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[Event "rated Crazyhouse game"] [Site "https://lichess.org/SBqLD9VP"] [Date "2023.11.28"] [White "pevec157"] [Black "zgryw"] [Result "0-1"] [GameId "SBqLD9VP"] [UTCDate "2023.11.28"] [UTCTime "17:01:08"] [WhiteElo "1626"] [BlackElo "1704"] [WhiteRatingDiff "-46"] [BlackRatingDiff "+4"] [Variant "Crazyhouse"] [TimeControl "300+3"] [ECO "B02"] [Opening "Alekhine Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.47] } 1... Nf6 { [%eval 2.43] } { B02 Alekhine Defense } 2. e5 { [%eval 2.19] } 2... d5 { [%eval 2.03] } 3. exf6?! { (2.03 → 1.15) Inaccuracy. d4 was best. } { [%eval 1.15] } (3. d4 a6 4. Nf3 Ne4 5. Bd3 Nc6 6. O-O Bf5 7. Nh4 Bg6) 3... exf6 { [%eval 1.53] } 4. Nf3?! { (1.53 → 0.55) Inaccuracy. d4 was best. } { [%eval 0.55] } (4. d4 Nc6 5. a3 P@e5 6. dxe5 fxe5 7. P@h6 Be6 8. hxg7 Bxg7 9. P@h6 Bf8 10. N@g7+ Bxg7) 4... Nc6 { [%eval 0.37] } 5. d4 { [%eval 0.39] } 5... Bb4+ { [%eval 0.16] } 6. c3 { [%eval -0.29] } 6... Bd6 { [%eval -0.38] } 7. Bb5 { [%eval -1.11] } 7... O-O { [%eval 0.12] } 8. Bxc6?? { (0.12 → -5.09) Blunder. O-O was best. } { [%eval -5.09] } (8. O-O Bg4) 8... bxc6 { [%eval -5.25] } 9. O-O { [%eval -4.59] } 9... Re8 { [%eval -6.0] } 10. Re1 { [%eval -6.93] } 10... Bg4 { [%eval -6.4] } 11. Nbd2 { [%eval -8.28] } 11... Rxe1+ { [%eval -7.55] } 12. Qxe1 { [%eval -8.03] } 12... Bxf3?? { (-8.03 → -2.60) Blunder. P@e4 was best. } { [%eval -2.6] } (12... P@e4) 13. Nxf3 { [%eval -0.71] } 13... R@e8?? { (-0.71 → 5.48) Blunder. B@g4 was best. } { [%eval 5.48] } (13... B@g4) 14. B@e5 { [%eval 4.92] } 14... N@d3? { (4.92 → 10.99) Mistake. B@g4 was best. } { [%eval 10.99] } (14... B@g4 15. R@g3 h5 16. N@f5 Bf8 17. Rxg4 hxg4 18. N@g5 Qd7 19. B@h5 fxg5 20. Nxg5 Qxf5 21. P@h7+) 15. Qe2?? { (10.99 → 3.70) Blunder. N@h6+ was best. } { [%eval 3.7] } (15. N@h6+) 15... Nxe5?? { (3.70 → 9.46) Blunder. Nxc1 was best. } { [%eval 9.46] } (15... Nxc1 16. Rxc1) 16. dxe5 { [%eval 10.0] } 16... Bxe5 { [%eval 12.77] } 17. N@g4 { [%eval 10.69] } 17... Bxh2+ { [%eval 16.5] } 18. Nfxh2 { [%eval 14.86] } 18... Rxe2 { [%eval 38.15] } 19. B@f1?? { (38.15 → -1.82) Blunder. N@h6+ was best. } { [%eval -1.82] } (19. N@h6+ Kh8 20. Nxf7+ Kg8 21. Nfh6+ Kf8) 19... Re8?? { (-1.82 → 34.03) Blunder. B@f8 was best. } { [%eval 34.03] } (19... B@f8) 20. Be3?? { (34.03 → -2.01) Blunder. N@h6+ was best. } { [%eval -2.01] } (20. N@h6+) 20... P@g5?? { (-2.01 → 24.78) Blunder. Kh8 was best. } { [%eval 24.78] } (20... Kh8 21. Bh6) 21. N@h5?? { (24.78 → 1.39) Blunder. N@h6+ was best. } { [%eval 1.39] } (21. N@h6+) 21... P@f4?? { (1.39 → 23.46) Blunder. Q@g6 was best. } { [%eval 23.46] } (21... Q@g6 22. Nxg7) 22. Nhxf6+ { [%eval 13.9] } 22... gxf6 { [%eval 28.73] } 23. Nh6+ { [%eval 31.75] } 23... Kg7?! { (31.75 → Mate in 3) Checkmate is now unavoidable. Kf8 was best. } { [%eval #3] } (23... Kf8 24. R@g8+) 24. Nf5+?! { (Mate in 3 → 31.10) Lost forced checkmate sequence. N@f5+ was best. } { [%eval 31.1] } (24. N@f5+ Kg6 25. R@g7+ Kh5 26. P@g4#) 24... Kg6 { [%eval #16] } 25. P@e7?! { (Mate in 16 → 11.31) Lost forced checkmate sequence. P@g4 was best. } { [%eval 11.31] } (25. P@g4 Q@h6 26. N@h4+ gxh4 27. Bxf4 N@g7 28. P@h5+ Nxh5 29. Bxh6 N@f3+ 30. gxf3 Re4 31. gxh5+ Kxf5) 25... Rxe7 { [%eval 36.28] } 26. Nxe7+ { [%eval 20.13] } 26... Qxe7 { [%eval 24.08] } 27. Bxf4?? { (24.08 → -0.47) Blunder. R@h6+ was best. } { [%eval -0.47] } (27. R@h6+ Kg7 28. N@f5+ Kf8 29. R@h8+ N@g8 30. Nxe7 Kxe7 31. Rxg8 Rxg8 32. Bc5+ P@d6 33. N@f5+ Kd7) 27... gxf4?? { (-0.47 → 35.71) Blunder. N@f5 was best. } { [%eval 35.71] } (27... N@f5) 28. R@g4+ { [%eval 13.92] } 28... P@g5 { [%eval 23.38] } 29. R@e1?? { (23.38 → -17.55) Blunder. N@h4+ was best. } { [%eval -17.55] } (29. N@h4+) 29... P@e3 { [%eval -15.03] } 30. fxe3?! { (-15.03 → Mate in 4) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #-4] } (30. Rxe3 fxe3) 30... fxe3?! { (Mate in 4 → -17.87) Lost forced checkmate sequence. B@f2+ was best. } { [%eval -17.87] } (30... B@f2+ 31. Kxf2 N@e4+ 32. Kg1 B@f2+ 33. Kh1 Q@g1#) 31. N@h4+ { [%eval -41.64] } 31... Kh5 { [%eval -40.59] } 32. Nf5?! { (-40.59 → Mate in 2) Checkmate is now unavoidable. N2f3 was best. } { [%eval #-2] } (32. N2f3 P@f2+) 32... P@f2+ { [%eval #-1] } 33. Kh1 { [%eval #-1] } 33... Q@g1# { Black wins by checkmate. } 0-1