FEN
[Event "rated rapid game"]
[Site "https://lichess.org/SKipL0Z7"]
[Date "2021.04.03"]
[Round "-"]
[White "yyoochess"]
[Black "Brian46"]
[Result "1/2-1/2"]
[GameId "SKipL0Z7"]
[UTCDate "2021.04.03"]
[UTCTime "00:00:05"]
[WhiteElo "2684"]
[BlackElo "2458"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+12"]
[WhiteTitle "GM"]
[BlackTitle "GM"]
[Variant "Standard"]
[TimeControl "600+2"]
[ECO "C00"]
[Opening "French Defense: Horwitz Attack, Papa-Ticulat Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.25] } 1... e6 { [%eval 0.13] } 2. b3 { [%eval 0.0] } 2... d5 { [%eval 0.0] } 3. Bb2 { [%eval -0.13] } { C00 French Defense: Horwitz Attack, Papa-Ticulat Gambit } 3... Nf6 { [%eval 0.0] } 4. e5 { [%eval 0.01] } 4... Nfd7 { [%eval 0.0] } 5. f4 { [%eval -0.12] } 5... c5 { [%eval 0.13] } 6. Qg4 { [%eval -0.34] } 6... Nc6 { [%eval -0.2] } 7. Nf3 { [%eval 0.0] } 7... Qa5 { [%eval 0.54] } 8. a3 { [%eval 0.18] } 8... b5 { [%eval 0.0] } 9. a4 { [%eval -0.07] } 9... b4 { [%eval -0.19] } 10. d4 { [%eval -0.15] } 10... g6 { [%eval -0.13] } 11. Bb5 { [%eval -0.24] } 11... Qb6 { [%eval -0.23] } 12. Nbd2 { [%eval -0.28] } 12... Ba6 { [%eval 0.12] } 13. O-O?? { (0.12 → -1.91) Blunder. dxc5 was best. } { [%eval -1.91] } (13. dxc5) 13... Bxb5 { [%eval -1.95] } 14. axb5 { [%eval -2.13] } 14... Qxb5 { [%eval -2.25] } 15. Ng5 { [%eval -2.02] } 15... cxd4 { [%eval -2.11] } 16. Nxe6? { (-2.11 → -3.86) Mistake. Ndf3 was best. } { [%eval -3.86] } (16. Ndf3) 16... fxe6 { [%eval -4.14] } 17. Qxe6+ { [%eval -4.24] } 17... Ne7?? { (-4.24 → -1.91) Blunder. Be7 was best. } { [%eval -1.91] } (17... Be7 18. Nf3) 18. Nf3 { [%eval -1.66] } 18... Qb6 { [%eval -1.18] } 19. Qh3? { (-1.18 → -2.46) Mistake. Qxb6 was best. } { [%eval -2.46] } (19. Qxb6 Nxb6 20. Bxd4 Nbc8 21. Ra6 Nf5 22. Bf2 Be7 23. Rd1 O-O 24. Rxd5 Nb6 25. Rd1 Ng7) 19... Nf5 { [%eval -1.98] } 20. g4 { [%eval -2.88] } 20... Ne3 { [%eval -2.77] } 21. e6 { [%eval -2.82] } 21... Nxf1?! { (-2.82 → -1.94) Inaccuracy. Nf6 was best. } { [%eval -1.94] } (21... Nf6 22. Bxd4) 22. exd7+ { [%eval -2.03] } 22... Kxd7 { [%eval -1.69] } 23. Rxf1?! { (-1.69 → -2.40) Inaccuracy. Ne5+ was best. } { [%eval -2.4] } (23. Ne5+) 23... Bg7 { [%eval -2.35] } 24. Kh1 { [%eval -3.06] } 24... Raf8?! { (-3.06 → -1.83) Inaccuracy. Rae8 was best. } { [%eval -1.83] } (24... Rae8 25. f5 Kc8 26. Rd1 Re4 27. Ng5 Re3 28. Qg2 Qc6 29. Bc1 Rc3 30. Qf1 d3 31. cxd3) 25. f5 { [%eval -2.22] } 25... gxf5 { [%eval -1.7] } 26. Nh4?? { (-1.70 → -4.55) Blunder. gxf5 was best. } { [%eval -4.55] } (26. gxf5 Bf6) 26... f4? { (-4.55 → -2.78) Mistake. Qe6 was best. } { [%eval -2.78] } (26... Qe6) 27. Nf5 { [%eval -2.89] } 27... Be5 { [%eval -1.77] } 28. Qf3 { [%eval -3.0] } 28... Qe6?? { (-3.00 → 2.50) Blunder. Qc5 was best. } { [%eval 2.5] } (28... Qc5 29. Rd1 Re8 30. Nxd4 Kc7 31. c3 Bxd4 32. cxb4 Qxb4 33. Bxd4 Rhf8 34. Rc1+ Kb8 35. Bc5) 29. Re1 { [%eval 3.01] } 29... h5 { [%eval 2.94] } 30. Nxd4 { [%eval 2.87] } 30... hxg4 { [%eval 2.64] } 31. Nxe6 { [%eval 2.83] } 31... gxf3 { [%eval 2.87] } 32. Nxf8+ { [%eval 3.18] } 32... Rxf8 { [%eval 2.51] } 33. Bxe5 { [%eval 2.88] } 33... Rc8 { [%eval 2.77] } 34. Rc1 { [%eval 2.82] } 34... d4 { [%eval 3.33] } 35. Kg1?! { (3.33 → 2.29) Inaccuracy. Bxd4 was best. } { [%eval 2.29] } (35. Bxd4 a5) 35... d3 { [%eval 2.14] } 36. Bxf4?? { (2.14 → 0.26) Blunder. c4 was best. } { [%eval 0.26] } (36. c4 bxc3 37. Bxc3 Rg8+ 38. Kf2 Rg2+ 39. Kxf3 Rxh2 40. Rd1 Kc6 41. Kxf4 Rh3 42. Bd2 Kd5) 36... dxc2 { [%eval 0.12] } 37. Kf2 { [%eval 0.13] } 37... a5 { [%eval 0.23] } 38. Kxf3 { [%eval -0.07] } 38... Rc3+ { [%eval 0.0] } 39. Ke2 { [%eval 0.0] } 39... a4 { [%eval 0.0] } 40. Be5 { [%eval 0.0] } 40... axb3 { [%eval 0.0] } 41. Bxc3 { [%eval 0.0] } 41... bxc3 { [%eval 0.0] } 42. Kd3 { [%eval 0.0] } 42... b2 { [%eval 0.0] } 43. Kxc2 { [%eval 0.0] } 43... bxc1=Q+ { [%eval 0.0] } 44. Kxc1 { [%eval 0.0] } 44... Ke6 { [%eval 0.0] } 45. Kc2 { [%eval 0.0] } 45... Kf5 { [%eval 0.0] } 46. Kxc3 { [%eval 0.0] } 46... Kg4 { [%eval 0.0] } 47. Kd2 { [%eval 0.0] } 47... Kh3 { [%eval 0.0] } 48. Ke3 { [%eval 0.0] } 48... Kxh2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2