FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/SETUdB6g"]
[Date "2023.03.06"]
[White "Mehlfeld"]
[Black "FrancoChess_RL"]
[Result "0-1"]
[GameId "SETUdB6g"]
[UTCDate "2023.03.06"]
[UTCTime "01:12:48"]
[WhiteElo "1512"]
[BlackElo "1273"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+82"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8) 1... f5? { (-0.51 → 0.80) Mistake. b6 was best. } { [%eval 0.8] } (1... b6 2. Nh3 c5 3. Ng1 f5 4. gxf5 g6 5. fxg6 hxg6 6. c4) 2. gxf5 { [%eval 0.8] } 2... g6 { [%eval 0.66] } 3. fxg6 { [%eval 0.92] } 3... hxg6 { [%eval 0.93] } 4. Nh3?? { (0.93 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (4. e3 Rxh2 5. Rxh2 Bh6 6. Rxh6 Nxh6 7. Ba6 Nxa6 8. Qg4 Nxg4) 4... Rxh3 { [%eval -3.17] } 5. Bxh3 { [%eval -3.66] } 5... d5?? { (-3.66 → Mate in 14) Checkmate is now unavoidable. d6 was best. } { [%eval #14] } (5... d6 6. Bxc8 Qxc8 7. h3 Qxh3 8. Rxh3 Bh6 9. Rxh6 Nxh6 10. Na3) 6. Bxc8 { [%eval #14] } 6... Qxc8 { [%eval #13] } 7. h3?? { (Mate in 13 → 1.53) Lost forced checkmate sequence. e4 was best. } { [%eval 1.53] } (7. e4 dxe4 8. Qg4 Qxg4 9. f3 exf3 10. Ke2 fxe2 11. d4 Qxd4 12. b4 Qxa1 13. Nc3 Qxa2) 7... Qxh3 { [%eval 2.11] } 8. Rxh3 { [%eval 2.47] } 8... Bh6?? { (2.47 → Mate in 12) Checkmate is now unavoidable. Nh6 was best. } { [%eval #12] } (8... Nh6 9. Rxh6) 9. Rxh6 { [%eval #12] } 9... Nxh6 { [%eval #11] } 10. e4 { [%eval #11] } 10... dxe4 { [%eval #10] } 11. Qh5?? { (Mate in 10 → -2.15) Lost forced checkmate sequence. Qg4 was best. } { [%eval -2.15] } (11. Qg4 Nxg4 12. Kd1 Nxf2 13. b4 Nxd1 14. Bb2 Nxb2 15. c4 Nxc4 16. d3 exd3 17. Na3 Nxa3) 11... gxh5 { [%eval -2.11] } 12. f3? { (-2.11 → -3.88) Mistake. d4 was best. } { [%eval -3.88] } (12. d4 exd3 13. Bxh6 dxc2 14. Be3 cxb1=Q 15. Rxb1 c5 16. Bxc5 a6 17. Bxe7 Kxe7 18. b4 Kd6) 12... exf3 { [%eval -3.17] } 13. Ke2?? { (-3.17 → -10.17) Blunder. Nc3 was best. } { [%eval -10.17] } (13. Nc3) 13... fxe2 { [%eval -10.15] } 14. c3 { [%eval -11.76] } 14... e5 { [%eval -9.92] } 15. b3 { [%eval -9.94] } 15... Nc6 { [%eval -14.98] } 16. b4?! { (-14.98 → Mate in 12) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-12] } (16. Ba3 Nb4) 16... Nxb4 { [%eval #-12] } 17. cxb4 { [%eval #-11] } 17... c5 { [%eval #-11] } 18. bxc5 { [%eval #-10] } 18... b6?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rd8 was best. } { [%eval #6] } (18... Rd8 19. c6 bxc6 20. a3 Rxd2 21. Nxd2 e4 22. Nxe4 e1=K 23. Bxh6 Kf2 24. Nxf2 Kf8 25. Bxf8) 19. cxb6 { [%eval #6] } 19... axb6 { [%eval #5] } 20. Na3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. d3 was best. } { [%eval #-6] } (20. d3 Rxa2 21. Bxh6 Rxa1 22. Bd2 Rxb1 23. Be1 Rxe1 24. d4 exd4#) 20... Rxa3 { [%eval #-6] } 21. Bxa3 { [%eval #-5] } 21... e1=N { [%eval #-5] } 22. Rxe1 { [%eval #-4] } 22... Ke7 { [%eval #-5] } 23. Rxe5 { [%eval #-4] } 23... Nf5?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. Kd7 was best. } { [%eval #14] } (23... Kd7 24. Rxh5 Kd8 25. Rxh6 Kd7 26. Rxb6 Kd6 27. Bxd6#) 24. Rxe7?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 0.0] } (24. Bxe7 Nxe7 25. Rxe7 b5 26. d4 b4 27. a4 bxa3 28. d5 a2 29. d6 a1=B 30. d7 Bd4) 24... Nxe7 { [%eval 0.0] } 25. Bxe7 { [%eval 0.0] } 25... h4 { [%eval 0.0] } 26. Bxh4 { [%eval 0.0] } 26... b5 { [%eval 0.0] } 27. a4 { [%eval 0.0] } 27... bxa4 { [%eval 0.0] } 28. Bf6 { [%eval 0.0] } 28... a3 { [%eval 0.0] } 29. Bb2?? { (0.00 → Mate in 4) Checkmate is now unavoidable. d4 was best. } { [%eval #-4] } (29. d4 a2 30. Bd8 a1=K 31. d5 Kb2 32. d6 Kc3 33. d7 Kd4 34. Bh4 Kc4 35. Bg5 Kd3) 29... axb2 { [%eval #-4] } 30. d4 { [%eval #-3] } 30... b1=B { [%eval #-4] } 31. d5 { [%eval #-3] } 31... Bg6 { [%eval #-3] } 32. d6 { [%eval #-2] } 32... Bh5 { [%eval #-2] } 33. d7 { [%eval #-1] } 33... Be8 { [%eval #-1] } 34. dxe8=Q# { Game ends by variant rule. } 0-1
