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[Event "rated variant:antichess game"] [Site "https://lichess.org/SSsdeMqh"] [Date "2020.06.19"] [Round "-"] [White "Bakablaze"] [Black "Cyclicduck"] [Result "0-1"] [GameId "SSsdeMqh"] [UTCDate "2020.06.19"] [UTCTime "00:18:46"] [WhiteElo "1650"] [BlackElo "1289"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+168"] [Variant "Antichess"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?? { (0.15 → -2.18) Blunder. e3 was best. } { [%eval -2.18] } (1. e3) 1... g5?? { (-2.18 → 0.00) Blunder. e6 was best. } { [%eval 0.0] } (1... e6 2. b4) 2. Nxg5 { [%eval 0.13] } 2... h6 { [%eval 0.0] } 3. Nxf7 { [%eval 0.1] } 3... Kxf7 { [%eval 0.63] } 4. Na3?? { (0.63 → Mate in 18) Checkmate is now unavoidable. g4 was best. } { [%eval #-18] } (4. g4 Kg6) 4... b5 { [%eval #-20] } 5. Nxb5 { [%eval -6.0] } 5... Qe8?? { (-6.00 → 3.89) Blunder. Bg7 was best. } { [%eval 3.89] } (5... Bg7 6. Nxc7) 6. Nxa7 { [%eval 3.46] } 6... Rxa7 { [%eval 2.76] } 7. Rb1?? { (2.76 → -1.56) Blunder. g4 was best. } { [%eval -1.56] } (7. g4 Rxa2) 7... Rxa2 { [%eval -2.23] } 8. b3 { [%eval -2.54] } 8... Rxc2 { [%eval -2.47] } 9. Qxc2 { [%eval -2.86] } 9... Rh7?? { (-2.86 → 0.00) Blunder. Qd8 was best. } { [%eval 0.0] } (9... Qd8 10. Qxc7) 10. Qxc7 { [%eval 0.0] } 10... e5?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Bb7 was best. } { [%eval #12] } (10... Bb7 11. Qxb8 Bxg2 12. Bxg2 Qxb8 13. Bd5 Qxh2 14. Bxf7 Qxh1 15. Bxg8 Qxe1 16. Bxh7 Qxd2 17. Bxd2) 11. Qxd7 { [%eval #12] } 11... Bxd7 { [%eval #10] } 12. d4 { [%eval #11] } 12... exd4 { [%eval #10] } 13. Bxh6 { [%eval #10] } 13... Rxh6 { [%eval #8] } 14. g4 { [%eval #8] } 14... Qxe2 { [%eval #7] } 15. Kxe2 { [%eval #7] } 15... Rxh2 { [%eval #6] } 16. Rxh2 { [%eval #6] } 16... Bxg4 { [%eval #5] } 17. Bh3?? { (Mate in 5 → -3.50) Lost forced checkmate sequence. Bg2 was best. } { [%eval -3.5] } (17. Bg2 Bxe2 18. Rd1 Bxd1 19. b4 Bxb4 20. Bf3 Bxf3 21. Rh6 Nxh6#) 17... Bxh3 { [%eval -3.37] } 18. Rxh3 { [%eval -3.15] } 18... d3 { [%eval -3.04] } 19. Kxd3 { [%eval -1.99] } 19... Bh6 { [%eval -2.14] } 20. Rxh6 { [%eval -2.34] } 20... Nxh6 { [%eval 0.18] } 21. Kd4?? { (0.18 → -3.45) Blunder. b4 was best. } { [%eval -3.45] } (21. b4 Ke7) 21... Ke7?? { (-3.45 → -0.81) Blunder. Ke6 was best. } { [%eval -0.81] } (21... Ke6) 22. f4 { [%eval -0.42] } 22... Ng4 { [%eval 0.0] } 23. Ke3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Ke5 was best. } { [%eval #-8] } (23. Ke5 Nxe5 24. fxe5 Kd8 25. Rg1 Kc7 26. Rh1 Kd8 27. Rf1 Kd7 28. Rf3 Kd8 29. Rf5 Ke8) 23... Nxe3 { [%eval #-8] } 24. f5 { [%eval #-6] } 24... Nxf5 { [%eval #-6] } 25. Rb2 { [%eval #-5] } 25... Kd6 { [%eval #-5] } 26. Rb1 { [%eval #-4] } 26... Kd5 { [%eval #-4] } 27. Rc1 { [%eval #-3] } 27... Kc4 { [%eval #-5] } 28. Rxc4 { [%eval #-2] } 28... Nc6 { [%eval #-2] } 29. Rxc6 { [%eval #-1] } 29... Nd6 { [%eval #-1] } 30. Rxd6# { Game ends by variant rule. } 0-1