- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Weekly Rapid Arena"] [Site "https://lichess.org/SMV1qDFl"] [Date "2025.12.18"] [Round "-"] [White "Arthobs"] [Black "Bpack"] [Result "0-1"] [GameId "SMV1qDFl"] [UTCDate "2025.12.18"] [UTCTime "17:15:17"] [WhiteElo "1822"] [BlackElo "1817"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "600+0"] [ECO "E60"] [Opening "King's Indian Defense: Normal Variation, King's Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.18] } 2... g6 { [%eval 0.28] } 3. Nf3 { [%eval 0.2] } { E60 King's Indian Defense: Normal Variation, King's Knight Variation } 3... Bg7 { [%eval 0.27] } 4. e3 { [%eval 0.1] } 4... O-O { [%eval 0.22] } 5. Bd3 { [%eval -0.01] } 5... d6 { [%eval 0.16] } 6. O-O { [%eval 0.0] } 6... Re8 { [%eval 0.0] } 7. Nc3 { [%eval 0.0] } 7... e5 { [%eval 0.0] } 8. Qc2 { [%eval -0.23] } 8... exd4 { [%eval -0.17] } 9. exd4 { [%eval -0.15] } 9... Nc6 { [%eval -0.16] } 10. a3? { (-0.16 → -1.56) Mistake. Qd1 was best. } { [%eval -1.56] } (10. Qd1) 10... Bg4 { [%eval -1.45] } 11. Be2 { [%eval -1.84] } 11... Bxf3 { [%eval -1.74] } 12. Bxf3 { [%eval -1.71] } 12... Nxd4 { [%eval -1.76] } 13. Qd3?! { (-1.76 → -2.46) Inaccuracy. Qd1 was best. } { [%eval -2.46] } (13. Qd1 Nxf3+ 14. Qxf3 c6 15. Bf4 Nh5 16. Bd2 Qb6 17. Rfd1 Qb3 18. Ne4 Qxf3) 13... Nxf3+ { [%eval -1.96] } 14. Qxf3 { [%eval -1.94] } 14... c6 { [%eval -1.75] } 15. Bg5 { [%eval -1.94] } 15... h6 { [%eval -1.91] } 16. Bh4 { [%eval -1.99] } 16... g5 { [%eval -1.67] } 17. Bg3 { [%eval -1.61] } 17... d5?! { (-1.61 → -0.99) Inaccuracy. Re6 was best. } { [%eval -0.99] } (17... Re6 18. Rae1 Qe7 19. Rxe6 Qxe6 20. Rd1 Rd8 21. h4 Qxc4 22. hxg5 hxg5 23. Rxd6) 18. cxd5 { [%eval -0.94] } 18... Nxd5 { [%eval -1.04] } 19. Nxd5?! { (-1.04 → -2.02) Inaccuracy. Rad1 was best. } { [%eval -2.02] } (19. Rad1 Bxc3) 19... Qxd5 { [%eval -1.82] } 20. Qxd5 { [%eval -2.36] } 20... cxd5 { [%eval -2.37] } 21. Rab1 { [%eval -2.33] } 21... Re2 { [%eval -2.1] } 22. Rfd1?! { (-2.10 → -2.94) Inaccuracy. f4 was best. } { [%eval -2.94] } (22. f4 g4 23. Rf2 Rxf2 24. Bxf2 b6 25. h3 gxh3 26. gxh3 Rc8 27. b3 Rc3) 22... Rae8 { [%eval -2.3] } 23. f3?! { (-2.30 → -3.06) Inaccuracy. f4 was best. } { [%eval -3.06] } (23. f4 d4) 23... d4?! { (-3.06 → -1.97) Inaccuracy. Rxb2 was best. } { [%eval -1.97] } (23... Rxb2 24. a4 Rxb1 25. Rxb1 b6 26. h4 Rc8 27. hxg5 hxg5 28. Kh2 Bc3 29. Rb5) 24. Rd3? { (-1.97 → -3.65) Mistake. Re1 was best. } { [%eval -3.65] } (24. Re1 R8e3 25. Rxe2 Rxe2 26. Kf1 Rc2 27. h4 Kh7 28. Bf2 gxh4 29. Bxh4 b5) 24... Rc2 { [%eval -3.48] } 25. b4 { [%eval -4.26] } 25... Ree2 { [%eval -4.11] } 26. Rbd1 { [%eval -4.22] } 26... Rxg2+ { [%eval -4.27] } 27. Kf1 { [%eval -5.0] } 27... f5 { [%eval -4.8] } 28. Ke1?? { (-4.80 → Mate in 1) Checkmate is now unavoidable. Bb8 was best. } { [%eval #-1] } (28. Bb8 a6 29. f4 Rxh2 30. Kg1 Rcg2+ 31. Kf1 Rb2 32. Kg1 Rhg2+ 33. Kh1 Rge2) 28... f4?? { (Mate in 1 → -6.97) Lost forced checkmate sequence. Rg1# was best. } { [%eval -6.97] } (28... Rg1#) 29. R3d2 { [%eval -8.18] } 29... Rcxd2 { [%eval -8.09] } 30. Rxd2 { [%eval -7.92] } 30... Rxd2 { [%eval -7.81] } 31. Kxd2 { [%eval -7.98] } 31... fxg3 { [%eval -7.78] } 32. hxg3 { [%eval -7.35] } 32... Kf7 { [%eval -7.41] } 33. Kd3 { [%eval -8.08] } 33... b5 { [%eval -8.45] } 34. Ke4 { [%eval -8.28] } 34... Ke6 { [%eval -8.25] } 35. Kd3 { [%eval -8.64] } 35... Kd5 { [%eval -8.4] } 36. f4 { [%eval -11.02] } 36... gxf4 { [%eval -10.08] } 37. gxf4 { [%eval -10.22] } 37... h5 { [%eval -9.8] } 38. Ke2 { [%eval -9.23] } { White resigns. } 0-1