- Blind mode tutorial
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[Event "LCKB Sabtu Ceria Arena"] [Site "https://lichess.org/SDDlP8qk"] [Date "2020.09.19"] [White "SAMU-KBPL"] [Black "yudiyanto16"] [Result "0-1"] [GameId "SDDlP8qk"] [UTCDate "2020.09.19"] [UTCTime "03:53:52"] [WhiteElo "1221"] [BlackElo "1500"] [WhiteRatingDiff "-25"] [BlackRatingDiff "+81"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "A10"] [Opening "English Opening: Anglo-Lithuanian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.48) Inaccuracy. Nc3 was best. } { [%eval -0.48] } (1. Nc3 e6 2. Nf3 Nc6 3. e4 Bb4 4. e5 d5 5. Be2 Nge7) 1... Nc6? { (-0.48 → 0.87) Mistake. e5 was best. } { [%eval 0.87] } { A10 English Opening: Anglo-Lithuanian Variation } (1... e5 2. Nc3 Nf6 3. e3 c6 4. Nf3 Bb4 5. Nxe5 d6 6. Nd3) 2. Nc3 { [%eval 0.09] } 2... Nd4?? { (0.09 → 2.96) Blunder. e5 was best. } { [%eval 2.96] } (2... e5 3. e3 Be7 4. Nf3 Nf6 5. Bd3 g6 6. O-O O-O 7. Nd5 Nxd5 8. cxd5 Nb4 9. Bb1) 3. e3 { [%eval 2.89] } 3... Nc2+ { [%eval 3.61] } 4. Qxc2 { [%eval 3.28] } 4... Nf6 { [%eval 2.9] } 5. d4 { [%eval 3.46] } 5... e6 { [%eval 3.43] } 6. Nf3 { [%eval 3.24] } 6... Bb4 { [%eval 3.73] } 7. Bd3?? { (3.73 → -6.30) Blunder. Bd2 was best. } { [%eval -6.3] } (7. Bd2) 7... Bxc3+ { [%eval -8.24] } 8. bxc3 { [%eval -7.0] } 8... Nh5? { (-7.00 → -3.70) Mistake. c5 was best. } { [%eval -3.7] } (8... c5 9. h3) 9. O-O?? { (-3.70 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #-8] } (9. g4 c5) 9... Qf6 { [%eval #-8] } 10. e4 { [%eval #-3] } 10... Nf4 { [%eval #-2] } 11. e5 { [%eval #-1] } 11... Nxd3?? { (Mate in 1 → 19.72) Lost forced checkmate sequence. Ne2+ was best. } { [%eval 19.72] } (11... Ne2+) 12. exf6 { [%eval 18.07] } 12... gxf6 { [%eval 19.76] } 13. Qxd3 { [%eval 9.93] } 13... Rg8 { [%eval 25.6] } 14. Kh1 { [%eval 13.97] } 14... d5?! { (13.97 → Mate in 7) Checkmate is now unavoidable. b6 was best. } { [%eval #7] } (14... b6 15. Qxh7) 15. cxd5?! { (Mate in 7 → 14.70) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 14.7] } (15. Qxh7 Rf8 16. Qg7 dxc4 17. Qxf6 Rg8 18. Qxf7+ Kxf7 19. Ne5+ Ke8 20. Nxc4 e5 21. Nd6+) 15... exd5?! { (14.70 → Mate in 3) Checkmate is now unavoidable. Rxg2 was best. } { [%eval #3] } (15... Rxg2 16. Kxg2) 16. Ba3 { [%eval #4] } 16... Bh3 { [%eval #3] } 17. Rfe1+ { [%eval #2] } 17... Kd8 { [%eval #2] } 18. gxh3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Be7+ was best. } { [%eval #-1] } (18. Be7+ Ke8 19. Bxf6+) 18... Rg1+ { Game ends by variant rule. } 0-1