FEN
[Event "rated blitz game"]
[Site "https://lichess.org/SOlZWurB"]
[Date "2024.06.07"]
[Round "-"]
[White "BucisP"]
[Black "pops_9"]
[Result "1/2-1/2"]
[GameId "SOlZWurB"]
[UTCDate "2024.06.07"]
[UTCTime "16:42:00"]
[WhiteElo "1194"]
[BlackElo "1123"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C54"]
[Opening "Italian Game: Classical Variation, Greco Gambit, Traditional Line"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.17] } 2. Nf3 { [%eval 0.11] } 2... Nc6 { [%eval 0.19] } 3. Bc4 { [%eval 0.1] } 3... Nf6 { [%eval 0.15] } 4. d3 { [%eval 0.09] } 4... Bb4+ { [%eval 0.32] } 5. c3 { [%eval 0.28] } 5... Bc5 { [%eval 0.35] } 6. d4 { [%eval 0.0] } 6... exd4 { [%eval 0.0] } 7. cxd4 { [%eval 0.0] } { C54 Italian Game: Classical Variation, Greco Gambit, Traditional Line } 7... Bb6?? { (0.00 → 1.73) Blunder. Bb4+ was best. } { [%eval 1.73] } (7... Bb4+ 8. Nbd2 Bxd2+ 9. Bxd2 Nxe4 10. d5 Nxd2 11. Qxd2 Ne7 12. d6) 8. e5 { [%eval 1.72] } 8... Ne4 { [%eval 1.41] } 9. O-O?! { (1.41 → 0.65) Inaccuracy. Qe2 was best. } { [%eval 0.65] } (9. Qe2 Ba5+) 9... d5 { [%eval 0.65] } 10. exd6 { [%eval 0.62] } 10... Qxd6?? { (0.62 → 3.49) Blunder. O-O was best. } { [%eval 3.49] } (10... O-O 11. dxc7 Qxc7 12. Bd3 Nf6 13. h3 Be6 14. Nc3 Rad8 15. Be3 Nb4 16. Bb5) 11. Re1 { [%eval 3.37] } 11... O-O { [%eval 4.14] } 12. Rxe4 { [%eval 4.03] } 12... Nxd4 { [%eval 4.76] } 13. Nxd4 { [%eval 4.39] } 13... Bxd4?! { (4.39 → 5.87) Inaccuracy. c5 was best. } { [%eval 5.87] } (13... c5 14. Nc3 cxd4 15. Nd5 Be6 16. Bf4 Bxd5 17. Bxd6 Bxe4 18. Bxf8 Rxf8 19. Kh1) 14. Rxd4 { [%eval 5.79] } 14... Qe5 { [%eval 5.85] } 15. Be3 { [%eval 5.93] } 15... Be6 { [%eval 5.65] } 16. Bxe6 { [%eval 5.76] } 16... Qxe6 { [%eval 5.81] } 17. Nc3 { [%eval 5.8] } 17... Rfe8 { [%eval 5.77] } 18. Qd2 { [%eval 5.83] } 18... c5 { [%eval 5.84] } 19. Rf4 { [%eval 5.38] } 19... Rad8 { [%eval 5.46] } 20. Qe2 { [%eval 5.39] } 20... a5 { [%eval 5.52] } 21. h3 { [%eval 5.48] } 21... b6 { [%eval 5.56] } 22. Nb5 { [%eval 5.44] } 22... Qe5 { [%eval 5.46] } 23. Rd1 { [%eval 5.44] } 23... g5 { [%eval 5.58] } 24. Rxd8 { [%eval 5.57] } 24... Rxd8 { [%eval 5.56] } 25. Rf3 { [%eval 5.38] } 25... f5 { [%eval 5.19] } 26. a3 { [%eval 5.01] } 26... f4 { [%eval 4.99] } 27. b4 { [%eval 4.4] } 27... fxe3 { [%eval 5.19] } 28. Rxe3 { [%eval 5.26] } 28... Qa1+ { [%eval 5.37] } 29. Kh2 { [%eval 5.14] } 29... cxb4 { [%eval 4.98] } 30. axb4 { [%eval 4.95] } 30... axb4?! { (4.95 → 6.74) Inaccuracy. Qg7 was best. } { [%eval 6.74] } (30... Qg7 31. bxa5 bxa5 32. Nc3 Rf8 33. Ne4 Kh8 34. Ng3 a4 35. Re4 Qf6 36. Rxa4) 31. Re8+?! { (6.74 → 5.00) Inaccuracy. Rf3 was best. } { [%eval 5.0] } (31. Rf3 Qg7 32. Qe6+ Kh8 33. Nd6 Rf8 34. Nf7+ Rxf7 35. Rxf7 h5 36. Qe8+ Kh7) 31... Rxe8 { [%eval 4.94] } 32. Qxe8+ { [%eval 4.82] } 32... Kg7 { [%eval 4.68] } 33. Nd6 { [%eval 4.16] } 33... b3?? { (4.16 → Mate in 2) Checkmate is now unavoidable. Qf6 was best. } { [%eval #2] } (33... Qf6 34. Ne4 Qd4 35. Qe7+ Kg6 36. Qxg5+ Kf7 37. Qf5+ Ke7 38. Qxh7+ Ke6 39. Qg8+) 34. Qf7+ { [%eval #1] } 34... Kh6 { [%eval #1] } 35. Qxb3?? { (Mate in 1 → 4.55) Lost forced checkmate sequence. Nf5# was best. } { [%eval 4.55] } (35. Nf5#) 35... Qe5+ { [%eval 4.51] } 36. g3?? { (4.51 → 0.00) Blunder. Qg3 was best. } { [%eval 0.0] } (36. Qg3 Qf6 37. Ne4 Qf4 38. Qxf4 gxf4 39. Nd6 Kg5 40. g4 h5 41. gxh5 b5) 36... Qxd6 { [%eval 0.0] } 37. Qf3 { [%eval 0.0] } 37... b5 { [%eval 0.0] } 38. h4 { [%eval 0.0] } 38... gxh4 { [%eval 0.0] } 39. Qe3+ { [%eval 0.0] } 39... Kg7 { [%eval 0.0] } 40. Qg5+ { [%eval 0.0] } 40... Kf7 { [%eval 0.0] } 41. Qxb5 { [%eval 0.0] } 41... hxg3+ { [%eval 0.0] } 42. Kg2 { [%eval 0.0] } 42... Qd2 { [%eval 0.0] } 43. Qh5+ { [%eval 0.0] } 43... Kg7 { [%eval 0.0] } 44. Qg4+ { [%eval 0.0] } 44... Kh6 { [%eval 0.0] } 45. Qxg3 { [%eval 0.0] } 45... Qg5 { [%eval 0.0] } 46. Qxg5+ { [%eval 0.0] } 46... Kxg5 { [%eval 0.0] } 47. Kg3 { [%eval 0.0] } 47... h5 { [%eval 0.0] } 48. f4+ { [%eval 0.0] } 48... Kf5 { [%eval 0.0] } 49. Kh4 { [%eval 0.0] } 49... Kxf4 { [%eval 0.0] } 50. Kxh5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2