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[Event "rated rapid game"] [Site "https://lichess.org/Sb4al8l0"] [Date "2026.04.14"] [Round "-"] [White "Itsbong"] [Black "SonKullanmaTarihi"] [Result "1/2-1/2"] [GameId "Sb4al8l0"] [UTCDate "2026.04.14"] [UTCTime "16:54:54"] [WhiteElo "1466"] [BlackElo "1522"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-9"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C44"] [Opening "King's Pawn Game: Dresden Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 { [%eval 0.11] } 1... e5 { [%eval 0.14] } 2. Nf3 { [%eval 0.0] } 2... Nc6 { [%eval 0.15] } 3. e4 { [%eval -0.34] } { C44 King's Pawn Game: Dresden Opening } 3... d6?! { (-0.34 → 0.23) Inaccuracy. Bc5 was best. } { [%eval 0.23] } (3... Bc5 4. a3 d6 5. d3 a5 6. Be3 Nge7 7. d4 exd4 8. Nxd4) 4. d4 { [%eval 0.27] } 4... Nf6?! { (0.27 → 0.89) Inaccuracy. Bg4 was best. } { [%eval 0.89] } (4... Bg4 5. d5 Bxf3 6. Qxf3 Nd4 7. Qd1 Nf6 8. Nc3 g6 9. Bg5) 5. d5 { [%eval 0.77] } 5... Ne7 { [%eval 0.93] } 6. Nc3 { [%eval 0.95] } 6... g6 { [%eval 0.8] } 7. Bg5 { [%eval 0.62] } 7... Bg7 { [%eval 0.64] } 8. Qa4+ { [%eval 0.54] } 8... Bd7 { [%eval 0.51] } 9. Qb3 { [%eval 0.45] } 9... b6 { [%eval 0.5] } 10. a4 { [%eval 0.31] } 10... h6 { [%eval 0.33] } 11. Bxf6 { [%eval 0.42] } 11... Bxf6 { [%eval 0.39] } 12. Be2 { [%eval 0.26] } 12... O-O { [%eval 0.45] } 13. O-O?! { (0.45 → -0.44) Inaccuracy. a5 was best. } { [%eval -0.44] } (13. a5 a6) 13... a6?! { (-0.44 → 0.53) Inaccuracy. a5 was best. } { [%eval 0.53] } (13... a5 14. Qa3 h5 15. b4 axb4 16. Qxb4 g5 17. Nd2 g4 18. a5 bxa5 19. Rxa5) 14. Bd3?! { (0.53 → -0.38) Inaccuracy. a5 was best. } { [%eval -0.38] } (14. a5 Kg7) 14... c6?! { (-0.38 → 0.25) Inaccuracy. a5 was best. } { [%eval 0.25] } (14... a5 15. Nb5) 15. dxc6 { [%eval 0.2] } 15... Nxc6 { [%eval 0.19] } 16. Nd5 { [%eval 0.2] } 16... Rb8 { [%eval 0.28] } 17. c5?? { (0.28 → -1.50) Blunder. Qa3 was best. } { [%eval -1.5] } (17. Qa3 Bg4) 17... bxc5 { [%eval -1.47] } 18. Qc2 { [%eval -1.74] } 18... Be6 { [%eval -1.71] } 19. Bxa6 { [%eval -2.12] } 19... Bxd5 { [%eval -2.05] } 20. exd5 { [%eval -2.19] } 20... Nb4 { [%eval -2.1] } 21. Qc4 { [%eval -2.05] } 21... Nxa6 { [%eval -1.99] } 22. Qxa6 { [%eval -1.95] } 22... Rxb2 { [%eval -1.85] } 23. Rab1 { [%eval -1.62] } 23... e4?! { (-1.62 → -0.64) Inaccuracy. Ra2 was best. } { [%eval -0.64] } (23... Ra2 24. Qc4 Ra3 25. Nd2 Qa5 26. Ne4 Be7 27. Rb7 Rxa4 28. Qd3 Re8 29. Rfb1) 24. Rxb2 { [%eval -0.65] } 24... Bxb2 { [%eval -0.73] } 25. Nd2 { [%eval -0.74] } 25... Qh4?! { (-0.74 → 0.00) Inaccuracy. Qg5 was best. } { [%eval 0.0] } (25... Qg5) 26. Qxd6 { [%eval 0.0] } 26... Bd4 { [%eval -0.28] } 27. Qg3?? { (-0.28 → -2.56) Blunder. Nc4 was best. } { [%eval -2.56] } (27. Nc4) 27... Qxg3 { [%eval -2.47] } 28. hxg3 { [%eval -2.43] } 28... e3 { [%eval -2.14] } 29. Nf3? { (-2.14 → -4.42) Mistake. Ne4 was best. } { [%eval -4.42] } (29. Ne4 exf2+) 29... exf2+ { [%eval -4.13] } 30. Kh1 { [%eval -4.59] } 30... Ra8 { [%eval -4.47] } 31. Nxd4 { [%eval -4.09] } 31... cxd4 { [%eval -4.7] } 32. Rxf2 { [%eval -4.66] } 32... Rxa4 { [%eval -3.6] } 33. Rd2 { [%eval -4.49] } 33... Kf8 { [%eval -4.42] } 34. Kg1 { [%eval -4.88] } 34... Ke8 { [%eval -4.35] } 35. Kf2 { [%eval -4.58] } 35... Kd7 { [%eval -4.46] } 36. Kf3 { [%eval -4.83] } 36... Kd6 { [%eval -4.62] } 37. Ke4 { [%eval -5.46] } 37... f5+ { [%eval -5.28] } 38. Kf3 { [%eval -5.2] } 38... Kxd5 { [%eval -4.72] } 39. g4 { [%eval -5.76] } 39... fxg4+ { [%eval -5.77] } 40. Kxg4 { [%eval -5.92] } 40... d3+ { [%eval -5.97] } 41. Kf3 { [%eval -5.49] } 41... Kd4 { [%eval -5.71] } 42. g4?! { (-5.71 → -8.03) Inaccuracy. Rd1 was best. } { [%eval -8.03] } (42. Rd1 Ra6 43. g3 Rf6+ 44. Kg2 Rd6 45. Kf3 Kc3 46. Ke4 d2 47. Ke5 Kc2) 42... Kc3 { [%eval -6.43] } 43. Ke3 { [%eval -6.39] } 43... h5?? { (-6.39 → 0.00) Blunder. Re4+ was best. } { [%eval 0.0] } (43... Re4+ 44. Kxe4 Kxd2 45. g5 hxg5 46. Kf3 g4+ 47. Kxg4 Ke2 48. Kf4 Kf2 49. Kg4) 44. Rxd3+ { [%eval 0.0] } 44... Kc2 { [%eval 0.0] } 45. Rd2+ { [%eval 0.0] } 45... Kc1 { [%eval 0.0] } 46. gxh5 { [%eval 0.0] } 46... gxh5 { [%eval 0.0] } 47. Rh2 { [%eval 0.0] } 47... Ra3+ { [%eval 0.0] } 48. Kf4 { [%eval 0.0] } 48... Ra4+ { [%eval 0.0] } 49. Kg5 { [%eval 0.0] } 49... h4 { [%eval 0.0] } 50. Rxh4 { [%eval 0.0] } 50... Rxh4 { [%eval 0.0] } 51. Kxh4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2