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[Event "rated Antichess game"] [Site "https://lichess.org/Sgg0s71l"] [Date "2021.01.14"] [White "PRITHVI2011"] [Black "DzoCaloderp"] [Result "0-1"] [GameId "Sgg0s71l"] [UTCDate "2021.01.14"] [UTCTime "03:49:16"] [WhiteElo "1393"] [BlackElo "1255"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+124"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... d6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Bg2 { [%eval #15] } 3... Bxe2 { [%eval #14] } 4. Bxb7 { [%eval #14] } 4... Bxd1 { [%eval #13] } 5. Bxa8 { [%eval #13] } 5... Bxc2 { [%eval 9.1] } 6. Bc6 { [%eval #12] } 6... Bxb1 { [%eval #11] } 7. Rxb1 { [%eval #11] } 7... Nxc6 { [%eval #10] } 8. d4 { [%eval #10] } 8... Nxd4 { [%eval #9] } 9. Bh6?? { (Mate in 9 → 2.69) Lost forced checkmate sequence. Nf3 was best. } { [%eval 2.69] } (9. Nf3 Nxf3 10. Rg1 Nxh2 11. Rxg7 Bxg7 12. Bh6 Bxb2 13. Rxb2 Nxh6 14. f3 Nxf3 15. Rg2 Nxe1) 9... gxh6 { [%eval 2.15] } 10. Nf3?? { (2.15 → 0.17) Blunder. Ne2 was best. } { [%eval 0.17] } (10. Ne2 Nxe2) 10... Nxf3 { [%eval 0.0] } 11. Kd2 { [%eval -0.29] } 11... Nxd2 { [%eval -1.45] } 12. Rhg1?? { (-1.45 → -3.82) Blunder. Rbe1 was best. } { [%eval -3.82] } (12. Rbe1 Nb3) 12... Nxb1 { [%eval -3.8] } 13. Rxg8? { (-3.80 → -7.63) Mistake. Rxb1 was best. } { [%eval -7.63] } (13. Rxb1 Nf6) 13... Rxg8 { [%eval -7.06] } 14. h4 { [%eval -7.64] } 14... Rg3 { [%eval -9.96] } 15. fxg3 { [%eval #-21] } 15... Nc3? { (Mate in 21 → -9.26) Lost forced checkmate sequence. Na3 was best. } { [%eval -9.26] } (15... Na3 16. bxa3 h5 17. a4 Bg7 18. a5 f5 19. a6 Bd4 20. g4 hxg4 21. h5 e5 22. h6) 16. bxc3 { [%eval -7.2] } 16... Qb8 { [%eval -9.87] } 17. h5 { [%eval -12.71] } 17... Qb4 { [%eval -6.78] } 18. cxb4 { [%eval -6.48] } 18... a5 { [%eval -5.7] } 19. bxa5 { [%eval -5.59] } 19... Kd8? { (-5.59 → -3.48) Mistake. f5 was best. } { [%eval -3.48] } (19... f5) 20. g4 { [%eval -3.1] } 20... f5 { [%eval -3.13] } 21. gxf5 { [%eval -0.98] } 21... e6 { [%eval -2.09] } 22. fxe6 { [%eval -1.68] } 22... Kd7?? { (-1.68 → 0.90) Blunder. c5 was best. } { [%eval 0.9] } (22... c5) 23. exd7 { [%eval 1.07] } 23... c6?? { (1.07 → 3.02) Blunder. Bg7 was best. } { [%eval 3.02] } (23... Bg7 24. a4 Bd4 25. a6 Bc5 26. a7 Bxa7 27. a5 Bd4 28. a6 Ba7 29. d8=N c6 30. Nxc6) 24. d8=R?? { (3.02 → Mate in 5) Checkmate is now unavoidable. a6 was best. } { [%eval #-5] } (24. a6 Bg7) 24... c5?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Bg7 was best. } { [%eval #11] } (24... Bg7 25. Rxd6 Bb2 26. Rxh6 Be5 27. Rxh7 Bc7 28. Rxc7 c5 29. Rxc5#) 25. Rxd6?? { (Mate in 11 → 0.39) Lost forced checkmate sequence. Rxf8 was best. } { [%eval 0.39] } (25. Rxf8 d5 26. a6 d4 27. a7 d3 28. a8=Q d2 29. Rd8 d1=Q 30. Rxd1 c4 31. Qd5 c3) 25... Bxd6 { [%eval 0.49] } 26. a6 { [%eval 0.28] } 26... Bf4 { [%eval 0.21] } 27. a7 { [%eval 0.53] } 27... Bb8?? { (0.53 → Mate in 6) Checkmate is now unavoidable. c4 was best. } { [%eval #6] } (27... c4 28. a4 c3 29. a5 c2 30. a8=B c1=K 31. a6 Kd2 32. Bf3 Kd3 33. Be2 Kxe2 34. a7) 28. axb8=R { [%eval #6] } 28... c4 { [%eval #5] } 29. a4?? { (Mate in 5 → 1.41) Lost forced checkmate sequence. Rb1 was best. } { [%eval 1.41] } (29. Rb1 c3 30. Rb8 c2 31. Rb4 c1=R 32. Rc4 Rxc4 33. a4 Rxa4#) 29... c3 { [%eval 1.5] } 30. a5 { [%eval 1.57] } 30... c2 { [%eval 1.3] } 31. a6?? { (1.30 → Mate in 4) Checkmate is now unavoidable. Rg8 was best. } { [%eval #-4] } (31. Rg8 c1=B 32. a6 Bd2 33. Rg5 Bxg5 34. a7 Bf4 35. a8=B Bb8 36. Bc6 Bg3 37. Bg2 Bb8) 31... c1=R { [%eval #-4] } 32. Rg8 { [%eval #-1] } 32... Rc8 { [%eval #-1] } 33. Rxc8# { Game ends by variant rule. } 0-1