1 Qc5+ 31. Kg2) 26. Ng6+?? { (Mate in 1 → 6.49) Lost forced checkmate sequence. g3# was best. } { [%eval 6.49] } (26. g3#) 26... Kh5?! { (6.49 → 10.36) Inaccuracy. hxg6 was best. } { [%eval 10.36] } (26... hxg6 27. Bxa8 Nc6 28. Bxc6 dxc6 29. Qe1+ Kh5 30. g4+ Nxg4 31. fxg4+ Kh6 32. Bb2) 27. Nf4+?? { (10.36 → 2.67) Blunder. Nxe7 was best. } { [%eval 2.67] } (27. Nxe7 Nf7 28. Qa1 e5 29. Bxa8 Nc6 30. Bxc6 dxc6 31. bxa5 Re8 32. Qc1 Nh6) 27... Kh4?? { (2.67 → Mate in 1) Checkmate is now unavoidable. gxf4 was best. } { [%eval #1] } (27... gxf4 28. Bxa8 Na6 29. g4+ Kg6 30. e5 Kg7 31. Qc1 axb4 32. Bb2 Nc5 33. Bd4) 28. Ng6+? { (Mate in 1 → 7.54) Lost forced checkmate sequence. g3# was best. } { [%eval 7.54] } (28. g3#) 28... Kh5 { [%eval 10.32] } 29. Nf4+?? { (10.32 → 0.00) Blunder. Nxe7 was best. } { [%eval 0.0] } { The game is a draw. } (29. Nxe7 Nf7 30. Bxa8 Nc6 31. Bxc6 dxc6 32. bxa5 Re8 33. Qa1 e5 34. Re1 g4) 1/2-1/2
