FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/RxDF3JrM"]
[Date "2022.11.26"]
[Round "-"]
[White "LainaAnnMathew"]
[Black "artogrul1994"]
[Result "0-1"]
[GameId "RxDF3JrM"]
[UTCDate "2022.11.26"]
[UTCTime "15:18:03"]
[WhiteElo "1280"]
[BlackElo "1746"]
[WhiteRatingDiff "-41"]
[BlackRatingDiff "+63"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.00) Lost forced checkmate sequence. b5 was best. } { [%eval -3.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e6?? { (-4.67 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #15] } 3... dxe6 { [%eval #15] } 4. Qh5 { [%eval #18] } 4... Qxd2 { [%eval 11.15] } 5. Bxd2?? { (11.15 → 0.26) Blunder. Nxd2 was best. } { [%eval 0.26] } (5. Nxd2) 5... Ba3?? { (0.26 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (5... g5 6. Bxg5 Kd8 7. Qxh7 Rxh7 8. Bxd8 Rxh2 9. Bxc7 Rxg2 10. Bxg2) 6. Qxh7?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-12] } (6. Qxe8 Bxb2 7. Qxg8 Bxa1 8. Qxe6 Bxe6 9. h4 Bxa2 10. Rh3 Bxb1 11. Ra3 Bxc2 12. Rxa7 Rxa7) 6... Rxh7 { [%eval #-12] } 7. bxa3 { [%eval #-10] } 7... Rxh2 { [%eval #-10] } 8. Rxh2 { [%eval #-9] } 8... Nc6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (8... b5 9. Bxb5 e5 10. Bxe8 g5 11. Bxg5 Nc6 12. Bxc6 Bb7 13. Bxb7 Rc8 14. Bxc8 Nf6 15. Bxf6) 9. Ba6 { [%eval #11] } 9... bxa6 { [%eval #10] } 10. Bh6? { (Mate in 10 → 8.07) Lost forced checkmate sequence. Ba5 was best. } { [%eval 8.07] } (10. Ba5 Nxa5 11. c4 Nxc4 12. Nc3 Nxa3 13. Nd5 exd5 14. Rb1 Nxb1 15. g4 Bxg4 16. Kd1 Bxd1) 10... gxh6? { (8.07 → Mate in 9) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #9] } (10... Nxh6 11. Rxh6 gxh6 12. Nc3 Kd7 13. a4 Na5 14. Nh3 Nb3 15. axb3 e5 16. Nd1 c6 17. Ne3) 11. Rxh6 { [%eval #9] } 11... Nxh6 { [%eval #8] } 12. Nc3? { (Mate in 8 → 9.79) Lost forced checkmate sequence. g4 was best. } { [%eval 9.79] } (12. g4 Nxg4 13. Kd1 Nxf2 14. Nf3 Nxd1 15. Nd4 Nxd4 16. a4 Nxc2 17. a5 Nxa1 18. Nc3 Nxc3) 12... Nb4 { [%eval 10.84] } 13. axb4 { [%eval 8.27] } 13... a5? { (8.27 → Mate in 9) Checkmate is now unavoidable. Nf5 was best. } { [%eval #9] } (13... Nf5 14. f4) 14. bxa5 { [%eval #9] } 14... Ba6 { [%eval #7] } 15. Nd5 { [%eval #8] } 15... exd5 { [%eval #7] } 16. c3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. g4 was best. } { [%eval #-8] } (16. g4 Nxg4 17. Kd2 Nxf2 18. Nh3 Nxh3 19. Ke2 Bxe2 20. Rd1 Bxd1 21. a4 Bxc2 22. a6 Bxa4#) 16... d4 { [%eval #-8] } 17. cxd4 { [%eval #-7] } 17... c5 { [%eval #-7] } 18. dxc5 { [%eval #-6] } 18... Rd8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Nf7 was best. } { [%eval #6] } (18... Nf7 19. Kd1 Be2 20. Nxe2 Nd6 21. cxd6 Ke7 22. dxe7 Rf8 23. exf8=K a6 24. Ke8#) 19. Rd1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-7] } (19. Kd2 Rxd2 20. a4 Rxf2 21. Rc1 Rxg2 22. Rc3 Rxg1 23. Rc1 Rxc1 24. c6 Rxc6#) 19... Rxd1 { [%eval #-7] } 20. Kxd1 { [%eval #-6] } 20... Be2?? { (Mate in 6 → -0.69) Lost forced checkmate sequence. Nf5 was best. } { [%eval -0.69] } (20... Nf5 21. g3 Nxg3 22. fxg3 Ke7 23. c6 Kd7 24. cxd7 Bc8 25. dxc8=R a6 26. Nh3#) 21. Kxe2?? { (-0.69 → Mate in 5) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-5] } (21. Nxe2 Nf5) 21... Ng4?? { (Mate in 5 → 1.00) Lost forced checkmate sequence. Nf5 was best. } { [%eval 1.0] } (21... Nf5 22. g3 Nxg3 23. fxg3 a6 24. Kd2 Ke7 25. Kc1 Kd6 26. cxd6#) 22. Kd1?? { (1.00 → -0.98) Blunder. Kd2 was best. } { [%eval -0.98] } (22. Kd2 Nxf2 23. g4 Nxg4 24. Ne2 Ke7 25. Nc3 Kf6 26. Kc2 Kf5 27. Na4 Nf6 28. a6 Ke6) 22... Nxf2 { [%eval -1.21] } 23. Kc1?? { (-1.21 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (23. Nf3 Nxd1) 23... Nd1 { [%eval #-4] } 24. Kxd1 { [%eval #-3] } 24... Kd7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. a6 was best. } { [%eval 0.0] } (24... a6 25. Kc2 Ke7 26. g3 Kd6 27. cxd6#) 25. Nf3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. c6 was best. } { [%eval #-2] } (25. c6 Kxc6 26. Kc2 Kd6 27. Kb3 a6 28. Nh3 Kd5 29. Ka4 Kc6 30. Kb3 Kd5) 25... Kd6 { [%eval #-2] } 26. cxd6 { [%eval #-1] } 26... a6 { [%eval #-1] } 27. Nd4# { Game ends by variant rule. } 0-1