FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Sfylgsdo"]
[Date "2026.04.24"]
[Round "-"]
[White "Cakmakaleci"]
[Black "CourteousRex"]
[Result "1/2-1/2"]
[GameId "Sfylgsdo"]
[UTCDate "2026.04.24"]
[UTCTime "15:29:24"]
[WhiteElo "935"]
[BlackElo "958"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B23"]
[Opening "Sicilian Defense: Closed, Traditional"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.32] } 2. Nc3 { [%eval 0.19] } 2... Nc6 { [%eval 0.22] } { B23 Sicilian Defense: Closed, Traditional } 3. Nf3 { [%eval 0.19] } 3... e5 { [%eval 0.34] } 4. Nd5 { [%eval 0.15] } 4... d6 { [%eval 0.17] } 5. c3 { [%eval 0.22] } 5... Nf6 { [%eval 0.24] } 6. Nxf6+ { [%eval -0.17] } 6... Qxf6 { [%eval -0.03] } 7. Bb5 { [%eval -0.21] } 7... Be7 { [%eval -0.36] } 8. O-O { [%eval -0.36] } 8... O-O { [%eval -0.06] } 9. Bxc6 { [%eval -0.39] } 9... bxc6 { [%eval -0.43] } 10. d4 { [%eval -0.36] } 10... Ba6?! { (-0.36 → 0.39) Inaccuracy. Qg6 was best. } { [%eval 0.39] } (10... Qg6 11. dxe5 Bh3 12. Ne1 dxe5 13. Qe2 Be6 14. Nf3 Bg4 15. Qe3 f6 16. Nd2) 11. Re1 { [%eval 0.0] } 11... exd4 { [%eval 0.49] } 12. cxd4 { [%eval 0.2] } 12... cxd4?? { (0.20 → 1.94) Blunder. h6 was best. } { [%eval 1.94] } (12... h6 13. Be3 Rfb8 14. b3 c4 15. h3 cxb3 16. axb3 Bc8 17. Bd2 Qg6 18. Kh1) 13. Nxd4? { (1.94 → 0.35) Mistake. Bg5 was best. } { [%eval 0.35] } (13. Bg5 Qe6 14. Nxd4 Qd7 15. Bxe7 Qxe7 16. Nxc6 Qe6 17. Qb3 Qxb3 18. axb3 Bb7) 13... Bb7 { [%eval 0.57] } 14. Qa4?! { (0.57 → 0.00) Inaccuracy. Nf5 was best. } { [%eval 0.0] } (14. Nf5 Bc8 15. Nxe7+ Qxe7 16. Bd2 Be6 17. Qa4 c5 18. Rad1 f6 19. Ba5 h6) 14... Rfc8 { [%eval 0.17] } 15. Nf3 { [%eval -0.25] } 15... h6 { [%eval -0.25] } 16. e5 { [%eval -0.28] } 16... Qe6?! { (-0.28 → 0.27) Inaccuracy. dxe5 was best. } { [%eval 0.27] } (16... dxe5 17. Nxe5 Re8 18. Bf4 Bc5 19. Bg3 Bxf2+ 20. Bxf2 Rxe5 21. Rxe5 Qxe5 22. Qb3) 17. exd6 { [%eval 0.22] } 17... Qxd6 { [%eval 0.25] } 18. Bf4 { [%eval 0.0] } 18... Qb4 { [%eval -0.01] } 19. Qxb4 { [%eval -0.01] } 19... Bxb4 { [%eval -0.03] } 20. Ne5?? { (-0.03 → -3.12) Blunder. Red1 was best. } { [%eval -3.12] } (20. Red1 Re8 21. h3 Rad8 22. Be3 a5 23. Rac1 a4 24. Rd4 Rxd4 25. Nxd4 c5) 20... Re8?? { (-3.12 → -0.06) Blunder. Bxe1 was best. } { [%eval -0.06] } (20... Bxe1 21. Rxe1 Re8 22. Rc1 Rad8 23. h4 Rd4 24. Bg3 Re4 25. Rc5 Re2 26. Nc4) 21. Red1 { [%eval -0.04] } 21... f6 { [%eval 0.06] } 22. Ng6 { [%eval -0.31] } 22... Kh7 { [%eval -0.38] } 23. Nh4 { [%eval -0.34] } 23... g5 { [%eval 0.06] } 24. Rd7+ { [%eval 0.0] } 24... Kg8? { (0.00 → 1.60) Mistake. Re7 was best. } { [%eval 1.6] } (24... Re7 25. Rxe7+ Bxe7 26. Nf5 Bf8 27. Bd6 Kg6 28. Bxf8 Rxf8 29. Ne7+ Kf7 30. Nf5) 25. Rxb7 { [%eval 1.8] } 25... gxf4?? { (1.80 → 4.62) Blunder. a5 was best. } { [%eval 4.62] } (25... a5 26. Be3 gxh4 27. Rc1 Rad8 28. h3 Re4 29. Bxh6 Rd5 30. Rg7+ Kh8 31. Rg4) 26. Rxb4 { [%eval 4.55] } 26... Re2 { [%eval 4.98] } 27. h3 { [%eval 4.88] } 27... Kg7?! { (4.88 → 6.93) Inaccuracy. c5 was best. } { [%eval 6.93] } (27... c5 28. Rb7 Rd8 29. Nf3 a5 30. Kf1 Ree8 31. Rc1 a4 32. b3 Rb8 33. Rxb8) 28. Rxf4?! { (6.93 → 5.03) Inaccuracy. Rb7+ was best. } { [%eval 5.03] } (28. Rb7+ Kg8 29. Rd1 Re5 30. Rdd7 Rg5 31. g4 a5 32. Kg2 a4 33. Kf3 a3) 28... Rxb2 { [%eval 5.36] } 29. Rd1 { [%eval 5.35] } 29... Rb7 { [%eval 5.52] } 30. Re4 { [%eval 5.2] } 30... Kf7 { [%eval 5.42] } 31. Rd6 { [%eval 5.03] } 31... Rb1+ { [%eval 6.01] } 32. Kh2 { [%eval 5.86] } 32... Rf8?? { (5.86 → Mate in 6) Checkmate is now unavoidable. Rb7 was best. } { [%eval #6] } (32... Rb7 33. Ree6 Rf8 34. Rxf6+ Kg8 35. Rg6+ Rg7 36. Kg3 c5 37. Rxg7+ Kxg7 38. Rc6) 33. Rxc6?? { (Mate in 6 → 5.88) Lost forced checkmate sequence. Rd7+ was best. } { [%eval 5.88] } (33. Rd7+ Kg8 34. Rg4+ Kh8 35. Rgg7 Rh1+ 36. Kxh1 Rf7 37. Rdxf7 c5 38. Ng6#) 33... Kg8 { [%eval 7.72] } 34. Re7 { [%eval 6.53] } 34... f5?? { (6.53 → Mate in 6) Checkmate is now unavoidable. Rf7 was best. } { [%eval #6] } (34... Rf7 35. Rc8+ Kg7 36. Nf5+ Kg6 37. Rg8+ Kxf5 38. g4+ Kf4 39. Rxf7 Rb6 40. Rg6) 35. Nxf5?? { (Mate in 6 → 5.09) Lost forced checkmate sequence. Rcc7 was best. } { [%eval 5.09] } (35. Rcc7 Rf7 36. Rxf7 Rb6 37. Rfd7 Rf6 38. Ng6 Rf7 39. Rxf7 h5 40. Rg7#) 35... Rxf5 { [%eval 4.82] } 36. Rxh6 { [%eval 4.68] } 36... Rb6 { [%eval 5.49] } 37. Rxb6 { [%eval 5.26] } 37... axb6 { [%eval 4.93] } 38. a4 { [%eval 4.33] } 38... Ra5?! { (4.33 → 5.71) Inaccuracy. Rxf2 was best. } { [%eval 5.71] } (38... Rxf2 39. Rb7 Rf4 40. Rxb6 Rxa4 41. Kg3 Kh7 42. h4 Ra3+ 43. Kg4 Ra2 44. Kh3) 39. Rb7 { [%eval 5.55] } 39... Rxa4 { [%eval 5.32] } 40. Rxb6 { [%eval 5.17] } 40... Ra2 { [%eval 5.12] } 41. f3 { [%eval 5.78] } 41... Rf2 { [%eval 5.87] } 42. Rg6+ { [%eval 5.58] } 42... Kf7 { [%eval 5.69] } 43. Rg3 { [%eval 5.23] } 43... Kf6 { [%eval 5.5] } 44. f4 { [%eval 5.49] } 44... Kf5 { [%eval 5.42] } 45. Rf3 { [%eval 5.35] } 45... Re2 { [%eval 5.07] } 46. h4 { [%eval 5.66] } 46... Re6 { [%eval 5.21] } 47. h5 { [%eval 4.83] } 47... Rh6 { [%eval 4.94] } 48. Rh3?? { (4.94 → 0.01) Blunder. Kg3 was best. } { [%eval 0.01] } (48. Kg3 Rxh5 49. Ra3 Rh1 50. Ra5+ Kf6 51. Kg4 Rb1 52. Ra6+ Kf7 53. f5 Rb3) 48... Kxf4 { [%eval 0.0] } 49. g3+ { [%eval 0.0] } 49... Kg4 { [%eval 0.0] } 50. Rh4+ { [%eval 0.0] } 50... Kf3?? { (0.00 → 6.01) Blunder. Kg5 was best. } { [%eval 6.01] } (50... Kg5 51. Kg2 Rxh5 52. Rxh5+ Kxh5 53. Kf3 Kg5 54. g4 Kf6 55. Kf4 Kg6 56. g5) 51. Rf4+ { [%eval 6.64] } 51... Ke2 { [%eval 6.49] } 52. g4 { [%eval 6.43] } 52... Ke3 { [%eval 6.31] } 53. Rf5 { [%eval 6.14] } 53... Ke4 { [%eval 6.67] } 54. Kh3 { [%eval 6.82] } 54... Rh8 { [%eval 6.75] } 55. Kh4 { [%eval 6.35] } 55... Rd8 { [%eval 6.38] } 56. Kg5 { [%eval 6.23] } 56... Rg8+ { [%eval 5.88] } 57. Kf6?! { (5.88 → 3.97) Inaccuracy. Kh4 was best. } { [%eval 3.97] } (57. Kh4 Rh8 58. Rf2 Rh7 59. g5 Ra7 60. h6 Ke3 61. Rf6 Kd3 62. Kh5 Kd2) 57... Rxg4 { [%eval 4.15] } 58. h6?? { (4.15 → -0.03) Blunder. Rb5 was best. } { [%eval -0.03] } (58. Rb5 Rg1 59. h6 Rh1 60. Kg6 Rxh6+ 61. Kxh6 Kf4 62. Kh5 Ke4 63. Kg4 Kd4) 58... Rh4 { [%eval 0.0] } 59. Kg6 { [%eval 0.0] } 59... Rxh6+ { [%eval 0.0] } 60. Kxh6 { [%eval 0.0] } 60... Kxf5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2