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[Event "rated classical game"] [Site "https://lichess.org/SjmMCghM"] [Date "2021.07.12"] [Round "-"] [White "Buegeleisen"] [Black "skyxtreem"] [Result "0-1"] [GameId "SjmMCghM"] [UTCDate "2021.07.12"] [UTCTime "06:04:33"] [WhiteElo "1251"] [BlackElo "1179"] [WhiteRatingDiff "-148"] [BlackRatingDiff "+34"] [Variant "Standard"] [TimeControl "1800+0"] [ECO "C25"] [Opening "Vienna Game: Anderssen Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nc3 { [%eval 0.13] } 2... Bc5 { [%eval 0.25] } { C25 Vienna Game: Anderssen Defense } 3. Nf3 { [%eval 0.2] } 3... Nf6?! { (0.20 → 0.95) Inaccuracy. d6 was best. } { [%eval 0.95] } (3... d6 4. Na4 Nf6 5. Nxc5 dxc5 6. d3 Qe7 7. Be2 Nc6 8. O-O) 4. Nxe5 { [%eval 0.99] } 4... Ng4?? { (0.99 → 6.48) Blunder. Bd4 was best. } { [%eval 6.48] } (4... Bd4 5. Nf3 Bxc3 6. dxc3 Nxe4 7. Bd3 Nf6 8. Qe2+ Qe7 9. Qxe7+) 5. Qxg4 { [%eval 5.98] } 5... Qf6?! { (5.98 → 9.99) Inaccuracy. O-O was best. } { [%eval 9.99] } (5... O-O 6. Qg3 Nc6 7. Nxc6 bxc6 8. Be2 Bd4 9. O-O d6 10. Bc4) 6. Qg3 { [%eval 9.2] } 6... d6 { [%eval 9.76] } 7. Ng4 { [%eval 8.15] } 7... Qg6 { [%eval 8.61] } 8. Nb5 { [%eval 7.39] } 8... Bb6 { [%eval 7.81] } 9. Be2 { [%eval 7.6] } 9... h5 { [%eval 8.3] } 10. Ne3 { [%eval 7.75] } 10... Qxe4 { [%eval 8.84] } 11. Qxg7 { [%eval 9.23] } 11... Rf8 { [%eval 9.84] } 12. Bxh5 { [%eval 8.15] } 12... Be6 { [%eval 9.53] } 13. f3?? { (9.53 → 1.15) Blunder. Bf3 was best. } { [%eval 1.15] } (13. Bf3 Qb4 14. Bxb7 Qxb5 15. a4 Qd7 16. Bxa8 Nc6 17. O-O Bd4 18. Qg5 Bxe3 19. Qxe3 Nb4) 13... Qh4+ { [%eval 0.87] } 14. Qg3?! { (0.87 → -0.07) Inaccuracy. Kd1 was best. } { [%eval -0.07] } (14. Kd1 Qxh5 15. Nd4 Nc6 16. Nxe6 fxe6 17. Qg4 Qf7 18. h4 Rg8 19. Qh3 Bxe3 20. dxe3 O-O-O) 14... Qxh5 { [%eval -0.07] } 15. O-O?? { (-0.07 → -5.36) Blunder. Nc3 was best. } { [%eval -5.36] } (15. Nc3 Nc6) 15... Qxb5 { [%eval -5.28] } 16. c4?! { (-5.28 → -7.30) Inaccuracy. a4 was best. } { [%eval -7.3] } (16. a4 Qh5) 16... Qc5 { [%eval -6.59] } 17. d3 { [%eval -7.78] } 17... f5 { [%eval -6.22] } 18. Qg6+ { [%eval -7.0] } 18... Bf7 { [%eval -5.89] } 19. Qxf5?! { (-5.89 → -14.09) Inaccuracy. Qg5 was best. } { [%eval -14.09] } (19. Qg5) 19... Nd7?? { (-14.09 → -4.22) Blunder. Qxf5 was best. } { [%eval -4.22] } (19... Qxf5 20. Rd1 Qe5 21. Re1 Rh8 22. h3 Bg6 23. Kh1 Kd7 24. a4 Nc6 25. a5 Bxa5 26. Rd1) 20. Qxc5 { [%eval -4.5] } 20... Bxc5 { [%eval -3.93] } 21. g4?! { (-3.93 → -5.71) Inaccuracy. Kh1 was best. } { [%eval -5.71] } (21. Kh1 Ne5) 21... O-O-O?! { (-5.71 → -3.73) Inaccuracy. Bg6 was best. } { [%eval -3.73] } (21... Bg6 22. d4 Bxd4 23. Kg2 Ne5 24. Nd5 Kd7 25. Bh6 Rf7 26. Rad1 Bxb2 27. c5 Rh8 28. Rf2) 22. Kh1?! { (-3.73 → -5.49) Inaccuracy. Kg2 was best. } { [%eval -5.49] } (22. Kg2 Bg6) 22... Rde8 { [%eval -4.51] } 23. Re1?! { (-4.51 → -6.37) Inaccuracy. Nf5 was best. } { [%eval -6.37] } (23. Nf5) 23... Ne5 { [%eval -6.38] } 24. f4?! { (-6.38 → -9.91) Inaccuracy. Nf5 was best. } { [%eval -9.91] } (24. Nf5 Nxd3 25. Re7 Rxe7 26. Nxe7+ Kd7 27. Bg5 Bxc4 28. b3 Be6 29. Kg2 Ne5 30. Rf1 d5) 24... Nxd3 { [%eval -8.61] } 25. Rd1 { [%eval -11.38] } 25... Bxe3 { [%eval -8.91] } 26. Rxd3 { [%eval -8.3] } 26... Bxc4?? { (-8.30 → 2.16) Blunder. Bb6 was best. } { [%eval 2.16] } (26... Bb6 27. c5) 27. Rc3?? { (2.16 → Mate in 1) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #-1] } (27. Rxe3) 27... d5?? { (Mate in 1 → 0.09) Lost forced checkmate sequence. Bd5# was best. } { [%eval 0.09] } (27... Bd5#) 28. Bxe3 { [%eval 0.11] } 28... b5 { [%eval 0.28] } 29. f5 { [%eval 0.84] } 29... b4 { [%eval 0.71] } 30. Rxc4 { [%eval 0.77] } 30... dxc4 { [%eval 0.26] } 31. Bxa7?? { (0.26 → -1.95) Blunder. Bh6 was best. } { [%eval -1.95] } (31. Bh6) 31... Rg8?? { (-1.95 → -0.11) Blunder. Re2 was best. } { [%eval -0.11] } (31... Re2) 32. h3 { [%eval -0.15] } 32... Kb7 { [%eval 0.0] } 33. Bc5 { [%eval 0.03] } 33... b3?? { (0.03 → 3.32) Blunder. Rh8 was best. } { [%eval 3.32] } (33... Rh8 34. Kg2 Re2+ 35. Kg3 c3 36. bxc3 bxc3 37. Rc1 c2 38. g5 Rd8 39. f6 Re5 40. Be7) 34. axb3 { [%eval 3.1] } 34... cxb3? { (3.10 → 5.57) Mistake. Rh8 was best. } { [%eval 5.57] } (34... Rh8 35. f6 Re2 36. f7 Rxh3+ 37. Kg1 Rf3 38. f8=Q Rxf8 39. Bxf8 Re4 40. g5 Rg4+ 41. Kf2) 35. Rg1?? { (5.57 → 0.24) Blunder. f6 was best. } { [%eval 0.24] } (35. f6) 35... Kc6 { [%eval 0.19] } 36. Bd4 { [%eval 0.16] } 36... Re2 { [%eval 0.0] } 37. f6 { [%eval 0.0] } 37... Rf8? { (0.00 → 1.68) Mistake. Kd5 was best. } { [%eval 1.68] } (37... Kd5 38. Bc3 Ke6 39. g5 Kf7 40. h4 Re4 41. Be1 Re2 42. Bc3) 38. g5 { [%eval 1.15] } 38... Rd2?? { (1.15 → 5.37) Blunder. Kd5 was best. } { [%eval 5.37] } (38... Kd5) 39. Bc3 { [%eval 5.3] } 39... Rc2 { [%eval 5.39] } 40. Rg3?! { (5.39 → 3.45) Inaccuracy. g6 was best. } { [%eval 3.45] } (40. g6) 40... Kd5? { (3.45 → 6.95) Mistake. Rd8 was best. } { [%eval 6.95] } (40... Rd8 41. Rg2) 41. h4?? { (6.95 → 2.62) Blunder. g6 was best. } { [%eval 2.62] } (41. g6 Rc1+ 42. Rg1 Rxg1+ 43. Kxg1 Ke6 44. f7 Rxf7 45. gxf7 Kxf7 46. h4 Kg6 47. Kg2 c5) 41... Ke4?? { (2.62 → 7.76) Blunder. Ke6 was best. } { [%eval 7.76] } (41... Ke6 42. g6 Rxc3 43. Rxc3 Kxf6 44. h5 Kg5 45. Rc5+ Kh6 46. Kh2 c6 47. Kg3 Rf1 48. Re5) 42. g6 { [%eval 8.04] } 42... Kf4 { [%eval 10.77] } 43. g7 { [%eval 9.24] } 43... Kxg3 { [%eval 20.77] } 44. gxf8=Q?? { (20.77 → Mate in 2) Checkmate is now unavoidable. Be1+ was best. } { [%eval #-2] } (44. Be1+) 44... Rc1+ { [%eval #-1] } 45. Be1+ { [%eval #-1] } 45... Rxe1# { Black wins by checkmate. } 0-1