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[Event "rated blitz game"] [Site "https://lichess.org/RySjKu7d"] [Date "2025.05.30"] [Round "-"] [White "cpd4"] [Black "redsfan300"] [Result "1/2-1/2"] [GameId "RySjKu7d"] [UTCDate "2025.05.30"] [UTCTime "04:37:55"] [WhiteElo "988"] [BlackElo "992"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A04"] [Opening "Zukertort Opening: Black Mustang Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.14] } 1... Nc6 { [%eval 0.44] } { A04 Zukertort Opening: Black Mustang Defense } 2. a4 { [%eval -0.02] } 2... e5 { [%eval 0.08] } 3. d3 { [%eval -0.42] } 3... Nf6 { [%eval -0.49] } 4. Bd2?! { (-0.49 → -1.10) Inaccuracy. e4 was best. } { [%eval -1.1] } (4. e4 d5 5. exd5 Qxd5 6. Nc3 Bb4 7. Be2 Bf5 8. O-O Qd7) 4... Bc5 { [%eval -0.89] } 5. c4 { [%eval -0.72] } 5... d6 { [%eval -0.47] } 6. h4?! { (-0.47 → -1.35) Inaccuracy. e3 was best. } { [%eval -1.35] } (6. e3 a5) 6... Bf5 { [%eval -1.18] } 7. a5 { [%eval -1.49] } 7... Nd4?? { (-1.49 → 2.76) Blunder. e4 was best. } { [%eval 2.76] } (7... e4 8. dxe4 Nxe4 9. e3 Nxd2 10. Nbxd2 Qf6 11. Qb3 Nb4 12. Rc1 O-O-O 13. Be2) 8. Nc3?? { (2.76 → -0.26) Blunder. Nxd4 was best. } { [%eval -0.26] } (8. Nxd4 exd4 9. b4 O-O 10. bxc5 Re8 11. f3 Bxd3 12. Bf4 Bxb1 13. Rxb1 dxc5) 8... O-O { [%eval -0.24] } 9. e3 { [%eval -0.29] } 9... Nxf3+ { [%eval -0.39] } 10. Qxf3 { [%eval -0.29] } 10... Bg4 { [%eval -0.19] } 11. Qxb7?? { (-0.19 → -2.36) Blunder. Qg3 was best. } { [%eval -2.36] } (11. Qg3) 11... Rb8 { [%eval -2.26] } 12. Qa6?! { (-2.26 → -3.35) Inaccuracy. Qc6 was best. } { [%eval -3.35] } (12. Qc6) 12... Rxb2 { [%eval -3.57] } 13. d4? { (-3.57 → -5.99) Mistake. Qc6 was best. } { [%eval -5.99] } (13. Qc6 Bb4) 13... exd4 { [%eval -5.75] } 14. exd4 { [%eval -6.14] } 14... Bxd4 { [%eval -6.37] } 15. Rc1 { [%eval -7.37] } 15... Re8+ { [%eval -7.66] } 16. Be2 { [%eval -8.16] } 16... Bxe2 { [%eval -7.32] } 17. Nxe2 { [%eval -6.26] } 17... Bc5 { [%eval -6.19] } 18. Rh3 { [%eval -7.32] } 18... Qe7 { [%eval -7.46] } 19. Be3 { [%eval -7.13] } 19... Bxe3?? { (-7.13 → -3.08) Blunder. Ng4 was best. } { [%eval -3.08] } (19... Ng4 20. Rc3 Qe4 21. Qb5 Rxb5 22. cxb5 Bb4 23. Rf3 Bxc3+ 24. Nxc3 Qd3 25. Nd1) 20. Rxe3 { [%eval -3.26] } 20... Qd7 { [%eval -3.12] } 21. Nd4?? { (-3.12 → -6.93) Blunder. Rxe8+ was best. } { [%eval -6.93] } (21. Rxe8+ Qxe8 22. c5 dxc5 23. Kf1 Qb5 24. Qc8+ Ne8 25. Re1 Rb1 26. a6 Kf8) 21... Ng4 { [%eval -5.4] } 22. Rxe8+ { [%eval -6.81] } 22... Qxe8+ { [%eval -6.86] } 23. Kf1 { [%eval -6.5] } 23... h6 { [%eval -5.4] } 24. Qxa7?? { (-5.40 → Mate in 8) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-8] } (24. Kg1 Rxf2) 24... Rxf2+ { [%eval #-7] } 25. Kg1 { [%eval #-7] } 25... Qe3 { [%eval #-6] } 26. Qb8+ { [%eval #-4] } 26... Kh7 { [%eval #-3] } 27. Qb1+ { [%eval #-3] } 27... g6 { [%eval #-3] } 28. Kh1 { [%eval #-3] } 28... Qxd4? { (Mate in 3 → -9.44) Lost forced checkmate sequence. Qg3 was best. } { [%eval -9.44] } (28... Qg3 29. Qxg6+ fxg6 30. h5 Qxg2#) 29. Qb4 { [%eval -8.7] } 29... Ne3 { [%eval -8.5] } 30. g3? { (-8.50 → Mate in 2) Checkmate is now unavoidable. Qb7 was best. } { [%eval #-2] } (30. Qb7 Rxg2 31. Qxg2 Nxg2 32. Kxg2 Qd2+ 33. Kg3 Qe3+ 34. Kg2 Qxc1 35. h5 g5) 30... Qe4+ { [%eval #-1] } 31. Kg1 { [%eval #-1] } 31... Rg2+ { [%eval #-2] } 32. Kh1 { [%eval #-2] } 32... Rb2+ { [%eval #-1] } 33. Kg1 { [%eval #-1] } 33... Rxb4 { [%eval #-3] } 34. Kf2 { [%eval #-3] } 34... Ng4+ { [%eval #-3] } 35. Kg1 { [%eval #-3] } 35... Qe3+ { [%eval #-4] } 36. Kg2 { [%eval #-4] } 36... Qxc1 { [%eval #-3] } 37. a6 { [%eval #-3] } 37... Ra4 { [%eval #-3] } 38. c5 { [%eval #-2] } 38... Rxa6 { [%eval #-3] } 39. cxd6 { [%eval #-3] } 39... cxd6 { [%eval #-3] } 40. Kh3 { [%eval #-2] } 40... Nf2+ { [%eval #-3] } 41. Kg2 { [%eval #-3] } 41... Ra2 { [%eval #-2] } 42. g4 { [%eval #-2] } 42... Nxg4+ { [%eval #-2] } 43. Kf3 { [%eval #-2] } 43... Ne5+ { [%eval #-2] } 44. Ke4 { [%eval #-2] } 44... Qc4+ { [%eval #-1] } 45. Ke3 { [%eval #-1] } 45... Qxh4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Re2# was best. } { [%eval 0.0] } { Draw by stalemate. } (45... Re2#) 1/2-1/2