- Blind mode tutorial
lichess.org
Donate
FEN
[Event "U15 RIS Online Chess Champ."] [Site "https://lichess.org/SQ9cTJ7I"] [Date "2021.07.11"] [Round "-"] [White "SHANJANAA"] [Black "khirthika0000"] [Result "1-0"] [GameId "SQ9cTJ7I"] [UTCDate "2021.07.11"] [UTCTime "08:42:06"] [WhiteElo "794"] [BlackElo "600"] [WhiteRatingDiff "+25"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "420+3"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... d5 { [%eval 0.43] } 2. d4? { (0.43 → -0.87) Mistake. exd5 was best. } { [%eval -0.87] } { D00 Blackmar-Diemer Gambit } (2. exd5 Qxd5 3. Nc3 Qa5 4. d4 Nf6 5. Bd2 Bg4 6. Nf3 Qf5) 2... dxe4 { [%eval -0.85] } 3. Qh5? { (-0.85 → -2.31) Mistake. Nc3 was best. } { [%eval -2.31] } (3. Nc3 Nf6 4. Bg5 Bf5 5. Bxf6 gxf6 6. Qe2 Nc6 7. O-O-O Nxd4) 3... h6?! { (-2.31 → -1.22) Inaccuracy. Nf6 was best. } { [%eval -1.22] } (3... Nf6 4. Qg5 h6 5. Qg3 Bf5 6. Qb3 Nc6 7. Be3 Rb8 8. Nc3) 4. Bb5+ { [%eval -1.31] } 4... Bd7 { [%eval -1.56] } 5. Nc3 { [%eval -1.74] } 5... e5?? { (-1.74 → 2.26) Blunder. Nf6 was best. } { [%eval 2.26] } (5... Nf6 6. Bxd7+) 6. Nxe4?? { (2.26 → 0.08) Blunder. Qxe5+ was best. } { [%eval 0.08] } (6. Qxe5+ Qe7) 6... exd4 { [%eval 0.51] } 7. Bd3?? { (0.51 → -1.42) Blunder. Nf3 was best. } { [%eval -1.42] } (7. Nf3) 7... Ke7?? { (-1.42 → 2.81) Blunder. Qe7 was best. } { [%eval 2.81] } (7... Qe7 8. Bf4) 8. Bd2?! { (2.81 → 1.57) Inaccuracy. Nf3 was best. } { [%eval 1.57] } (8. Nf3 Nc6) 8... Be8?? { (1.57 → 17.40) Blunder. Nc6 was best. } { [%eval 17.4] } (8... Nc6 9. Nf3) 9. Bb4+ { [%eval 12.41] } 9... Kd7?! { (12.41 → Mate in 2) Checkmate is now unavoidable. c5 was best. } { [%eval #2] } (9... c5 10. Bxc5+ Kd7 11. Qf5+ Kc7 12. Bxf8 Ne7 13. Qe5+ Kc8 14. Nd6+ Qxd6 15. Qxd6 Rxf8 16. Qxe7) 10. Qg4+? { (Mate in 2 → 9.36) Lost forced checkmate sequence. Qf5+ was best. } { [%eval 9.36] } (10. Qf5+ Kc6 11. Qb5#) 10... Kc6 { [%eval 9.33] } 11. c3?? { (9.33 → 3.91) Blunder. Bxf8 was best. } { [%eval 3.91] } (11. Bxf8 Nf6) 11... Bxb4 { [%eval 4.59] } 12. cxb4 { [%eval 4.35] } 12... Qc8?? { (4.35 → Mate in 6) Checkmate is now unavoidable. g6 was best. } { [%eval #6] } (12... g6 13. Qf4 Kd7 14. Rc1 Nc6 15. b5 Nb4 16. Be2 d3 17. Nc5+ Kc8 18. Qxb4 dxe2 19. Nxe2) 13. Qxc8 { [%eval #5] } 13... Bd7 { [%eval #5] } 14. Qxd7+?? { (Mate in 5 → 6.64) Lost forced checkmate sequence. Rc1+ was best. } { [%eval 6.64] } (14. Rc1+ Kd5 15. Qxc7 Ke6 16. Qd6+ Kf5 17. Rc5+ Kg4 18. Qg3#) 14... Kxd7 { [%eval 7.76] } 15. Bb5+ { [%eval 6.13] } 15... Kc8 { [%eval 6.71] } 16. Be8 { [%eval 6.11] } 16... d3 { [%eval 6.59] } 17. Kd2 { [%eval 6.13] } 17... Nc6 { [%eval 6.33] } 18. Kxd3 { [%eval 4.93] } 18... Ne5+ { [%eval 5.18] } 19. Ke2 { [%eval 4.77] } 19... Ng4?! { (4.77 → 6.37) Inaccuracy. Ne7 was best. } { [%eval 6.37] } (19... Ne7 20. Ba4 a5 21. b5 Nf5 22. Kf1 Re8 23. Ng3 Nd6 24. b6 c6 25. Nf3 Ndc4 26. Nxe5) 20. Bxf7 { [%eval 6.26] } 20... h5 { [%eval 7.61] } 21. Be6+ { [%eval 6.75] } 21... Kb8 { [%eval 6.76] } 22. h3 { [%eval 6.72] } 22... N4f6 { [%eval 6.53] } 23. g4?? { (6.53 → 0.96) Blunder. Ng5 was best. } { [%eval 0.96] } (23. Ng5) 23... Nxe4 { [%eval 1.06] } 24. gxh5?! { (1.06 → -0.01) Inaccuracy. Nf3 was best. } { [%eval -0.01] } (24. Nf3 a5) 24... Nh6?! { (-0.01 → 0.77) Inaccuracy. a5 was best. } { [%eval 0.77] } (24... a5 25. Nf3 Ngf6 26. Bf7 Nd6 27. Bg6 axb4 28. Rhg1 Nxh5 29. Bxh5 Rxh5 30. Rxg7 Rxh3 31. Rg8+) 25. f3?? { (0.77 → -3.14) Blunder. Nf3 was best. } { [%eval -3.14] } (25. Nf3 a5 26. Kf1 Ra6 27. Bb3 Rf6 28. Re1 Rxf3 29. Rxe4 Rhf8 30. Rh2 Nf5 31. Ke1 axb4) 25... Rd8?? { (-3.14 → 5.12) Blunder. Ng3+ was best. } { [%eval 5.12] } (25... Ng3+ 26. Kf2 Nxh1+ 27. Kg2 a5 28. b5 Rd8 29. Re1 Rd6 30. Bg4 Ka7 31. Kxh1 Rd2 32. Re2) 26. fxe4 { [%eval 5.24] } 26... Rd6?! { (5.24 → 8.58) Inaccuracy. Re8 was best. } { [%eval 8.58] } (26... Re8) 27. Bf7?? { (8.58 → 3.52) Blunder. Rd1 was best. } { [%eval 3.52] } (27. Rd1 Rxd1 28. Kxd1 a5 29. b5 Ka7 30. Ne2 Re8 31. Nf4 Rf8 32. Rf1 c6 33. bxc6 bxc6) 27... Ra6?? { (3.52 → 8.24) Blunder. Nxf7 was best. } { [%eval 8.24] } (27... Nxf7 28. Nf3) 28. Bc4 { [%eval 7.89] } 28... Rb6 { [%eval 8.67] } 29. b5 { [%eval 7.71] } 29... Rxb5 { [%eval 12.76] } 30. Bxb5 { [%eval 12.6] } 30... Nf7 { [%eval 16.43] } 31. Be8 { [%eval 12.76] } 31... Nd6 { [%eval 12.59] } 32. Rd1 { [%eval 13.12] } 32... Kc8 { [%eval 15.25] } 33. Bg6 { [%eval 15.17] } 33... Kd7 { [%eval 16.63] } 34. e5 { [%eval 16.58] } 34... Rf8 { [%eval 17.02] } 35. exd6 { [%eval 16.82] } 35... Rf4 { [%eval 17.58] } 36. dxc7+ { [%eval 17.23] } 36... Kc8 { [%eval 20.98] } 37. h4 { [%eval 16.94] } 37... Rc4 { [%eval 19.15] } 38. Bf5+ { [%eval 17.95] } 38... Kxc7 { [%eval 17.92] } 39. Nf3 { [%eval 17.94] } 39... Ra4 { [%eval 19.01] } 40. Rc1+ { [%eval 16.75] } 40... Kb8?! { (16.75 → Mate in 1) Checkmate is now unavoidable. Kb6 was best. } { [%eval #1] } (40... Kb6 41. Bb1) 41. Rhd1?! { (Mate in 1 → 18.98) Lost forced checkmate sequence. Rc8# was best. } { [%eval 18.98] } (41. Rc8#) 41... Rxa2?! { (18.98 → Mate in 1) Checkmate is now unavoidable. a6 was best. } { [%eval #1] } (41... a6 42. a3) 42. Rd8# { White wins by checkmate. } 1-0