FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/S1jeScjT"]
[Date "2023.05.13"]
[Round "-"]
[White "vee_ANS"]
[Black "yiancha"]
[Result "0-1"]
[GameId "S1jeScjT"]
[UTCDate "2023.05.13"]
[UTCTime "03:32:39"]
[WhiteElo "1025"]
[BlackElo "1146"]
[WhiteRatingDiff "-64"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. b3?? { (Mate in 17 → Mate in 15) Lost forced checkmate sequence. f4 was best. } { [%eval #-15] } (2. f4 exf4 3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7) 2... f5?? { (Mate in 15 → 1.13) Lost forced checkmate sequence. b5 was best. } { [%eval 1.13] } (2... b5 3. Bxb5 Nf6 4. Bxd7 Nxe4 5. Bxc8 Nxf2 6. Kxf2 Qxd2 7. Nxd2 Na6 8. Bxa6 e4 9. Nxe4) 3. exf5 { [%eval 1.01] } 3... g6?? { (1.01 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (3... b5 4. Bxb5 Qg5 5. Bxd7 Qxg2 6. Bxe8 Bxf5 7. a4 Qxh2 8. Rxh2 Bxc2 9. Rxh7 Rxh7 10. Qxc2) 4. fxg6 { [%eval #15] } 4... hxg6 { [%eval #15] } 5. Ba3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Qh5 was best. } { [%eval #-13] } (5. Qh5 Rxh5 6. d4 exd4 7. Nc3 dxc3 8. b4 Bxb4 9. Bd2 cxd2 10. Kxd2 Bxd2 11. c3 Rxh2) 5... Bxa3 { [%eval #-13] } 6. Nxa3 { [%eval #-12] } 6... Rxh2 { [%eval #-12] } 7. Rxh2 { [%eval #-11] } 7... Qh4 { [%eval #-11] } 8. Rxh4 { [%eval #-10] } 8... Nh6 { [%eval #-10] } 9. Rxh6 { [%eval #-9] } 9... Kf8 { [%eval #-9] } 10. Rxg6 { [%eval #-8] } 10... Kg7 { [%eval #-9] } 11. Rxg7 { [%eval #-8] } 11... d6?? { (Mate in 8 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (11... b5 12. Bxb5 d5 13. Rxc7 Bb7 14. Rxb7 Nc6 15. Rxa7 Rxa7 16. Bxc6 Rxa3 17. Bxd5 Rxa2 18. Rxa2) 12. Rxc7 { [%eval #14] } 12... b6 { [%eval #12] } 13. Rxa7 { [%eval #12] } 13... Rxa7 { [%eval #11] } 14. Ba6 { [%eval #11] } 14... Rxa6 { [%eval #10] } 15. Nh3?? { (Mate in 10 → 1.85) Lost forced checkmate sequence. b4 was best. } { [%eval 1.85] } (15. b4 Rxa3 16. Qg4 Bxg4 17. Kd1 Rxa2 18. Rxa2 Bxd1 19. Ra3 Bxc2 20. f4 exf4 21. Rg3 fxg3) 15... Rxa3?? { (1.85 → Mate in 10) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #10] } (15... Bxh3 16. gxh3) 16. b4?? { (Mate in 10 → 1.11) Lost forced checkmate sequence. g3 was best. } { [%eval 1.11] } (16. g3 Bxh3 17. Qg4 Bxg4 18. Ke2 Bxe2 19. f3 Bxf3 20. Rf1 Rxb3 21. Rxf3 Rxf3 22. a4 Rxg3) 16... Rxa2 { [%eval 1.73] } 17. Rxa2 { [%eval 0.95] } 17... Bxh3 { [%eval 1.6] } 18. gxh3 { [%eval 1.15] } 18... e4?? { (1.15 → Mate in 7) Checkmate is now unavoidable. Na6 was best. } { [%eval #7] } (18... Na6) 19. Ra5?? { (Mate in 7 → 0.29) Lost forced checkmate sequence. Ra6 was best. } { [%eval 0.29] } (19. Ra6 Nxa6 20. Qa1 Nxb4 21. Qg7 Nxc2 22. Qh8 Nxe1 23. d4 exd3 24. f3 Nxf3 25. Qh4 Nxh4#) 19... bxa5 { [%eval 0.6] } 20. bxa5 { [%eval 0.16] } 20... e3 { [%eval 0.23] } 21. dxe3?? { (0.23 → Mate in 2) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-2] } (21. fxe3 Nd7 22. a6 d5 23. c4 dxc4 24. e4 Nb6 25. Qb3 cxb3 26. h4 b2 27. a7 Nc8) 21... Na6 { [%eval #-2] } 22. Qxd6 { [%eval #-1] } 22... Nc7 { [%eval #-1] } 23. Qxc7# { Game ends by variant rule. } 0-1