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[Event "casual correspondence game"] [Site "https://lichess.org/S2ZACzgJ"] [Date "2025.12.16"] [Round "-"] [White "Polwa"] [Black "Anonymous"] [Result "0-1"] [GameId "S2ZACzgJ"] [UTCDate "2025.12.16"] [UTCTime "17:09:41"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Standard"] [TimeControl "-"] [ECO "B02"] [Opening "Alekhine Defense: Mokele Mbembe"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... Nf6?! { (0.18 → 0.74) Inaccuracy. e5 was best. } { [%eval 0.74] } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. e5 { [%eval 0.53] } 2... Ne4?! { (0.53 → 1.42) Inaccuracy. Nd5 was best. } { [%eval 1.42] } { B02 Alekhine Defense: Mokele Mbembe } (2... Nd5 3. c4 Nb6 4. d4 d6 5. f4 dxe5 6. fxe5 Nc6 7. Be3) 3. f3?! { (1.42 → 0.55) Inaccuracy. d4 was best. } { [%eval 0.55] } (3. d4 e6 4. Nh3 h6 5. Qg4 d5 6. f3 h5 7. Qf4 g5) 3... Nc5 { [%eval 0.85] } 4. d4 { [%eval 0.79] } 4... Ne6 { [%eval 1.11] } 5. Bc4?! { (1.11 → 0.16) Inaccuracy. f4 was best. } { [%eval 0.16] } (5. f4 g6 6. Nf3 c6 7. Be3 d5 8. h3 c5 9. dxc5 Nc6) 5... d5 { [%eval 0.47] } 6. Bb3 { [%eval 0.52] } 6... Nc6 { [%eval 0.91] } 7. f4?? { (0.91 → -1.48) Blunder. c3 was best. } { [%eval -1.48] } (7. c3 g6) 7... Ncxd4 { [%eval -1.19] } 8. Nf3 { [%eval -1.49] } 8... c5 { [%eval -1.23] } 9. Ng5?! { (-1.23 → -2.01) Inaccuracy. c3 was best. } { [%eval -2.01] } (9. c3 Nxb3 10. axb3 g6 11. O-O a5 12. b4 b6 13. bxc5 bxc5 14. Na3 Bg7) 9... Qa5+ { [%eval -1.45] } 10. c3 { [%eval -1.78] } 10... c4?! { (-1.78 → -0.66) Inaccuracy. Nxb3 was best. } { [%eval -0.66] } (10... Nxb3 11. Qxb3 c4 12. Qc2 Nc5 13. O-O g6 14. Be3 Bf5 15. Qd1 e6 16. Nd2) 11. Ba4+?! { (-0.66 → -1.59) Inaccuracy. Nxe6 was best. } { [%eval -1.59] } (11. Nxe6 Bxe6) 11... Bd7?? { (-1.59 → 3.12) Blunder. b5 was best. } { [%eval 3.12] } (11... b5 12. Nxe6 Bxe6 13. O-O Bf5 14. cxd4 Qxa4 15. Qxa4 bxa4 16. Nc3 e6 17. Nxa4) 12. Nxe6?? { (3.12 → 0.11) Blunder. Bxd7+ was best. } { [%eval 0.11] } (12. Bxd7+ Kxd7 13. Nxf7 Rg8 14. O-O Nf5 15. g4 Nh6 16. f5 Nd8 17. e6+ Ke8) 12... fxe6?? { (0.11 → 4.30) Blunder. Nxe6 was best. } { [%eval 4.3] } (12... Nxe6 13. Bxd7+) 13. Qh5+?? { (4.30 → -0.31) Blunder. Bxd7+ was best. } { [%eval -0.31] } (13. Bxd7+ Kxd7 14. Qxd4 g5 15. f5 Qb6 16. fxe6+ Qxe6 17. Na3 Bg7 18. Nxc4 Rac8) 13... g6 { [%eval -0.27] } 14. Qg5?? { (-0.27 → -5.29) Blunder. Bxd7+ was best. } { [%eval -5.29] } (14. Bxd7+) 14... Bxa4 { [%eval -5.44] } 15. b4 { [%eval -5.93] } 15... Nc2+ { [%eval -6.44] } 16. Kd1 { [%eval -6.94] } 16... Qb6 { [%eval -6.6] } 17. Kd2?? { (-6.60 → Mate in 2) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-2] } (17. Ke2 d4 18. cxd4 Qxd4 19. Bd2 Nxa1 20. Be3 Qb2+ 21. Nd2 Nc2 22. Nxc4) 17... Nxa1? { (Mate in 2 → -7.32) Lost forced checkmate sequence. Qe3+ was best. } { [%eval -7.32] } (17... Qe3+ 18. Kd1 Nxa1#) 18. f5? { (-7.32 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (18. Ke2 d4 19. h4 Nc2 20. Kf1 O-O-O 21. h5 gxh5 22. Rxh5 Ne3+ 23. Bxe3 dxe3) 18... O-O-O? { (Mate in 1 → -7.49) Lost forced checkmate sequence. Qf2# was best. } { [%eval -7.49] } (18... Qf2#) 19. f6? { (-7.49 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (19. Ke2 Nc2 20. Rd1 exf5 21. Kf1 h6 22. Qh4 g5 23. Qh5 e6 24. Qf7 Bd7) 19... Rd7? { (Mate in 1 → -7.44) Lost forced checkmate sequence. Qf2# was best. } { [%eval -7.44] } (19... Qf2#) 20. Ba3? { (-7.44 → Mate in 2) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-2] } (20. Ke2 exf6 21. exf6 Nc2 22. Rf1 d4 23. Bf4 Bd6 24. Rf2 Rf8 25. Kf1 Qd8) 20... Bc2? { (Mate in 2 → -7.61) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -7.61] } (20... Qf2+ 21. Kc1 Qc2#) 21. b5 { [%eval -9.01] } 21... Bxb1 { [%eval -8.09] } 22. Bxe7? { (-8.09 → Mate in 6) Checkmate is now unavoidable. Qf4 was best. } { [%eval #-6] } (22. Qf4 g5 23. Qd4 Qxd4+ 24. cxd4 exf6 25. Bxf8 Rxf8 26. exf6 Be4 27. Rxa1 Rxf6) 22... Qxb5? { (Mate in 6 → -8.94) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -8.94] } (22... Qf2+ 23. Kd1 d4 24. Bd6 dxc3 25. f7 Bxa2 26. Qe3 Qxe3 27. b6 Bb3#) 23. Bb4 { [%eval -9.77] } 23... Qa4 { [%eval -9.04] } 24. Rxb1 { [%eval -9.85] } 24... Nc2 { [%eval -8.23] } 25. Bxf8 { [%eval -8.12] } 25... Rxf8 { [%eval -8.48] } 26. Qh6 { [%eval -8.68] } 26... Rg8 { [%eval -7.75] } 27. Rf1 { [%eval -9.37] } 27... Qa3 { [%eval -7.52] } 28. f7 { [%eval -7.69] } 28... Rdd8?! { (-7.69 → -5.24) Inaccuracy. Rf8 was best. } { [%eval -5.24] } (28... Rf8 29. Kxc2 Qxa2+ 30. Kc1 Qa3+ 31. Kd1 Qb3+ 32. Ke2 Qc2+ 33. Qd2 Qxd2+ 34. Kxd2) 29. Qxh7?! { (-5.24 → -8.39) Inaccuracy. fxg8=R was best. } { [%eval -8.39] } (29. fxg8=R Rxg8 30. Qh3 Re8 31. Rf7 d4 32. Rg7 dxc3+ 33. Qxc3 Qxc3+ 34. Kxc3 Ne3) 29... Rgf8 { [%eval -8.46] } 30. Qxg6 { [%eval -8.69] } 30... d4 { [%eval -8.0] } 31. Kxc2? { (-8.00 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (31. Ke2 dxc3 32. Kf3 Qc5 33. g4 Qxe5 34. Qh7 Ne3 35. Re1 c2 36. Rxe3 Qd5+) 31... dxc3 { [%eval #-4] } 32. Qxe6+ { [%eval #-4] } 32... Kc7? { (Mate in 4 → -9.64) Lost forced checkmate sequence. Kb8 was best. } { [%eval -9.64] } (32... Kb8 33. Qd6+ Rxd6 34. exd6 Qb2+ 35. Kd1 Qd2#) 33. Qxc4+ { [%eval #-11] } 33... Kb8 { [%eval #-10] } 34. Qxc3 { [%eval #-10] } 34... Qxa2+ { [%eval #-9] } 35. Kc1 { [%eval #-10] } 35... Rc8 { [%eval -70.5] } 36. Qxc8+?! { (-70.50 → Mate in 4) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-4] } (36. Rf3 Rxc3+ 37. Rxc3 Rxf7 38. Rf3 Rxf3 39. gxf3 Kc8 40. h4 Qa3+ 41. Kc2 Qxf3) 36... Kxc8?! { (Mate in 4 → -10.00) Lost forced checkmate sequence. Rxc8+ was best. } { [%eval -10.0] } (36... Rxc8+ 37. Kd1 Qc2+ 38. Ke1 Rd8 39. Rf6 Rd1#) 37. e6 { [%eval -25.02] } 37... Qxe6 { [%eval -7.76] } 38. g3?! { (-7.76 → -26.51) Inaccuracy. Rf3 was best. } { [%eval -26.51] } (38. Rf3 Rxf7 39. Rxf7 Qxf7 40. h3 Qf2 41. h4 Qxg2 42. h5 Qh1+ 43. Kc2 Qxh5) 38... Rxf7 { [%eval -51.25] } 39. Rd1?! { (-51.25 → Mate in 4) Checkmate is now unavoidable. Rxf7 was best. } { [%eval #-4] } (39. Rxf7) 39... Rc7+ { [%eval #-6] } 40. Kd2 { [%eval #-6] } 40... Qc4 { [%eval #-7] } 41. Ke1 { [%eval #-4] } 41... Re7+ { [%eval #-5] } 42. Kd2 { [%eval #-1] } 42... Re2# { Black wins by checkmate. } 0-1