FEN
[Event "rated blitz game"]
[Site "https://lichess.org/SPRIKVSB"]
[Date "2026.02.03"]
[Round "-"]
[White "stepan_6"]
[Black "vedstorm"]
[Result "0-1"]
[GameId "SPRIKVSB"]
[UTCDate "2026.02.03"]
[UTCTime "16:32:20"]
[WhiteElo "1043"]
[BlackElo "1019"]
[WhiteRatingDiff "-95"]
[BlackRatingDiff "+27"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.26] } 2. Bc4?! { (0.26 → -0.42) Inaccuracy. d4 was best. } { [%eval -0.42] } (2. d4 exd4 3. exd4 d5 4. Nf3 Nc6 5. Nc3 a6 6. Bd3 Nb4) 2... Nf6 { [%eval -0.18] } 3. Qh5?? { (-0.18 → -7.33) Blunder. d4 was best. } { [%eval -7.33] } (3. d4 e4 4. Bb3 d5 5. c4 c6 6. cxd5 cxd5 7. Nc3 Nc6) 3... Nxh5 { [%eval -7.33] } 4. Nh3 { [%eval -7.46] } 4... Bc5 { [%eval -6.98] } 5. O-O { [%eval -7.7] } 5... d6 { [%eval -6.94] } 6. Nc3 { [%eval -6.91] } 6... Bxh3 { [%eval -7.02] } 7. gxh3 { [%eval -7.12] } 7... Qg5+ { [%eval -6.56] } 8. Kh1 { [%eval -6.59] } 8... O-O { [%eval -6.2] } 9. Ne4 { [%eval -6.62] } 9... Qh4 { [%eval -6.4] } 10. d3 { [%eval -6.55] } 10... Qxh3 { [%eval -6.52] } 11. Rg1 { [%eval -6.5] } 11... g6 { [%eval -5.89] } 12. d4 { [%eval -7.65] } 12... exd4 { [%eval -6.28] } 13. exd4 { [%eval -7.86] } 13... Bxd4 { [%eval -7.11] } 14. Rd1 { [%eval -9.06] } 14... Qf3+ { [%eval -9.05] } 15. Kg1 { [%eval -8.9] } 15... Qxe4 { [%eval -9.04] } 16. Rf1 { [%eval -9.65] } 16... Qxc2 { [%eval -8.87] } 17. a3 { [%eval -9.29] } 17... Bxf2+ { [%eval -9.11] } 18. Rxf2 { [%eval -9.38] } 18... Qxc4 { [%eval -9.21] } 19. Bh6 { [%eval -9.15] } 19... Qg4+ { [%eval -9.16] } 20. Rg2 { [%eval -9.19] } 20... Qd4+ { [%eval -9.2] } 21. Rf2 { [%eval -9.55] } 21... Re8 { [%eval -9.57] } 22. Bc1? { (-9.57 → Mate in 2) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-2] } (22. Bd2 Nc6 23. Rf1 f5 24. Bc3 Qc5 25. h3 Ne5 26. Kh1 Qe3 27. Bxe5 Qxe5) 22... Nc6? { (Mate in 2 → -9.75) Lost forced checkmate sequence. Re1+ was best. } { [%eval -9.75] } (22... Re1+ 23. Kg2 Qg4#) 23. Ra2? { (-9.75 → Mate in 2) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-2] } (23. Bh6 f5 24. Rf1 Re2 25. Kg2 Qxb2 26. Rxe2 Qxe2+ 27. Rf2 Qe4+ 28. Kg1 Ne5) 23... Ne5 { [%eval #-6] } 24. h3 { [%eval #-4] } 24... Ng3?! { (Mate in 4 → -10.69) Lost forced checkmate sequence. Nf3+ was best. } { [%eval -10.69] } (24... Nf3+ 25. Kg2 Nh4+ 26. Kh2 Qxf2+ 27. Kh1 Re1#) 25. Ra1?! { (-10.69 → Mate in 5) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-5] } (25. Kg2 Nh5 26. b3 Qe4+ 27. Kh2 Nf3+ 28. Kg2 Nd4+ 29. Kg1 Qe1+ 30. Kg2 Qc3) 25... Nf3+ { [%eval #-7] } 26. Kg2 { [%eval #-7] } 26... Nh4+ { [%eval #-6] } 27. Kxg3 { [%eval #-6] } 27... Nf5+ { [%eval #-13] } 28. Kg2 { [%eval #-7] } 28... Qe4+?! { (Mate in 7 → -10.53) Lost forced checkmate sequence. Nh4+ was best. } { [%eval -10.53] } (28... Nh4+ 29. Kg3 Re3+ 30. Bxe3 Qxe3+ 31. Kg4 h5+ 32. Kxh4 Qxf2+ 33. Kg5 Qg3+ 34. Kf6) 29. Kg1?! { (-10.53 → Mate in 6) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-6] } (29. Kh2 Qe1 30. Be3 Qxa1 31. Bd2 Re1 32. Bxe1 Qxe1 33. Rxf5 Qd2+ 34. Kg3 gxf5) 29... Qe1+ { [%eval #-5] } 30. Rf1 { [%eval #-4] } 30... Qg3+ { [%eval #-3] } 31. Kh1 { [%eval #-3] } 31... Qxh3+ { [%eval #-3] } 32. Kg1 { [%eval #-3] } 32... Qg3+ { [%eval #-3] } 33. Kh1 { [%eval #-3] } 33... Re1 { [%eval #-4] } 34. Rxe1 { [%eval #-4] } 34... Qxe1+ { [%eval #-4] } 35. Kh2 { [%eval #-2] } 35... Qg3+ { [%eval #-2] } 36. Kh1 { [%eval #-2] } 36... Qf2 { [%eval #-4] } 37. Be3 { [%eval #-1] } 37... Ng3# { Black wins by checkmate. } 0-1