Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/SI5mnDoa"] [Date "2023.03.11"] [Round "-"] [White "VictorLeVaillant"] [Black "frenkowski"] [Result "1/2-1/2"] [GameId "SI5mnDoa"] [UTCDate "2023.03.11"] [UTCTime "21:34:00"] [WhiteElo "894"] [BlackElo "925"] [WhiteRatingDiff "+2"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C70"] [Opening "Ruy Lopez: Morphy Defense, Caro Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.25] } 3. Bb5 { [%eval 0.2] } 3... a6 { [%eval 0.37] } 4. Ba4 { [%eval 0.31] } 4... b5 { [%eval 0.64] } { C70 Ruy Lopez: Morphy Defense, Caro Variation } 5. Bb3 { [%eval 0.44] } 5... d5?? { (0.44 → 2.52) Blunder. Bb7 was best. } { [%eval 2.52] } (5... Bb7 6. d4 exd4 7. O-O Na5 8. Qxd4 Nf6 9. Nc3 c5 10. Qe5+) 6. exd5?! { (2.52 → 1.36) Inaccuracy. Bxd5 was best. } { [%eval 1.36] } (6. Bxd5 Nge7 7. Nxe5 Nxd5 8. Nxc6 Qh4 9. d3 Nb4 10. Ne5 Bd6) 6... Nd4 { [%eval 1.56] } 7. Nxd4 { [%eval 1.46] } 7... exd4 { [%eval 1.39] } 8. O-O { [%eval 1.29] } 8... Nf6 { [%eval 1.31] } 9. Re1+ { [%eval 1.08] } 9... Be7 { [%eval 1.21] } 10. d3 { [%eval 0.7] } 10... Bg4?! { (0.70 → 1.78) Inaccuracy. O-O was best. } { [%eval 1.78] } (10... O-O 11. Bg5) 11. f3 { [%eval 1.74] } 11... Bh5?! { (1.74 → 2.85) Inaccuracy. Bc8 was best. } { [%eval 2.85] } (11... Bc8 12. Qe2 Bb7 13. Bg5 Kf8 14. Nd2 h6 15. Bh4 g5 16. Bf2 Nxd5 17. Bxd5 Bxd5 18. Bxd4) 12. c3? { (2.85 → 1.18) Mistake. Qe2 was best. } { [%eval 1.18] } (12. Qe2 Kd7 13. Qe5 Qf8 14. Qf5+ Kd8 15. a4 Rb8 16. axb5 Bg6 17. Qh3 axb5 18. Ra6 Bb4) 12... dxc3 { [%eval 1.29] } 13. Nxc3 { [%eval 0.89] } 13... O-O { [%eval 0.87] } 14. Bg5 { [%eval 0.76] } 14... Bb4 { [%eval 1.06] } 15. a3 { [%eval 1.26] } 15... Bxc3 { [%eval 1.54] } 16. bxc3 { [%eval 1.39] } 16... a5 { [%eval 1.9] } 17. c4 { [%eval 1.7] } 17... b4?! { (1.70 → 2.77) Inaccuracy. a4 was best. } { [%eval 2.77] } (17... a4) 18. axb4 { [%eval 2.46] } 18... axb4 { [%eval 2.35] } 19. Rxa8 { [%eval 2.43] } 19... Qxa8 { [%eval 2.23] } 20. Bxf6 { [%eval 1.96] } 20... g6?? { (1.96 → 6.51) Blunder. gxf6 was best. } { [%eval 6.51] } (20... gxf6 21. Kf2) 21. Re7 { [%eval 5.84] } 21... Re8 { [%eval 7.49] } 22. Rxc7 { [%eval 7.01] } 22... Qa6 { [%eval 7.0] } 23. Rc6 { [%eval 7.16] } 23... Qa3 { [%eval 7.33] } 24. d6 { [%eval 7.69] } 24... Re6? { (7.69 → Mate in 2) Checkmate is now unavoidable. Qa7+ was best. } { [%eval #2] } (24... Qa7+ 25. c5 g5 26. Rc7 Qb8 27. Qd2 h6 28. d4 Bg6 29. d7 Rf8 30. Rc6 Qb5 31. Rd6) 25. d7? { (Mate in 2 → 7.25) Lost forced checkmate sequence. Rc8+ was best. } { [%eval 7.25] } (25. Rc8+ Re8 26. Rxe8#) 25... Qa8? { (7.25 → Mate in 3) Checkmate is now unavoidable. Qa7+ was best. } { [%eval #3] } (25... Qa7+ 26. c5 Qxd7 27. Rxe6 fxe6 28. Qe1 Kf7 29. Qe5 h6 30. Bh8 Bxf3 31. gxf3 Ke8 32. Kg2) 26. Rxe6?! { (Mate in 3 → 23.45) Lost forced checkmate sequence. Rc8+ was best. } { [%eval 23.45] } (26. Rc8+ Qxc8 27. dxc8=Q+ Re8 28. Qxe8#) 26... fxe6 { [%eval 24.3] } 27. d8=Q+ { [%eval 42.76] } 27... Qxd8 { [%eval #11] } 28. Bxd8 { [%eval #7] } 28... e5 { [%eval #6] } 29. c5+ { [%eval #5] } 29... Kg7 { [%eval #4] } 30. c6 { [%eval #5] } 30... g5 { [%eval #5] } 31. c7 { [%eval #5] } 31... g4 { [%eval #4] } 32. c8=Q { [%eval #3] } 32... gxf3 { [%eval #3] } 33. gxf3 { [%eval #3] } 33... e4 { [%eval #3] } 34. Qd7+ { [%eval #3] } 34... Kh6 { [%eval #3] } 35. Qe6+ { [%eval #3] } 35... Kg7 { [%eval #1] } 36. Qxe4 { [%eval #3] } 36... h6 { [%eval #2] } 37. Qxb4 { [%eval #3] } 37... Kg6 { [%eval #2] } 38. Qd6+ { [%eval #3] } 38... Kh7 { [%eval #3] } 39. f4 { [%eval #3] } 39... Bxd1 { [%eval #2] } 40. Bxd1 { [%eval #3] } 40... Kg7 { [%eval #3] } 41. f5 { [%eval #3] } 41... Kf7 { [%eval #3] } 42. f6 { [%eval #3] } 42... h5 { [%eval #3] } 43. Bxh5+ { [%eval #2] } 43... Kg8 { [%eval #2] } 44. f7+ { [%eval #2] } 44... Kg7 { [%eval #3] } 45. f8=Q+ { [%eval #1] } 45... Kh7 { [%eval #1] } 46. Qfe7+ { [%eval #2] } 46... Kg8 { [%eval #2] } 47. Ba5 { [%eval #1] } 47... Kh8 { [%eval #1] } 48. Be1 { [%eval #1] } 48... Kg8 { [%eval #1] } 49. d4 { [%eval #1] } 49... Kh8 { [%eval #1] } 50. d5 { [%eval #1] } 50... Kg8 { [%eval #1] } 51. Qde6+ { [%eval #1] } 51... Kh8 { [%eval #1] } 52. d6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bc3# was best. } { [%eval 0.0] } { Draw by stalemate. } (52. Bc3#) 1/2-1/2