FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/SEafkhAO"]
[Date "2026.04.27"]
[Round "-"]
[White "KTOlT0"]
[Black "AE-ZAMBRANODANIEL"]
[Result "1-0"]
[GameId "SEafkhAO"]
[UTCDate "2026.04.27"]
[UTCTime "18:48:30"]
[WhiteElo "1069"]
[BlackElo "980"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... f6?? { (Mate in 15 → 0.73) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.73] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.72] } 3... exf6 { [%eval 3.16] } 4. e3?? { (3.16 → -0.53) Blunder. b4 was best. } { [%eval -0.53] } (4. b4 Bxb4) 4... Ba3 { [%eval 0.12] } 5. bxa3?! { (0.12 → -0.69) Inaccuracy. Nxa3 was best. } { [%eval -0.69] } (5. Nxa3 f5 6. Qh5 Qf6 7. Qxe8 Qxb2 8. Qxc8 Qxa1 9. Qxc7 Qxe1) 5... d6?? { (-0.69 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (5... h5 6. Qxh5 Rxh5 7. h3 Rxh3 8. Nxh3 f5 9. g4 fxg4 10. Ng5 Qxg5 11. Nd2) 6. Qh5?? { (Mate in 13 → -1.56) Lost forced checkmate sequence. Qg4 was best. } { [%eval -1.56] } (6. Qg4 Bxg4 7. Kd1 Bxd1 8. Nc3 Bxc2 9. Nce2 Bxd3 10. Nc1 Bxf1 11. f4 Bxg2) 6... Bh3?! { (-1.56 → -0.74) Inaccuracy. Kd7 was best. } { [%eval -0.74] } (6... Kd7 7. Qxh7 Rxh7 8. h3 Rxh3 9. Nxh3 f5 10. Ng5 Qxg5 11. g4 fxg4 12. f4) 7. Nxh3?? { (-0.74 → -3.37) Blunder. Qxe8 was best. } { [%eval -3.37] } (7. Qxe8 Qxe8 8. Nxh3 Qxe3 9. fxe3 c5 10. Ke2 f5 11. e4 fxe4 12. dxe4 d5) 7... Qe7?? { (-3.37 → 2.17) Blunder. Kd7 was best. } { [%eval 2.17] } (7... Kd7) 8. Qxh7?? { (2.17 → -2.00) Blunder. Qxe8 was best. } { [%eval -2.0] } (8. Qxe8 Qxe8 9. Kd2 Qxe3 10. Kxe3 Nd7 11. Nd2 f5 12. f4 h5 13. g4 hxg4) 8... Qxe3 { [%eval -2.25] } 9. fxe3 { [%eval -2.68] } 9... Rxh7 { [%eval -2.25] } 10. Ng5?! { (-2.25 → -3.31) Inaccuracy. g3 was best. } { [%eval -3.31] } (10. g3 Rxh3) 10... Rxh2?? { (-3.31 → Mate in 11) Checkmate is now unavoidable. fxg5 was best. } { [%eval #11] } (10... fxg5) 11. Rxh2 { [%eval #11] } 11... fxg5 { [%eval #10] } 12. Rh6 { [%eval #10] } 12... Nxh6 { [%eval #9] } 13. g4 { [%eval #9] } 13... Nxg4 { [%eval #8] } 14. d4?? { (Mate in 8 → -1.79) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.79] } (14. Nc3 Nxe3 15. Be2 Nxc2 16. Kd1 Nxa3 17. Kc2 Nxc2 18. Nb5 Nxa1 19. Nxa7 Rxa7) 14... Nxe3 { [%eval -1.19] } 15. Ba6?? { (-1.19 → Mate in 9) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-9] } (15. Bh3) 15... bxa6?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Nxc2 was best. } { [%eval #6] } (15... Nxc2 16. Bxb7 Nxe1 17. Bxa8 Nc6 18. Bxc6 a5 19. Bxe8 a4 20. Bxa4 c6 21. Bxc6) 16. Nc3 { [%eval #6] } 16... Nxc2 { [%eval #5] } 17. Nb5?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-8] } (17. Kd2 Nxd4 18. Nb5 Nxb5 19. Rf1 Nxa3 20. Rf4 gxf4 21. Ke3 fxe3#) 17... Nxa3?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Nxe1 was best. } { [%eval 0.0] } (17... Nxe1 18. Nxc7 Ke7 19. Rxe1 Nd7 20. Rxe7 a5 21. Rxd7 Rg8 22. Rxd6 Rg6 23. Rxg6) 18. Nxa7 { [%eval -0.06] } 18... Rxa7 { [%eval 0.0] } 19. Rb1 { [%eval -0.29] } 19... Nxb1 { [%eval -0.08] } 20. a3 { [%eval -0.08] } 20... Nxa3 { [%eval 0.0] } 21. d5 { [%eval 0.07] } 21... Rb7 { [%eval -0.07] } 22. Kd2?? { (-0.07 → -41.54) Blunder. Kd1 was best. } { [%eval -41.54] } (22. Kd1 Nc2) 22... Nc2?? { (-41.54 → 0.00) Blunder. Nc6 was best. } { [%eval 0.0] } (22... Nc6) 23. Kxc2 { [%eval 0.15] } 23... Rb3? { (0.15 → 1.65) Mistake. Rb1 was best. } { [%eval 1.65] } (23... Rb1 24. Kxb1) 24. Kxb3 { [%eval 1.25] } 24... Nc6?? { (1.25 → Mate in 9) Checkmate is now unavoidable. Ke7 was best. } { [%eval #9] } (24... Ke7 25. Kc4 Ke6 26. dxe6 d5 27. Kxd5 Nc6 28. Kxc6 a5 29. Kxc7 g4 30. e7) 25. dxc6 { [%eval #9] } 25... Kd7 { [%eval #8] } 26. cxd7 { [%eval #8] } 26... g4 { [%eval #7] } 27. d8=N { [%eval #7] } 27... c6 { [%eval #6] } 28. Nxc6 { [%eval #6] } 28... a5 { [%eval #5] } 29. Nxa5 { [%eval #5] } 29... g3 { [%eval #4] } 30. Kc2 { [%eval #6] } 30... g2 { [%eval #5] } 31. Kd2 { [%eval #12] } 31... g1=B { [%eval #11] } 32. Ke3?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-4] } (32. Ke2 Ba7 33. Kf3 Bd4 34. Kf4 Bg1 35. Nb3 Be3 36. Kxe3 d5 37. Ke4 dxe4) 32... Bxe3 { [%eval #-4] } 33. Nb3 { [%eval #-3] } 33... Bd2?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Bd4 was best. } { [%eval #2] } (33... Bd4 34. Nxd4 d5 35. Nf5 d4 36. Nxd4#) 34. Nxd2 { [%eval #2] } 34... d5 { [%eval #1] } 35. Nc4 { [%eval #1] } 35... dxc4# { Game ends by variant rule. } 1-0
