FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/Scv4FNWx"]
[Date "2026.05.19"]
[Round "-"]
[White "lichess AI level 2"]
[Black "moijfh"]
[Result "0-1"]
[GameId "Scv4FNWx"]
[UTCDate "2026.05.19"]
[UTCTime "14:21:13"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "From Position"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "rnbqkbnr/ppp1pppp/8/3p4/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. exd5 { [%eval 0.51] } 1... Nf6 { [%eval 0.53] } 2. Nc3 { [%eval 0.1] } 2... Nxd5 { [%eval 0.12] } 3. Bc4 { [%eval 0.05] } 3... e6 { [%eval 0.15] } 4. Qf3 { [%eval 0.0] } 4... c6 { [%eval 0.31] } 5. Ne4 { [%eval 0.01] } 5... Bd6 { [%eval 0.37] } 6. b3?! { (0.37 → -0.67) Inaccuracy. Nxd6+ was best. } { [%eval -0.67] } (6. Nxd6+ Qxd6 7. Qg3 Qxg3 8. hxg3 c5 9. d3 b6 10. Bd2 Bb7) 6... O-O?! { (-0.67 → 0.24) Inaccuracy. Bc7 was best. } { [%eval 0.24] } (6... Bc7) 7. Be2?? { (0.24 → -1.53) Blunder. Nxd6 was best. } { [%eval -1.53] } (7. Nxd6 Qxd6) 7... Nf6?? { (-1.53 → 0.81) Blunder. Be5 was best. } { [%eval 0.81] } (7... Be5 8. Nc3 c5 9. Bb2 Nc6 10. O-O-O a6 11. Re1 b5 12. Bd3 Bb7 13. Be4) 8. h4?? { (0.81 → -1.08) Blunder. Nxd6 was best. } { [%eval -1.08] } (8. Nxd6) 8... Nxe4 { [%eval -1.23] } 9. Bb2?? { (-1.23 → -4.00) Blunder. Qxe4 was best. } { [%eval -4.0] } (9. Qxe4 e5 10. h5 h6 11. Qh4 Be7 12. Qg3 Bf6 13. Rb1 Qa5 14. Qc3 Qd5) 9... Na6?? { (-4.00 → -0.52) Blunder. Nf6 was best. } { [%eval -0.52] } (9... Nf6 10. g4 e5 11. O-O-O Qe7 12. g5 Nd5 13. Bd3 f5 14. gxf6 Rxf6 15. Qe4) 10. Rd1?? { (-0.52 → -4.39) Blunder. Qxe4 was best. } { [%eval -4.39] } (10. Qxe4 Nb4 11. a3 Nd5 12. d4 Qa5+ 13. Kf1 Nc3 14. Qe3 Nxe2 15. Nxe2 f6) 10... Bc5?? { (-4.39 → 0.20) Blunder. f5 was best. } { [%eval 0.2] } (10... f5 11. Bxa6 bxa6 12. Qe2 a5 13. Nf3 a4 14. O-O Qc7 15. d3 Nf6 16. h5) 11. d4?? { (0.20 → -3.02) Blunder. Qxe4 was best. } { [%eval -3.02] } (11. Qxe4 Qd5) 11... Bb6?? { (-3.02 → -0.05) Blunder. Qa5+ was best. } { [%eval -0.05] } (11... Qa5+ 12. c3 Qxa2 13. Ba1 Bxd4 14. Qxe4 Bb6 15. Nf3 Nc5 16. Qf4 Nxb3 17. h5) 12. Qxe4 { [%eval 0.06] } 12... c5?? { (0.06 → 3.65) Blunder. Qd5 was best. } { [%eval 3.65] } (12... Qd5) 13. Kf1?? { (3.65 → 0.51) Blunder. Bxa6 was best. } { [%eval 0.51] } (13. Bxa6 Ba5+ 14. b4 Bxb4+ 15. c3 Qa5 16. Bd3 f5 17. Qe2 Bxc3+ 18. Bxc3 Qxc3+) 13... cxd4?? { (0.51 → 2.54) Blunder. Qd5 was best. } { [%eval 2.54] } (13... Qd5) 14. Ba3?? { (2.54 → -0.31) Blunder. Bxa6 was best. } { [%eval -0.31] } (14. Bxa6 f5 15. Qf3 bxa6 16. Qxa8 a5 17. Qc6 Ba6+ 18. Ne2 Rf6 19. c4 e5) 14... Re8?? { (-0.31 → 2.12) Blunder. Nc5 was best. } { [%eval 2.12] } (14... Nc5 15. Bxc5) 15. Bxa6 { [%eval 2.16] } 15... Rb8? { (2.16 → 3.81) Mistake. bxa6 was best. } { [%eval 3.81] } (15... bxa6 16. Qxa8 e5 17. Qe4 f5 18. Qe1 Bb7 19. Bb2 Qd5 20. Nf3 Qb5+ 21. Kg1) 16. Bb5 { [%eval 3.53] } 16... Bd7 { [%eval 3.7] } 17. Be2?! { (3.70 → 2.44) Inaccuracy. Bd3 was best. } { [%eval 2.44] } (17. Bd3 g6 18. h5 Bc6 19. Qg4 f5 20. Qe2 g5 21. Nf3 e5 22. Bc4+ Bd5) 17... Qc7?! { (2.44 → 3.16) Inaccuracy. e5 was best. } { [%eval 3.16] } (17... e5 18. h5 h6 19. Bd3 f5 20. Qh4 Qc7 21. Qg3 Ba5 22. Bc1 f4 23. Qg6) 18. h5 { [%eval 2.82] } 18... Bc6 { [%eval 2.92] } 19. Qh4 { [%eval 2.85] } 19... Bd5 { [%eval 3.18] } 20. Qg3? { (3.18 → 1.45) Mistake. h6 was best. } { [%eval 1.45] } (20. h6 Qxc2 21. Nf3 e5 22. hxg7 Qg6 23. Qh3 Bd8 24. Bc4 Bxc4+ 25. bxc4 b5) 20... Qc6?? { (1.45 → 4.28) Blunder. Qxg3 was best. } { [%eval 4.28] } (20... Qxg3) 21. h6 { [%eval 4.25] } 21... g6 { [%eval 3.97] } 22. Bd6? { (3.97 → 1.86) Mistake. Qe5 was best. } { [%eval 1.86] } (22. Qe5 Bxg2+ 23. Ke1 f6 24. Qxf6 Qd7 25. Rh4 Rf8 26. Qe5 Rbd8 27. Bxf8 Rxf8) 22... Rbd8 { [%eval 1.89] } 23. Bb4 { [%eval 1.4] } 23... Qxc2?! { (1.40 → 2.37) Inaccuracy. e5 was best. } { [%eval 2.37] } (23... e5 24. c4) 24. Qf4 { [%eval 2.19] } 24... Rc8?? { (2.19 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #6] } (24... f5) 25. Nf3?? { (Mate in 6 → 3.39) Lost forced checkmate sequence. Qf6 was best. } { [%eval 3.39] } (25. Qf6 Bxg2+ 26. Kxg2 Qe4+ 27. Nf3 Qg4+ 28. Kf1 Qg2+ 29. Kxg2 d3 30. Qg7#) 25... Bc7?? { (3.39 → Mate in 13) Checkmate is now unavoidable. d3 was best. } { [%eval #13] } (25... d3 26. Rxd3 Qc1+ 27. Qxc1 Rxc1+ 28. Ne1 Rec8 29. Rhh3 Ra1 30. Rc3 Rc6 31. a4) 26. Qf6 { [%eval #13] } 26... Bxf3 { [%eval #1] } 27. gxf3? { (Mate in 1 → 7.19) Lost forced checkmate sequence. Qg7# was best. } { [%eval 7.19] } (27. Qg7#) 27... Red8? { (7.19 → Mate in 1) Checkmate is now unavoidable. Be5 was best. } { [%eval #1] } (27... Be5 28. Qxe5 f6 29. Qxf6 Qc7 30. Bc4 Qf7 31. Qxd4 Rxc4 32. bxc4 a5 33. Bc3) 28. f4 { [%eval #5] } 28... d3 { [%eval #1] } 29. Bg4? { (Mate in 1 → 7.03) Lost forced checkmate sequence. Qg7# was best. } { [%eval 7.03] } (29. Qg7#) 29... Qe2+? { (7.03 → Mate in 5) Checkmate is now unavoidable. Qxf2+ was best. } { [%eval #5] } (29... Qxf2+ 30. Kxf2 Bb6+ 31. Kf1 Bd4 32. Qxd8+ Rxd8 33. Rxd3 f5 34. Bf3 Kf7 35. Ke2) 30. Kg1?? { (Mate in 5 → -7.32) Lost forced checkmate sequence. Bxe2 was best. } { [%eval -7.32] } (30. Bxe2 Be5 31. fxe5 dxe2+ 32. Kg2 e1=N+ 33. Rdxe1 Rd1 34. Qg7#) 30... Qc2?? { (-7.32 → Mate in 1) Checkmate is now unavoidable. Qxg4+ was best. } { [%eval #1] } (30... Qxg4+ 31. Kf1 Qxd1+ 32. Be1 Qe2+ 33. Kg2 Qe4+ 34. f3 Qd4 35. Qxd4 Rxd4 36. Bc3) 31. Be7? { (Mate in 1 → 8.75) Lost forced checkmate sequence. Qg7# was best. } { [%eval 8.75] } (31. Qg7#) 31... Re8? { (8.75 → Mate in 1) Checkmate is now unavoidable. Qb2 was best. } { [%eval #1] } (31... Qb2 32. Qxb2 e5 33. Bxd8 Rxd8 34. Qc3 Bb6 35. Qxe5 Bd4 36. Qe7 Rf8 37. Rxd3) 32. Bxe6 { [%eval #4] } 32... Qxd1+ { [%eval #4] } 33. Kh2? { (Mate in 4 → 7.14) Lost forced checkmate sequence. Kg2 was best. } { [%eval 7.14] } (33. Kg2 Qg4+ 34. Bxg4 Be5 35. fxe5 Rc1 36. Qg7#) 33... Qh5+? { (7.14 → Mate in 4) Checkmate is now unavoidable. Bxf4+ was best. } { [%eval #4] } (33... Bxf4+ 34. Kg2 Qg4+ 35. Bxg4 Bxh6 36. Bxc8 Bg7 37. Qd6 Rxc8 38. Rd1 h5 39. Qd7) 34. Kg1 { [%eval #5] } 34... g5 { [%eval #1] } 35. Kg2?? { (Mate in 1 → 0.03) Lost forced checkmate sequence. Qg7# was best. } { [%eval 0.03] } (35. Qg7#) 35... Qg6 { [%eval 0.03] } 36. Bf5?? { (0.03 → -4.16) Blunder. Qxg6+ was best. } { [%eval -4.16] } (36. Qxg6+ hxg6) 36... Qxf6 { [%eval -2.87] } 37. Bxc8?? { (-2.87 → Mate in 9) Checkmate is now unavoidable. Bxf6 was best. } { [%eval #-9] } (37. Bxf6 Bxf4 38. Bxc8 Rxc8 39. Rh3 d2 40. Rd3 g4 41. Rd4 Kf8 42. Rd5 Ke8) 37... Rxc8?? { (Mate in 9 → -2.81) Lost forced checkmate sequence. Qc6+ was best. } { [%eval -2.81] } (37... Qc6+ 38. f3 Rxe7 39. Rf1 Bxf4 40. Bh3 Qxh6 41. Rf2 Qh4 42. Kg1 Qxh3 43. Rg2) 38. Re1?? { (-2.81 → Mate in 7) Checkmate is now unavoidable. Bxf6 was best. } { [%eval #-7] } (38. Bxf6 Bxf4 39. Rh3 d2 40. Rd3 g4 41. Rd4 Kf8 42. Rd5 b5 43. a4 b4) 38... Qxf4 { [%eval #-6] } 39. Kf1 { [%eval #-5] } 39... Qh4 { [%eval #-5] } 40. f4 { [%eval #-5] } 40... Qxf4+ { [%eval #-5] } 41. Kg2 { [%eval #-5] } 41... Qg4+ { [%eval #-5] } 42. Kf1 { [%eval #-3] } 42... Qd4 { [%eval #-7] } 43. Rd1 { [%eval #-5] } 43... d2 { [%eval #-6] } 44. a3 { [%eval #-5] } 44... Qd3+ { [%eval #-5] } 45. Kf2 { [%eval #-5] } 45... Qxb3 { [%eval #-6] } 46. a4 { [%eval #-5] } 46... Qxd1 { [%eval #-4] } 47. Bc5 { [%eval #-3] } 47... Qxa4 { [%eval #-3] } 48. Ke2 { [%eval #-3] } 48... d1=Q+ { [%eval #-2] } 49. Ke3 { [%eval #-1] } 49... Qdb3+ { [%eval #-2] } 50. Kf2 { [%eval #-2] } 50... Qaa2+ { [%eval #-1] } 51. Kg1 { [%eval #-1] } 51... Qbb1# { Black wins by checkmate. } 0-1