FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/SlN1kcpy"]
[Date "2021.01.29"]
[White "SmartCoder"]
[Black "Linus92"]
[Result "1-0"]
[GameId "SlN1kcpy"]
[UTCDate "2021.01.29"]
[UTCTime "19:13:32"]
[WhiteElo "1351"]
[BlackElo "1322"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-134"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... d6?? { (0.97 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval #14] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #13] } 4. Kd1 { [%eval #12] } 4... Bxd1 { [%eval #11] } 5. a3 { [%eval #12] } 5... Bxc2 { [%eval #11] } 6. Ra2 { [%eval #11] } 6... Bxb1 { [%eval #10] } 7. b3 { [%eval #10] } 7... Bxa2 { [%eval #9] } 8. d4 { [%eval #9] } 8... Bxb3 { [%eval #8] } 9. d5 { [%eval #8] } 9... Bxd5 { [%eval #7] } 10. e4 { [%eval #7] } 10... Bxe4 { [%eval #6] } 11. Nf3?? { (Mate in 6 → -11.57) Lost forced checkmate sequence. Nh3 was best. } { [%eval -11.57] } (11. Nh3 Bxg2 12. Ng5 Bxh1 13. Nxh7 Rxh7 14. a4 Rxh2 15. a5 Rxf2 16. Bf4 Rxf4#) 11... Bxf3 { [%eval -11.55] } 12. gxf3 { [%eval -12.83] } 12... g5 { [%eval -12.32] } 13. Bxg5 { [%eval -10.59] } 13... f6 { [%eval -12.36] } 14. Bxf6 { [%eval -12.3] } 14... exf6 { [%eval -7.75] } 15. h4 { [%eval -7.39] } 15... Bg7 { [%eval -7.15] } 16. h5 { [%eval -8.24] } 16... h6 { [%eval -5.95] } 17. Rd1?! { (-5.95 → -9.12) Inaccuracy. f4 was best. } { [%eval -9.12] } (17. f4 Nd7 18. f5 Rb8 19. a4 a5 20. Rh3 Rb5 21. axb5 Nb6 22. f4 Kf7 23. Rd3 a6) 17... Qc8 { [%eval #-16] } 18. Rxd6 { [%eval #-15] } 18... cxd6 { [%eval #-15] } 19. f4 { [%eval #-14] } 19... Qe6?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. f5 was best. } { [%eval #4] } (19... f5 20. a4 Qe6 21. a5 Qg6 22. hxg6 Nd7 23. f3 Rh7 24. gxh7 Bf6 25. hxg8=Q Ke7 26. Qxa8) 20. f5 { [%eval #4] } 20... Qxf5 { [%eval #3] } 21. f4 { [%eval #5] } 21... Qxh5 { [%eval #4] } 22. a4?? { (Mate in 4 → Mate in 15) Lost forced checkmate sequence. f5 was best. } { [%eval #-15] } (22. f5 Qxf5 23. a4 Qf2 24. a5 Qb6 25. axb6 axb6#) 22... Qb5?? { (Mate in 15 → Mate in 2) Lost forced checkmate sequence. Qf7 was best. } { [%eval #2] } (22... Qf7 23. a5 Rh7 24. f5 Qg6 25. fxg6 f5 26. gxh7 Nd7 27. hxg8=B Kf7 28. Bxf7 h5 29. Bxh5) 23. axb5 { [%eval #2] } 23... axb5 { [%eval #1] } 24. f5 { [%eval #1] } 24... h5# { Game ends by variant rule. } 1-0