FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/SKDeR0m0"]
[Date "2025.04.06"]
[White "Fedor_Lu"]
[Black "arasov"]
[Result "0-1"]
[GameId "SKDeR0m0"]
[UTCDate "2025.04.06"]
[UTCTime "08:03:00"]
[WhiteElo "1262"]
[BlackElo "1647"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Atomic"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nd4?? { (3.56 → 1.31) Blunder. Nc3 was best. } { [%eval 1.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... e6?? { (1.31 → 6.50) Blunder. Nh6 was best. } { [%eval 6.5] } (2... Nh6 3. h3 b5 4. e3 g6 5. a4 a6 6. axb5 Nc6 7. c3) 3. Nb5 { [%eval 5.84] } 3... Bc5?! { (5.84 → 10.31) Inaccuracy. Na6 was best. } { [%eval 10.31] } (3... Na6 4. e3 Nb4 5. Qg4 f5 6. Qd4 d5 7. Nxc7 Nd3+ 8. Qxd3) 4. d4 { [%eval 5.53] } 4... c6 { [%eval 10.33] } 5. Nc7+ { [%eval 10.49] } 5... Kf8 { [%eval 10.13] } 6. Ne8? { (10.13 → 5.08) Mistake. e4 was best. } { [%eval 5.08] } (6. e4 h5 7. Nxa8 Be7 8. Na3 e5 9. Nc4 d5 10. Nd6 Bxd6) 6... g6 { [%eval 5.53] } 7. dxc5?! { (5.53 → 3.77) Inaccuracy. e4 was best. } { [%eval 3.77] } (7. e4 d6 8. c3 Nh6 9. f3 b5 10. b3 a5 11. a4 Ba7 12. Nc7 Ng4) 7... d6 { [%eval 3.21] } 8. Bh6+ { [%eval 2.97] } 8... Nxh6 { [%eval 2.54] } 9. e4? { (2.54 → 0.85) Mistake. e3 was best. } { [%eval 0.85] } (9. e3 e5) 9... Na6?! { (0.85 → 1.80) Inaccuracy. e5 was best. } { [%eval 1.8] } (9... e5 10. Nc7) 10. Bxa6 { [%eval 1.22] } 10... b5? { (1.22 → 2.55) Mistake. Qb6 was best. } { [%eval 2.55] } (10... Qb6) 11. e5?? { (2.55 → Mate in 4) Checkmate is now unavoidable. O-O was best. } { [%eval #-4] } (11. O-O h5) 11... Qa5+?? { (Mate in 4 → 0.38) Lost forced checkmate sequence. Qb6 was best. } { [%eval 0.38] } (11... Qb6 12. Qd4 fxe5 13. Kd1 Qd4+ 14. Kc1 Qxb2#) 12. b4?? { (0.38 → Mate in 5) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-5] } (12. Nc3 b4 13. Qf3 f5 14. b3 bxc3+ 15. Qc3 Qa3 16. exd6 Qxb3 17. Rb1 e5) 12... Qb6 { [%eval #-4] } 13. Kd2 { [%eval #-1] } 13... Qd4+ { [%eval #-1] } 14. Kc1 { [%eval #-1] } 14... Qxd1# { Game ends by variant rule. } 0-1