FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/SSdGvqgv"]
[Date "2025.08.10"]
[White "CARLOS_CORDOVA"]
[Black "ManuelAlvear_123"]
[Result "0-1"]
[GameId "SSdGvqgv"]
[UTCDate "2025.08.10"]
[UTCTime "03:09:10"]
[WhiteElo "1112"]
[BlackElo "1057"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h6? { (-1.29 → 0.06) Mistake. Nh6 was best. } { [%eval 0.06] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. a3 { [%eval -0.37] } 2... a6?! { (-0.37 → 0.59) Inaccuracy. d6 was best. } { [%eval 0.59] } (2... d6 3. e3 Bxh3 4. gxh3 g5 5. c3 g4 6. Qxg4 Rh7 7. Qxg8) 3. Ra2?! { (0.59 → -0.23) Inaccuracy. e3 was best. } { [%eval -0.23] } (3. e3 c5 4. Bxa6 Nxa6 5. c3 Qb6 6. Qc2 Qxb2 7. Qxb2 b5) 3... Ra7 { [%eval -0.08] } 4. Rh2 { [%eval 0.09] } 4... Rh7 { [%eval 0.44] } 5. b3? { (0.44 → -0.71) Mistake. e3 was best. } { [%eval -0.71] } (5. e3 c5 6. Bxa6 Nxa6 7. c3 Nb8 8. Qh5 Rxa3 9. Qxc5 Rxc3) 5... b6?! { (-0.71 → 0.00) Inaccuracy. c6 was best. } { [%eval 0.0] } (5... c6 6. c3) 6. g3 { [%eval -0.48] } 6... g6?! { (-0.48 → 0.53) Inaccuracy. b5 was best. } { [%eval 0.53] } (6... b5 7. a4) 7. f3? { (0.53 → -1.00) Mistake. c4 was best. } { [%eval -1.0] } (7. c4 e6 8. c5 Bxc5 9. Qc2 Bxf2 10. Rxf2 Kf8 11. Rxf7 Rxf7 12. Qxg6 Rxf1) 7... f6?? { (-1.00 → 0.94) Blunder. e6 was best. } { [%eval 0.94] } (7... e6 8. g4 Bxa3 9. Bxa3 d6 10. Bxd6 Qxd6 11. Rxa6 Qxh2 12. Rxb6 cxb6 13. h4) 8. c3? { (0.94 → -0.23) Mistake. d3 was best. } { [%eval -0.23] } (8. d3 g5) 8... c6?! { (-0.23 → 0.53) Inaccuracy. Kf7 was best. } { [%eval 0.53] } (8... Kf7 9. f4) 9. d3?? { (0.53 → -2.07) Blunder. Kf2 was best. } { [%eval -2.07] } (9. Kf2 Kf7) 9... g5?? { (-2.07 → 0.83) Blunder. Qc7 was best. } { [%eval 0.83] } (9... Qc7 10. Bxh6 Qxg3 11. Bxf8 Qxg1 12. Bxe7 Kxe7 13. Rh1 Rxh3 14. Rxg1 Rxf3 15. Rxg6) 10. Bxg5 { [%eval 0.0] } 10... fxg5?? { (0.00 → 1.94) Blunder. hxg5 was best. } { [%eval 1.94] } (10... hxg5 11. g4 Rxh3 12. Rxh3 Qc7 13. Kf2 Nh6 14. Rxh6 Bxh6 15. Ke3 Kf7 16. Nd2) 11. f4?? { (1.94 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #-15] } (11. g4 Rf7) 11... gxf4 { [%eval #-15] } 12. gxf4 { [%eval #-14] } 12... e5 { [%eval #-14] } 13. fxe5 { [%eval #-13] } 13... Bxa3 { [%eval #-13] } 14. Nxa3 { [%eval #-11] } 14... Qf6 { [%eval #-13] } 15. exf6 { [%eval #-12] } 15... Nxf6 { [%eval -8.3] } 16. Nb5? { (-8.30 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (16. c4 b5) 16... axb5 { [%eval #-11] } 17. Rxa7 { [%eval #-10] } 17... Bb7 { [%eval #-11] } 18. Rxb7 { [%eval #-10] } 18... Ng4?? { (Mate in 10 → 0.48) Lost forced checkmate sequence. Na6 was best. } { [%eval 0.48] } (18... Na6 19. Rxd7 Kxd7 20. Kd2 Ng4 21. hxg4 Rg7 22. Rxh6 Rxg4 23. Rxc6 Rxg1 24. Rxb6) 19. Rxd7?? { (0.48 → Mate in 8) Checkmate is now unavoidable. Rxb8 was best. } { [%eval #-8] } (19. Rxb8 Nxh2 20. Rxb6 Nxf1 21. Kxf1 Ke7 22. Rxb5 cxb5 23. b4 Kd6 24. Kf2 h5) 19... Kxd7 { [%eval #-8] } 20. hxg4 { [%eval #-7] } 20... Rg7 { [%eval #-7] } 21. Rxh6 { [%eval #-6] } 21... Rxg4 { [%eval #-6] } 22. Rxc6 { [%eval #-5] } 22... Kxc6?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #7] } (22... Rxg1 23. Rxb6 Rxf1 24. Kxf1 Na6 25. Rxa6 b4 26. cxb4 Kd6 27. Rxd6#) 23. c4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-4] } (23. Bh3 Rxg1 24. Kf2 Rxd1 25. e3 Rxd3 26. Kg1 Rxe3 27. b4 Rxh3 28. Kf2 Rxc3) 23... bxc4 { [%eval #-4] } 24. dxc4 { [%eval #-3] } 24... Rxc4 { [%eval #-3] } 25. bxc4 { [%eval #-2] } 25... Kb5 { [%eval #-2] } 26. cxb5 { [%eval #-1] } 26... Nc6?? { (Mate in 1 → Mate in 11) Lost forced checkmate sequence. Nd7 was best. } { [%eval #11] } (26... Nd7 27. Qxd7#) 27. bxc6 { [%eval #11] } 27... b5 { [%eval #10] } 28. Qa4?? { (Mate in 10 → 1.75) Lost forced checkmate sequence. Nh3 was best. } { [%eval 1.75] } (28. Nh3 b4 29. Qd7 b3 30. c7 b2 31. Qc6 b1=B 32. Qc2 Bxc2 33. e4 Bxe4) 28... bxa4 { [%eval 2.01] } 29. e4 { [%eval 1.92] } 29... a3 { [%eval 1.64] } 30. Nf3? { (1.64 → 0.19) Mistake. Bd3 was best. } { [%eval 0.19] } (30. Bd3 a2) 30... a2 { [%eval 0.19] } 31. c7 { [%eval 0.19] } 31... a1=K?? { (0.19 → Mate in 8) Checkmate is now unavoidable. a1=B was best. } { [%eval #8] } (31... a1=B 32. Nd4 Bxd4 33. e5 Bxe5 34. c8=B Bb8 35. Bc4 Bf4 36. Kd2 Bxd2 37. Bf5) 32. c8=K?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. c8=R was best. } { [%eval 0.0] } (32. c8=R Ka2 33. Rc4 Ka1 34. Rc3 Kb2 35. Rc2 Kxc2 36. Bd3 Kxd3 37. Nd4 Kxd4) 32... Ka2?? { (0.00 → 2.41) Blunder. Kb2 was best. } { [%eval 2.41] } (32... Kb2 33. Kd7 Kb3 34. Bh3 Kc4 35. Nd4 Kxd4 36. Kd2 Kxe4 37. Kd3 Kxd3 38. Kd6) 33. e5?? { (2.41 → 0.00) Blunder. Kd2 was best. } { [%eval 0.0] } (33. Kd2 Ka3 34. Kd3 Ka4 35. Bh3 Ka3 36. e5 Ka2 37. Bf1 Ka3 38. Kc7 Ka4) 33... Ka3 { [%eval 0.03] } 34. e6 { [%eval 0.0] } 34... Kb4 { [%eval 0.0] } 35. Bc4 { [%eval 0.0] } 35... Kxc4 { [%eval 0.0] } 36. Nd4 { [%eval 0.0] } 36... Kxd4 { [%eval 0.0] } 37. e7 { [%eval 0.0] } 37... Kd5 { [%eval 0.0] } 38. e8=K { [%eval 0.0] } 38... Kd4 { [%eval 0.0] } 39. Ke2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kb7 was best. } { [%eval #-1] } (39. Kb7 Kc4 40. Kc7 Kd5 41. Kc6 Kxc6 42. Kd7 Kxd7 43. Kd2 Kd6 44. Ke3 Ke6) 39... Kc4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kd3 was best. } { [%eval 0.0] } (39... Kd3 40. Kxd3#) 40. Kc7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-1] } (40. Kd3 Kxd3 41. Kc7 Kd4 42. Kcd7 Ke4 43. Kde7 Kd3 44. K8d7 Kd4 45. Kdd8 Kd3) 40... Kb3?? { (Mate in 1 → 0.01) Lost forced checkmate sequence. Kd3 was best. } { [%eval 0.01] } (40... Kd3 41. Kxd3#) 41. Ke7 { [%eval 0.18] } 41... Ka3 { [%eval 0.44] } 42. Ked6 { [%eval 0.0] } 42... Ka2?? { (0.00 → Mate in 21) Checkmate is now unavoidable. Kb4 was best. } { [%eval #21] } (42... Kb4 43. Ke6 Kc4 44. Kd3 Kxd3 45. Kc6 Ke3 46. Ked6 Kd3 47. Kb6 Kc3 48. Ke6) 43. Kcc6 { [%eval #21] } 43... Ka1 { [%eval #18] } 44. Kd2?? { (Mate in 18 → 0.00) Lost forced checkmate sequence. Kdd5 was best. } { [%eval 0.0] } (44. Kdd5 Ka2 45. Ke3 Kb2 46. Kee4 Kb1 47. Kdd4 Kc1 48. Kcd5 Kd1 49. K4c4 Ke1) 44... Ka2?? { (0.00 → Mate in 18) Checkmate is now unavoidable. Kb2 was best. } { [%eval #18] } (44... Kb2 45. Kc1 Kxc1 46. Kcc5 Kd2 47. Ke6 Kd1 48. Kf5 Kd2 49. Kf6 Ke2 50. Kd5) 45. Kdd5 { [%eval #18] } 45... Ka1 { [%eval #17] } 46. Kb5 { [%eval #18] } 46... Ka2 { [%eval #5] } 47. Kb4?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Kd4 was best. } { [%eval #-1] } (47. Kd4 Ka1 48. Kb4 Kb2 49. Kc2 Kxc2 50. Kb3 Kxb3 51. Kc4 Kxc4#) 47... Kb3 { [%eval #-1] } 48. Kxb3# { Game ends by variant rule. } 0-1