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[Event "rated Antichess game"] [Site "https://lichess.org/ScTd80Sz"] [Date "2019.12.09"] [White "Gabriel2020"] [Black "Marin55"] [Result "0-1"] [GameId "ScTd80Sz"] [UTCDate "2019.12.09"] [UTCTime "15:11:51"] [WhiteElo "1823"] [BlackElo "1717"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "0+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -3.69) Blunder. e3 was best. } { [%eval -3.69] } (1. e3) 1... g6?? { (-3.69 → 1.27) Blunder. e6 was best. } { [%eval 1.27] } (1... e6 2. Qa4) 2. Qa4?? { (1.27 → -1.76) Blunder. e3 was best. } { [%eval -1.76] } (2. e3 h5) 2... Bh6?? { (-1.76 → 2.05) Blunder. c5 was best. } { [%eval 2.05] } (2... c5) 3. Qxa7 { [%eval 1.71] } 3... Bxd2 { [%eval 2.05] } 4. Bxd2 { [%eval 2.22] } 4... Rxa7 { [%eval 2.46] } 5. Bh6 { [%eval 1.92] } 5... Rxa2 { [%eval 2.38] } 6. Rxa2 { [%eval 2.22] } 6... Nxh6 { [%eval 2.1] } 7. Ra6?! { (2.10 → 1.10) Inaccuracy. g4 was best. } { [%eval 1.1] } (7. g4 Nxg4) 7... Nxa6? { (1.10 → 2.47) Mistake. bxa6 was best. } { [%eval 2.47] } (7... bxa6 8. Kd1 Ng8 9. Na3 e6 10. Nc2 Nc6 11. b4 Nxb4 12. cxb4 Ne7 13. b5 axb5 14. Ne3) 8. g4 { [%eval 2.97] } 8... Nxg4 { [%eval 3.41] } 9. h3?? { (3.41 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (9. e3 Nxh2 10. Bxa6 bxa6 11. Rxh2 Rf8 12. Rxh7 d6 13. Rxf7 Kxf7 14. Ne2 Bd7 15. Kd1 Rh8) 9... Nxf2 { [%eval #-15] } 10. Kxf2 { [%eval #-14] } 10... Nb4 { [%eval #-14] } 11. cxb4 { [%eval #-13] } 11... c5 { [%eval #-13] } 12. bxc5 { [%eval #-12] } 12... Qb6 { [%eval #-13] } 13. cxb6 { [%eval #-12] } 13... Kd8?? { (Mate in 12 → 0.73) Lost forced checkmate sequence. d6 was best. } { [%eval 0.73] } (13... d6 14. Kg3 Bxh3 15. Kxh3 Kd7 16. Kh2 g5 17. e3 Kc7 18. bxc7 Rd8 19. cxd8=Q e5 20. Qxg5) 14. e3?? { (0.73 → Mate in 9) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-9] } (14. Rh2 d6) 14... Kc7 { [%eval #-9] } 15. bxc7 { [%eval #-8] } 15... b5 { [%eval #-8] } 16. Bxb5 { [%eval #-7] } 16... Ba6 { [%eval #-7] } 17. Bxd7 { [%eval #-5] } 17... Bf1 { [%eval #-6] } 18. Kxf1 { [%eval #-5] } 18... Re8 { [%eval #-5] } 19. Bxe8 { [%eval #-4] } 19... h6 { [%eval #-5] } 20. Bxf7 { [%eval #-4] } 20... h5 { [%eval #-4] } 21. Bxg6 { [%eval #-3] } 21... e5 { [%eval #-3] } 22. Bxh5 { [%eval #-2] } 22... e4 { [%eval #-2] } 23. Bf3 { [%eval #-1] } 23... exf3 { [%eval #-1] } 24. Nxf3# { Game ends by variant rule. } 0-1