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[Event "rated blitz game"] [Site "https://lichess.org/SAt26eUn"] [Date "2021.02.13"] [Round "-"] [White "FunForFun"] [Black "Rafaman2003"] [Result "1-0"] [GameId "SAt26eUn"] [UTCDate "2021.02.13"] [UTCTime "20:17:41"] [WhiteElo "841"] [BlackElo "968"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-18"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C30"] [Opening "King's Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.31] } 2. f4?! { (0.31 → -0.52) Inaccuracy. Nf3 was best. } { [%eval -0.52] } { C30 King's Gambit } (2. Nf3 Nc6 3. Bb5 Nf6 4. d3 Bc5 5. c3 O-O 6. O-O d6) 2... f6?? { (-0.52 → 1.67) Blunder. exf4 was best. } { [%eval 1.67] } (2... exf4 3. Nf3 d6 4. Bc4 h6 5. h4 Nf6 6. Nc3 g6 7. d4) 3. Nf3?! { (1.67 → 0.95) Inaccuracy. Nc3 was best. } { [%eval 0.95] } (3. Nc3 Bc5 4. Bc4 d6 5. f5 g6 6. Nf3 Nc6 7. Rf1 Na5) 3... Nc6 { [%eval 1.02] } 4. Bc4 { [%eval 0.95] } 4... Bc5 { [%eval 1.13] } 5. d4? { (1.13 → 0.01) Mistake. Nc3 was best. } { [%eval 0.01] } (5. Nc3 d6 6. Na4 Bg4 7. d3 Nge7 8. Nxc5 dxc5 9. h3 Bxf3) 5... exd4?! { (0.01 → 0.62) Inaccuracy. Nxd4 was best. } { [%eval 0.62] } (5... Nxd4 6. Nxd4 Bxd4 7. a4 d5 8. Bxd5 c6 9. c3 cxd5 10. cxd4) 6. Nxd4?? { (0.62 → -4.61) Blunder. Nbd2 was best. } { [%eval -4.61] } (6. Nbd2 Qe7 7. O-O d6 8. a3 a5 9. Bd5 Nh6 10. Nc4 Be6) 6... Nxd4?! { (-4.61 → -3.03) Inaccuracy. Bxd4 was best. } { [%eval -3.03] } (6... Bxd4) 7. c3 { [%eval -3.62] } 7... Nf3+?? { (-3.62 → 1.53) Blunder. Qe7 was best. } { [%eval 1.53] } (7... Qe7 8. cxd4) 8. Ke2?? { (1.53 → -5.57) Blunder. Qxf3 was best. } { [%eval -5.57] } (8. Qxf3 Qe7 9. b4 Bb6 10. a4 a5 11. bxa5 Rxa5 12. Nd2 d5 13. Ba3 dxe4 14. Qe2 Bc5) 8... Ne7?? { (-5.57 → -1.85) Blunder. Nh4 was best. } { [%eval -1.85] } (8... Nh4) 9. f5?? { (-1.85 → -7.45) Blunder. Kxf3 was best. } { [%eval -7.45] } (9. Kxf3 b5 10. Bb3 f5 11. Kg3 Bb7 12. h3 h5 13. Kh2 fxe4 14. Qe2 a5 15. Rd1 a4) 9... c6?? { (-7.45 → -2.41) Blunder. Ne5 was best. } { [%eval -2.41] } (9... Ne5) 10. gxf3 { [%eval -2.94] } 10... Qc7?! { (-2.94 → -2.01) Inaccuracy. d5 was best. } { [%eval -2.01] } (10... d5 11. b4) 11. Qg1?? { (-2.01 → -11.32) Blunder. b4 was best. } { [%eval -11.32] } (11. b4) 11... Rg8?? { (-11.32 → 5.67) Blunder. Bxg1 was best. } { [%eval 5.67] } (11... Bxg1 12. Rxg1) 12. Qg3?? { (5.67 → 0.50) Blunder. Qxc5 was best. } { [%eval 0.5] } (12. Qxc5) 12... b5?? { (0.50 → 7.74) Blunder. Qxg3 was best. } { [%eval 7.74] } (12... Qxg3 13. hxg3) 13. Qxc7 { [%eval 7.66] } 13... Nxf5 { [%eval 16.44] } 14. exf5 { [%eval 10.71] } 14... g6 { [%eval 20.92] } 15. Bf4 { [%eval 11.09] } 15... g5 { [%eval 17.12] } 16. Re1 { [%eval 12.31] } 16... gxf4 { [%eval 20.4] } 17. Kd3+ { [%eval 19.61] } 17... Kf8?! { (19.61 → Mate in 6) Checkmate is now unavoidable. Be3 was best. } { [%eval #6] } (17... Be3 18. Bxg8) 18. Qd8+ { [%eval #5] } 18... Kg7 { [%eval #5] } 19. Qe7+? { (Mate in 5 → 7.06) Lost forced checkmate sequence. Re7+ was best. } { [%eval 7.06] } (19. Re7+ Bxe7 20. Qxe7+ Kh6 21. Bxg8 Kg5 22. Qxh7 b4 23. h4#) 19... Kh6? { (7.06 → Mate in 7) Checkmate is now unavoidable. Bxe7 was best. } { [%eval #7] } (19... Bxe7 20. Rg1+) 20. Qf7?? { (Mate in 7 → 6.18) Lost forced checkmate sequence. Qxf6+ was best. } { [%eval 6.18] } (20. Qxf6+ Rg6 21. fxg6 bxc4+ 22. Kc2 Bd4 23. cxd4 d6 24. gxh7+ Kxh7 25. Re7+ Kg8 26. Qg7#) 20... Bb7?! { (6.18 → 21.61) Inaccuracy. Rf8 was best. } { [%eval 21.61] } (20... Rf8) 21. Qxf6+ { [%eval 44.24] } 21... Kh5?! { (44.24 → Mate in 4) Checkmate is now unavoidable. Rg6 was best. } { [%eval #4] } (21... Rg6 22. fxg6) 22. Bxg8 { [%eval #7] } 22... Rxg8 { [%eval #7] } 23. Qf7+ { [%eval #6] } 23... Kh6 { [%eval #6] } 24. Qxg8 { [%eval #5] } 24... Bf8 { [%eval #3] } 25. Rg1 { [%eval #2] } 25... Ba6 { [%eval #1] } 26. Rg6+ { [%eval #2] } 26... hxg6 { [%eval #1] } 27. Qxf8+?! { (Mate in 1 → 38.35) Lost forced checkmate sequence. Qxg6# was best. } { [%eval 38.35] } (27. Qxg6#) 27... Kh7?! { (38.35 → Mate in 4) Checkmate is now unavoidable. Kg5 was best. } { [%eval #4] } (27... Kg5 28. fxg6) 28. Na3 { [%eval #4] } 28... b4+ { [%eval #4] } 29. c4 { [%eval #4] } 29... b3 { [%eval #3] } 30. Rg1 { [%eval #3] } 30... bxa2 { [%eval #1] } 31. fxg6# { White wins by checkmate. } 1-0