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[Event "rated bullet game"] [Site "https://lichess.org/S6foIBRY"] [Date "2025.12.07"] [Round "-"] [White "Flamexe"] [Black "BlackberryRIM"] [Result "1-0"] [GameId "S6foIBRY"] [UTCDate "2025.12.07"] [UTCTime "02:30:46"] [WhiteElo "1973"] [BlackElo "1946"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "0+1"] [ECO "D05"] [Opening "Queen's Pawn Game: Colle System"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... d5 { [%eval 0.18] } 2. e3 { [%eval 0.0] } 2... e6 { [%eval 0.13] } 3. d4 { [%eval 0.1] } 3... Nf6 { [%eval 0.04] } { D05 Queen's Pawn Game: Colle System } 4. Be2 { [%eval 0.0] } 4... Be7 { [%eval 0.01] } 5. c4 { [%eval 0.06] } 5... O-O { [%eval 0.0] } 6. cxd5 { [%eval -0.29] } 6... exd5 { [%eval -0.14] } 7. O-O { [%eval -0.08] } 7... c6 { [%eval -0.12] } 8. Nc3 { [%eval -0.2] } 8... Bg4 { [%eval 0.01] } 9. Bd3 { [%eval -0.23] } 9... Bd6 { [%eval -0.11] } 10. e4 { [%eval -0.14] } 10... dxe4 { [%eval -0.29] } 11. Nxe4 { [%eval -0.27] } 11... Nxe4 { [%eval -0.17] } 12. Bxe4 { [%eval -0.11] } 12... Qd7 { [%eval 0.21] } 13. h3 { [%eval -0.13] } 13... Bxh3?? { (-0.13 → 3.25) Blunder. Bf5 was best. } { [%eval 3.25] } (13... Bf5) 14. gxh3 { [%eval 3.17] } 14... Qxh3 { [%eval 3.17] } 15. d5?? { (3.17 → -3.31) Blunder. Ne5 was best. } { [%eval -3.31] } (15. Ne5 Nd7 16. Bg2 Qh4 17. Qg4 Qxg4 18. Nxg4 f5 19. Nh2 Rae8 20. Bd2 h6) 15... f5?? { (-3.31 → -0.09) Blunder. Qg4+ was best. } { [%eval -0.09] } (15... Qg4+ 16. Kh1 Qxe4 17. Rg1 g6 18. Bh6 Qf5 19. Ng5 Rd8 20. Qa4 cxd5 21. Qh4) 16. Bc2?? { (-0.09 → -3.14) Blunder. dxc6 was best. } { [%eval -3.14] } (16. dxc6 Qg4+ 17. Kh1 Qh5+ 18. Kg1 fxe4 19. Qxd6 Nxc6 20. Ng5 Rae8 21. Qh2 Qg6) 16... Rf6 { [%eval -2.99] } 17. Bg5 { [%eval -2.93] } 17... Rg6 { [%eval -2.81] } 18. Qd3?? { (-2.81 → Mate in 2) Checkmate is now unavoidable. Re1 was best. } { [%eval #-2] } (18. Re1 Bh2+ 19. Kh1 Bf4+ 20. Kg1 Bxg5 21. Re8+ Kf7 22. Ne5+ Kxe8 23. Nxg6 hxg6) 18... h6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxg5+ was best. } { [%eval 0.0] } (18... Rxg5+ 19. Nxg5 Qh2#) 19. Qxf5?? { (0.00 → -5.15) Blunder. Rfe1 was best. } { [%eval -5.15] } (19. Rfe1 Bh2+ 20. Kh1 Bc7+ 21. Kg1 Bh2+) 19... hxg5?? { (-5.15 → 6.07) Blunder. Rxg5+ was best. } { [%eval 6.07] } (19... Rxg5+ 20. Qxg5 hxg5 21. Rfe1 Qg4+ 22. Kf1 Qxf3 23. Be4 Qh5 24. Bg2 Bb4 25. Rac1) 20. Qxh3 { [%eval 6.02] } 20... g4 { [%eval 7.59] } 21. Qh5 { [%eval 7.84] } 21... gxf3+ { [%eval 10.24] } 22. Bxg6 { [%eval 9.76] } 22... Nd7 { [%eval 10.01] } 23. Qf5 { [%eval 8.69] } 23... Nf6 { [%eval 8.23] } 24. dxc6 { [%eval 8.22] } 24... bxc6 { [%eval 8.07] } 25. Qxf3 { [%eval 8.19] } 25... Rf8 { [%eval 9.32] } 26. Qxc6 { [%eval 9.03] } 26... Bf4? { (9.03 → Mate in 10) Checkmate is now unavoidable. Bb8 was best. } { [%eval #10] } (26... Bb8 27. Qe6+ Kh8 28. Qh3+ Kg8 29. Rfd1 Bc7 30. Qb3+ Kh8 31. Qb4 Rc8 32. Rac1) 27. Qc4+ { [%eval #10] } 27... Kh8 { [%eval 11.6] } 28. Qxf4 { [%eval #8] } 28... Nh5 { [%eval #1] } 29. Bf7?? { (Mate in 1 → 4.69) Lost forced checkmate sequence. Qxf8# was best. } { [%eval 4.69] } (29. Qxf8#) 29... Rxf7?? { (4.69 → Mate in 6) Checkmate is now unavoidable. Nxf4 was best. } { [%eval #6] } (29... Nxf4 30. Bc4 Rc8 31. Rac1 Rc5 32. Rfe1 Rg5+ 33. Kf1 Kh7 34. Re8 Rh5 35. Bg8+) 30. Qxf7 { [%eval #5] } { Black resigns. } 1-0