FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SGLa2IYg"]
[Date "2026.06.04"]
[Round "-"]
[White "miniondih"]
[Black "Devanshcool"]
[Result "1-0"]
[GameId "SGLa2IYg"]
[UTCDate "2026.06.04"]
[UTCTime "00:28:49"]
[WhiteElo "1327"]
[BlackElo "1281"]
[WhiteRatingDiff "+97"]
[BlackRatingDiff "-34"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. b4? { (2.54 → 0.75) Mistake. Ba6 was best. } { [%eval 0.75] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 0.58] } 3. Nc3?? { (0.58 → -2.07) Blunder. Qg4 was best. } { [%eval -2.07] } (3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5 b6 7. Bxb6 Qxb6) 3... Bxc3 { [%eval -4.38] } 4. dxc3 { [%eval -2.36] } 4... b5 { [%eval #-21] } 5. Bxb5 { [%eval -5.3] } 5... Ba6?? { (-5.30 → Mate in 14) Checkmate is now unavoidable. c6 was best. } { [%eval #14] } (5... c6 6. Bxc6 Nxc6 7. Qxd7 Kxd7 8. Kd1 Nge7 9. g3 Qc7 10. Ne2 Qxg3 11. Nxg3) 6. Bxd7 { [%eval #14] } 6... Qxd7 { [%eval #11] } 7. Qxd7 { [%eval #11] } 7... Kxd7 { [%eval #10] } 8. c4 { [%eval #10] } 8... Bxc4 { [%eval #9] } 9. Ne2?? { (Mate in 9 → -5.94) Lost forced checkmate sequence. Rb1 was best. } { [%eval -5.94] } (9. Rb1 Bxa2 10. Rxb8 Rxb8 11. c4 Bxc4 12. Kf1 Bxf1 13. h4 Bxg2 14. h5 Bxh1) 9... Bxa2?? { (-5.94 → -1.70) Blunder. Bxe2 was best. } { [%eval -1.7] } (9... Bxe2 10. Kxe2) 10. Rxa2 { [%eval -1.4] } 10... Na6?! { (-1.40 → -0.52) Inaccuracy. a6 was best. } { [%eval -0.52] } (10... a6) 11. Rxa6 { [%eval -0.75] } 11... c5?? { (-0.75 → Mate in 9) Checkmate is now unavoidable. Re8 was best. } { [%eval #9] } (11... Re8) 12. Rxe6?? { (Mate in 9 → 0.22) Lost forced checkmate sequence. Rxa7 was best. } { [%eval 0.22] } (12. Rxa7 Rxa7 13. Ba3 Rxa3 14. Nc3 Rxc3 15. e4 Rxc2 16. Kd1 Rxf2 17. Re1 Rxg2) 12... fxe6 { [%eval 0.23] } 13. e4?? { (0.23 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-9] } (13. Kd2 Ne7 14. Kc3 Kc6 15. Ng3 c4 16. Kxc4 Nd5 17. Kxd5 Kxd5 18. Nf5 exf5) 13... Rb8?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. g5 was best. } { [%eval #8] } (13... g5 14. Bxg5 Nf6 15. Bxf6 Ke8 16. Bxh8 e5 17. Bxe5 Rb8 18. Bxb8 h5 19. Bxa7) 14. Bh6 { [%eval #9] } 14... gxh6 { [%eval #8] } 15. Nd4 { [%eval #8] } 15... cxd4 { [%eval #7] } 16. c3 { [%eval #7] } 16... dxc3 { [%eval #6] } 17. Kd2 { [%eval #6] } 17... cxd2 { [%eval #5] } 18. Re1 { [%eval #5] } 18... dxe1=R { [%eval #4] } 19. h3 { [%eval #4] } 19... Rxe4 { [%eval #3] } 20. f4 { [%eval #3] } 20... Rxf4 { [%eval #2] } 21. g4 { [%eval #4] } 21... Rxg4 { [%eval #3] } 22. hxg4 { [%eval #3] } 22... h5 { [%eval #2] } 23. gxh5 { [%eval #2] } 23... Ne7 { [%eval #1] } 24. h6 { [%eval #1] } 24... Rbg8# { Game ends by variant rule. } 1-0
