FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/SVDe4gp2"]
[Date "2024.10.10"]
[White "Bellaaaaaaaaaaqt"]
[Black "marialadiva"]
[Result "0-1"]
[GameId "SVDe4gp2"]
[UTCDate "2024.10.10"]
[UTCTime "21:18:31"]
[WhiteElo "1775"]
[BlackElo "1544"]
[WhiteRatingDiff "-258"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 { [%eval 0.14] } 2... Qxd5 { [%eval 0.32] } 3. c4?? { (0.32 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4) 3... Qxd2 { [%eval #-16] } 4. Nxd2 { [%eval #-14] } 4... Bh3 { [%eval #-20] } 5. gxh3 { [%eval -8.15] } 5... b5 { [%eval -6.65] } 6. cxb5 { [%eval -4.14] } 6... Nc6 { [%eval -3.58] } 7. bxc6 { [%eval -3.31] } 7... Kd7?? { (-3.31 → 2.50) Blunder. Rc8 was best. } { [%eval 2.5] } (7... Rc8 8. Qh5) 8. cxd7 { [%eval 1.66] } 8... Rc8? { (1.66 → 3.52) Mistake. Re8 was best. } { [%eval 3.52] } (8... Re8 9. dxe8=N) 9. dxc8=K?? { (3.52 → Mate in 8) Checkmate is now unavoidable. dxc8=B was best. } { [%eval #-8] } (9. dxc8=B f5 10. Bxf5 a6 11. Bxa6 h6 12. Bh7 Rxh7 13. Ne2 e6 14. a3 Bxa3) 9... e5 { [%eval #-8] } 10. Kxc7 { [%eval #-7] } 10... Ba3 { [%eval #-8] } 11. bxa3 { [%eval #-7] } 11... e4 { [%eval #-7] } 12. Nxe4 { [%eval #-6] } 12... g5 { [%eval #-6] } 13. Nxg5 { [%eval #-5] } 13... h6 { [%eval #-5] } 14. Nxf7 { [%eval #-4] } 14... h5?? { (Mate in 4 → 2.03) Lost forced checkmate sequence. Nf6 was best. } { [%eval 2.03] } (14... Nf6 15. Nxh8 a5 16. Bxh6 a4 17. Qxa4 Nd7 18. Kxd7#) 15. Qxh5 { [%eval 1.69] } 15... Rxh5 { [%eval 1.44] } 16. Bb5?? { (1.44 → Mate in 3) Checkmate is now unavoidable. Kb6 was best. } { [%eval #-3] } (16. Kb6) 16... Rxh3 { [%eval #-3] } 17. Nxh3 { [%eval #-2] } 17... a6 { [%eval #-2] } 18. Bxa6 { [%eval #-1] } 18... Nh6 { [%eval #-1] } 19. Bxh6# { Game ends by variant rule. } 0-1