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[Event "rated variant:antichess game"] [Site "https://lichess.org/SeStpA26"] [Date "2026.03.06"] [Round "-"] [White "Hemalini"] [Black "aansh2015"] [Result "1-0"] [GameId "SeStpA26"] [UTCDate "2026.03.06"] [UTCTime "16:02:39"] [WhiteElo "1497"] [BlackElo "1464"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-60"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Bxb7 { [%eval #14] } 5... Bxb7 { [%eval #11] } 6. Qxd2 { [%eval #11] } 6... Bxg2 { [%eval #10] } 7. Qd5 { [%eval #11] } 7... Bxd5 { [%eval #10] } 8. Nf3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (8. a4 Bxh1 9. b4 Bxb4 10. Bg5 Bxe1 11. Ra3 Bxf2 12. a5 Bxg1 13. Rc3 Bxh2) 8... Bxa2 { [%eval #-11] } 9. Rxa2 { [%eval #-10] } 9... e5 { [%eval #-10] } 10. Rxa7 { [%eval #-8] } 10... Rxa7 { [%eval #-8] } 11. Nxe5 { [%eval #-7] } 11... Nc6 { [%eval #-8] } 12. Nxc6 { [%eval #-7] } 12... Kd7 { [%eval #-7] } 13. Nxa7 { [%eval #-6] } 13... Kc8 { [%eval #-7] } 14. Nxc8 { [%eval #-6] } 14... Be7?? { (Mate in 6 → 6.67) Lost forced checkmate sequence. Ba3 was best. } { [%eval 6.67] } (14... Ba3 15. Nxa3 Ne7 16. Nxe7 c6 17. Nxc6 g5 18. Bxg5 Rb8 19. Nxb8 h6 20. Bxh6#) 15. Nxe7 { [%eval 5.79] } 15... Nxe7 { [%eval 6.22] } 16. Bh6 { [%eval 5.39] } 16... gxh6 { [%eval 6.86] } 17. Nd2 { [%eval 5.63] } 17... Rd8?? { (5.63 → Mate in 6) Checkmate is now unavoidable. Ra8 was best. } { [%eval #6] } (17... Ra8 18. Ke2 Rh8 19. f4 Nc8 20. Nc4 h5 21. Kf3 h4 22. Kf2 Na7 23. f5) 18. Rf1?? { (Mate in 6 → 5.53) Lost forced checkmate sequence. Kf1 was best. } { [%eval 5.53] } (18. Kf1 Rxd2 19. Ke2 Rxe2 20. Rg1 Rxc2 21. Rg8 Nxg8 22. h4 Rxf2 23. h5 Rxb2#) 18... Rxd2 { [%eval 7.05] } 19. Kxd2 { [%eval 5.86] } 19... Nd5?? { (5.86 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (19... h5 20. Ke3 c5 21. f4 c4 22. c3 h4 23. Ra1 Nd5 24. Ke4 Nxc3 25. bxc3) 20. Ke3?? { (Mate in 8 → 5.53) Lost forced checkmate sequence. b4 was best. } { [%eval 5.53] } (20. b4 Nxb4 21. Ke3 Nxc2 22. Kd4 Nxd4 23. f3 Nxf3 24. Rxf3 h5 25. Rd3 h6) 20... Nxe3 { [%eval #15] } 21. fxe3 { [%eval #15] } 21... h5 { [%eval #14] } 22. Rg1?? { (Mate in 14 → 3.38) Lost forced checkmate sequence. e4 was best. } { [%eval 3.38] } (22. e4 h4 23. e5 c6 24. e6 c5 25. Ra1 c4 26. c3 h3 27. e7 h6) 22... h4? { (3.38 → 6.62) Mistake. c5 was best. } { [%eval 6.62] } (22... c5 23. c4 h4 24. e4 h3 25. b3 h5 26. Rc1 h4 27. b4 cxb4 28. c5) 23. b4?? { (6.62 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (23. c4 c5 24. e4 h3 25. e5 h5 26. e6 h4 27. b4 cxb4 28. e7 b3) 23... h3 { [%eval -48.19] } 24. c3?! { (-48.19 → Mate in 9) Checkmate is now unavoidable. Rg6 was best. } { [%eval #-9] } (24. Rg6 hxg6 25. b5 g5 26. b6 cxb6 27. e4 g4 28. e5 b5 29. e6 b4) 24... c5 { [%eval #-9] } 25. bxc5 { [%eval #-8] } 25... h5 { [%eval #-8] } 26. e4 { [%eval #-6] } 26... h4 { [%eval #-6] } 27. Rg2 { [%eval #-5] } 27... hxg2 { [%eval #-5] } 28. h3 { [%eval #-3] } 28... g1=N?! { (Mate in 3 → -12.37) Lost forced checkmate sequence. g1=B was best. } { [%eval -12.37] } (28... g1=B 29. c4 Bxc5 30. e5 Bd6 31. exd6#) 29. c6 { [%eval -4.92] } 29... Nxh3 { [%eval -3.25] } 30. c4?? { (-3.25 → Mate in 9) Checkmate is now unavoidable. e5 was best. } { [%eval #-9] } (30. e5 Nf4) 30... Nf4 { [%eval #-9] } 31. c5 { [%eval #-8] } 31... Nd5 { [%eval #-8] } 32. exd5 { [%eval #-7] } 32... h3 { [%eval #-7] } 33. d6 { [%eval #-4] } 33... h2 { [%eval #-4] } 34. d7 { [%eval #-3] } 34... h1=Q?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. h1=R was best. } { [%eval #3] } (34... h1=R 35. d8=K Rb1 36. c7 Rb6 37. cxb6#) 35. d8=R { [%eval #3] } 35... Qxc6 { [%eval #2] } 36. Rd4 { [%eval #2] } 36... Qxc5 { [%eval #1] } 37. Rc4 { [%eval #1] } 37... Qxc4# { Game ends by variant rule. } 1-0