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[Event "rated Three-check game"] [Site "https://lichess.org/Sn2fiE9C"] [Date "2024.11.06"] [White "daniel_d4e5"] [Black "Nessienerd"] [Result "0-1"] [GameId "Sn2fiE9C"] [UTCDate "2024.11.06"] [UTCTime "08:41:11"] [WhiteElo "1645"] [BlackElo "1683"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+41"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B00"] [Opening "Nimzowitsch Defense: French Connection"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.99] } 2. Nc3 { [%eval 1.85] } 2... Nc6 { [%eval 1.82] } { B00 Nimzowitsch Defense: French Connection } 3. Nb5?? { (1.82 → -3.64) Blunder. Nf3 was best. } { [%eval -3.64] } (3. Nf3 Bb4 4. a3 Ba5 5. b4 Bb6 6. d4 Nge7 7. Na4 O-O) 3... Bb4?? { (-3.64 → 1.10) Blunder. Bc5 was best. } { [%eval 1.1] } (3... Bc5 4. Qe2) 4. Nxc7+?? { (1.10 → -5.86) Blunder. c3 was best. } { [%eval -5.86] } (4. c3) 4... Qxc7 { [%eval -4.62] } 5. c3? { (-4.62 → -8.21) Mistake. Be2 was best. } { [%eval -8.21] } (5. Be2 Bc5) 5... Bc5 { [%eval -8.08] } 6. d4 { [%eval -8.89] } 6... Qd6?? { (-8.89 → 2.69) Blunder. Bxd4 was best. } { [%eval 2.69] } (6... Bxd4 7. Qxd4) 7. Qf3?? { (2.69 → Mate in 6) Checkmate is now unavoidable. Be3 was best. } { [%eval #-6] } (7. Be3 Bxd4 8. Bxd4 Nxd4 9. Qxd4 Qxd4 10. cxd4 Ne7 11. Rc1 f5 12. Bd3 b6) 7... Nf6?? { (Mate in 6 → 3.23) Lost forced checkmate sequence. Nxd4 was best. } { [%eval 3.23] } (7... Nxd4 8. cxd4 Bb4+ 9. Bd2 Bxd2+ 10. Kd1 Qxd4 11. Qxf7+ Kxf7 12. Bc4 Bb4#) 8. e5?? { (3.23 → -21.23) Blunder. dxc5 was best. } { [%eval -21.23] } (8. dxc5 Qxc5 9. Be3 Qe5 10. Nh3 d5 11. Qg3 Qxg3 12. hxg3 Bd7 13. Ng5 Nxe4) 8... Nxe5?? { (-21.23 → -3.26) Blunder. Nxd4 was best. } { [%eval -3.26] } (8... Nxd4 9. exd6 Nxf3+ 10. Kd1 Ne4 11. Nh3 Nxc3+ 12. bxc3 Nh4 13. Be3 b6 14. Bxc5) 9. Qg3?? { (-3.26 → Mate in 6) Checkmate is now unavoidable. Qf4 was best. } { [%eval #-6] } (9. Qf4 Ng6) 9... Nd3+?! { (Mate in 6 → -20.73) Lost forced checkmate sequence. Bxd4 was best. } { [%eval -20.73] } (9... Bxd4 10. Bd3 Bxf2+ 11. Kf1 Bxg3 12. Ne2 Neg4 13. hxg3 Qf4+ 14. gxf4 Ne3#) 10. Qxd3?! { (-20.73 → Mate in 2) Checkmate is now unavoidable. Bxd3 was best. } { [%eval #-2] } (10. Bxd3 Qxd4) 10... Bb4?? { (Mate in 2 → 0.99) Lost forced checkmate sequence. Qe5+ was best. } { [%eval 0.99] } (10... Qe5+ 11. Kd2 Ne4#) 11. Be2?? { (0.99 → Mate in 6) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-6] } (11. Bd2 Qd5) 11... Bxc3+ { [%eval #-5] } 12. bxc3 { [%eval #-4] } 12... Qc6 { [%eval #-3] } 13. Bd2 { [%eval #-3] } 13... Qb6?? { (Mate in 3 → -2.67) Lost forced checkmate sequence. Qa4 was best. } { [%eval -2.67] } (13... Qa4 14. Qc2 Qxc2 15. Nh3 Qxd2#) 14. Rd1?? { (-2.67 → Mate in 3) Checkmate is now unavoidable. Qb5 was best. } { [%eval #-3] } (14. Qb5 Ne4) 14... Qb2 { [%eval #-2] } 15. Kf1 { [%eval #-2] } 15... Nd5 { [%eval #-1] } 16. Ke1 { [%eval #-1] } 16... Qxd2# { Game ends by variant rule. } 0-1