FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/RuINxopK"]
[Date "2025.01.20"]
[White "pererasadewrashmika"]
[Black "Shodninskiy"]
[Result "1-0"]
[GameId "RuINxopK"]
[UTCDate "2025.01.20"]
[UTCTime "15:48:05"]
[WhiteElo "966"]
[BlackElo "979"]
[Variant "Antichess"]
[TimeControl "240+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... d6?? { (1.22 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qe2?? { (Mate in 13 → -0.58) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.58] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Ne4 Bxe4 7. h4 Bxg2) 3... Bg4?? { (-0.58 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #13] } (3... Bh3 4. Qxa6 Nxa6 5. Nxh3 Rb8 6. Ng5 Rxb2 7. Bxb2 Qa8 8. Bxg7) 4. Qxa6 { [%eval #13] } 4... Nxa6 { [%eval #12] } 5. Kd1 { [%eval #12] } 5... Bxd1 { [%eval #11] } 6. a3 { [%eval #12] } 6... Bxc2 { [%eval #11] } 7. Ra2 { [%eval #11] } 7... Bxb1 { [%eval #10] } 8. h3 { [%eval #12] } 8... Bxa2 { [%eval #11] } 9. b3?? { (Mate in 11 → -2.50) Lost forced checkmate sequence. a4 was best. } { [%eval -2.5] } (9. a4 Be6 10. b4 Nxb4 11. d3 Bxh3 12. gxh3 Nxd3 13. e4 Nxf2 14. Be3 Nxh3) 9... Bxb3 { [%eval -2.67] } 10. a4 { [%eval -2.37] } 10... Bxa4 { [%eval -2.41] } 11. Bb2?? { (-2.41 → Mate in 14) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-14] } (11. Ne2 Bd7) 11... f6?? { (Mate in 14 → -1.98) Lost forced checkmate sequence. g5 was best. } { [%eval -1.98] } (11... g5 12. Bxh8 Bg7 13. Bxg7 Nh6 14. Bxh6 g4 15. hxg4 f5 16. gxf5 e6 17. fxe6) 12. Bxf6 { [%eval -2.08] } 12... exf6 { [%eval -1.85] } 13. Nf3 { [%eval -2.07] } 13... f5?? { (-2.07 → Mate in 7) Checkmate is now unavoidable. Bd1 was best. } { [%eval #7] } (13... Bd1) 14. Rd1 { [%eval #7] } 14... Bxd1 { [%eval #6] } 15. Ne5 { [%eval #6] } 15... dxe5 { [%eval #5] } 16. h4 { [%eval #5] } 16... Qxd2 { [%eval #4] } 17. f4?? { (Mate in 4 → -6.63) Lost forced checkmate sequence. e4 was best. } { [%eval -6.63] } (17. e4 fxe4 18. g3 Qxf2 19. g4 Bxg4 20. h5 Bxh5#) 17... Qxg2 { [%eval -6.31] } 18. fxe5 { [%eval -6.76] } 18... Bd6?? { (-6.76 → Mate in 3) Checkmate is now unavoidable. h5 was best. } { [%eval #3] } (18... h5 19. e4) 19. exd6 { [%eval #3] } 19... cxd6 { [%eval #2] } 20. e4 { [%eval #2] } 20... fxe4 { [%eval #1] } 21. h5 { [%eval #1] } 21... Bxh5# { Game ends by variant rule. } 1-0