- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/Sluy3Wfa"] [Date "2019.10.24"] [White "BABBILORSETTO"] [Black "sino2020"] [Result "1-0"] [GameId "Sluy3Wfa"] [UTCDate "2019.10.24"] [UTCTime "16:27:04"] [WhiteElo "1206"] [BlackElo "1299"] [WhiteRatingDiff "+34"] [BlackRatingDiff "-22"] [Variant "Antichess"] [TimeControl "780+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -2.17) Blunder. e3 was best. } { [%eval -2.17] } (1. e3 b5) 1... h6?? { (-2.17 → 0.55) Blunder. Nh6 was best. } { [%eval 0.55] } (1... Nh6 2. g4) 2. a3?? { (0.55 → -2.49) Blunder. d3 was best. } { [%eval -2.49] } (2. d3 Nf6 3. Bxh6 gxh6 4. g4 Nxg4 5. hxg4 f5 6. gxf5 d5 7. Rxh6 Bxf5 8. Rxh8 Bxd3) 2... a6?? { (-2.49 → 1.64) Blunder. e6 was best. } { [%eval 1.64] } (2... e6 3. c4) 3. g3?? { (1.64 → -0.80) Blunder. e3 was best. } { [%eval -0.8] } (3. e3) 3... g6?? { (-0.80 → 1.35) Blunder. c6 was best. } { [%eval 1.35] } (3... c6 4. Nc3) 4. b3?? { (1.35 → -3.00) Blunder. Nc3 was best. } { [%eval -3.0] } (4. Nc3 b5) 4... b6?? { (-3.00 → 0.90) Blunder. c5 was best. } { [%eval 0.9] } (4... c5 5. c4 a5 6. a4 b5 7. axb5 g5 8. Rxa5 Qxa5 9. b4 Qxb4 10. d4 cxd4 11. Qxd4) 5. Rh2?? { (0.90 → -2.27) Blunder. Nc3 was best. } { [%eval -2.27] } (5. Nc3 d6 6. Nb5 axb5 7. f4 Bxh3 8. Nxh3 Rxa3 9. Rxa3 Na6 10. Rxa6 Qc8 11. Rxb6 cxb6) 5... Rh7?? { (-2.27 → 0.91) Blunder. Nc6 was best. } { [%eval 0.91] } (5... Nc6 6. d3) 6. Ra2?? { (0.91 → -1.09) Blunder. c4 was best. } { [%eval -1.09] } (6. c4 b5) 6... Ra7?? { (-1.09 → 1.20) Blunder. Nc6 was best. } { [%eval 1.2] } (6... Nc6 7. d3) 7. Rb2?? { (1.20 → -6.95) Blunder. c4 was best. } { [%eval -6.95] } (7. c4 b5) 7... c6?? { (-6.95 → -0.35) Blunder. b5 was best. } { [%eval -0.35] } (7... b5 8. c4 bxc4 9. bxc4 Nf6 10. Rxb8 Ng4 11. hxg4 a5 12. Rxc8 Qxc8 13. Rxh6 Rxh6 14. Qa4) 8. Rg2?? { (-0.35 → -3.50) Blunder. Ra2 was best. } { [%eval -3.5] } (8. Ra2 c5) 8... Rg7?? { (-3.50 → -0.13) Blunder. b5 was best. } { [%eval -0.13] } (8... b5 9. c4) 9. e3?? { (-0.13 → -3.95) Blunder. Ra2 was best. } { [%eval -3.95] } (9. Ra2) 9... Rc7?? { (-3.95 → 3.55) Blunder. h5 was best. } { [%eval 3.55] } (9... h5 10. Bxa6) 10. Bxa6 { [%eval 3.0] } 10... Bxa6?? { (3.00 → Mate in 15) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #15] } (10... Nxa6 11. Rh2) 11. Qe2?? { (Mate in 15 → 1.08) Lost forced checkmate sequence. Qh5 was best. } { [%eval 1.08] } (11. Qh5 gxh5 12. Kf1 Bxf1 13. d4 Rxg3 14. fxg3 Bxg2 15. Ne2 Bxh3 16. d5 cxd5 17. e4 dxe4) 11... Bxe2 { [%eval -0.11] } 12. Nxe2 { [%eval 0.16] } 12... Rh7 { [%eval 0.43] } 13. Nbc3?! { (0.43 → -0.26) Inaccuracy. Ra2 was best. } { [%eval -0.26] } (13. Ra2 c5) 13... d5 { [%eval -1.67] } 14. Nxd5 { [%eval -1.21] } 14... cxd5?! { (-1.21 → -0.50) Inaccuracy. Qxd5 was best. } { [%eval -0.5] } (14... Qxd5 15. h4) 15. e4 { [%eval 0.09] } 15... Rxc2?? { (0.09 → Mate in 12) Checkmate is now unavoidable. dxe4 was best. } { [%eval #12] } (15... dxe4 16. Rb1) 16. exd5?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #-14] } (16. Rxc2 dxe4 17. Rc5 bxc5 18. d4 cxd4 19. Bxh6 Nxh6 20. Nxd4 Qxd4 21. f3 exf3 22. Rb2 Qxb2) 16... Rxd2 { [%eval #-25] } 17. Kxd2 { [%eval -12.8] } 17... Qxd5 { [%eval -10.47] } 18. b4?! { (-10.47 → Mate in 13) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-13] } (18. Nd4 Qxd4) 18... Qxd2 { [%eval #-13] } 19. Bxd2 { [%eval #-12] } 19... b5?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. f5 was best. } { [%eval #8] } (19... f5 20. Bxh6 Nxh6 21. Ra2 b5 22. Nd4 f4 23. Nxb5 fxg3 24. Rxg3 g5 25. Rxg5 e5 26. Rxe5) 20. Bxh6 { [%eval #8] } 20... Bxh6 { [%eval #7] } 21. Rd2 { [%eval #8] } 21... Bxd2 { [%eval #7] } 22. Nf4?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. g4 was best. } { [%eval #-7] } (22. g4 Rxh3 23. Nc3 Bxc3 24. f3 Rxf3 25. Rg3 Rxg3 26. g5 Rxg5 27. a4 bxa4 28. b5 Rxb5#) 22... Bxf4 { [%eval #-7] } 23. gxf4 { [%eval #-6] } 23... Rxh3 { [%eval #-6] } 24. Rxg6 { [%eval #-5] } 24... fxg6 { [%eval #-15] } 25. f3 { [%eval #-14] } 25... Rxf3 { [%eval #-14] } { Black resigns. } 1-0