FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Rrz1txlc"]
[Date "2025.06.17"]
[White "fiborn"]
[Black "Shakahzulu"]
[Result "0-1"]
[GameId "Rrz1txlc"]
[UTCDate "2025.06.17"]
[UTCTime "22:14:50"]
[WhiteElo "1687"]
[BlackElo "1573"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+75"]
[Variant "Antichess"]
[TimeControl "120+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... d6?? { (1.19 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. a4?? { (Mate in 13 → -2.00) Lost forced checkmate sequence. Qg4 was best. } { [%eval -2.0] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nh3 Bxg2) 4... Qxa4 { [%eval 0.35] } 5. Rxa4 { [%eval -1.2] } 5... Ba6?? { (-1.20 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #13] } (5... Bh3 6. Rxa7 Rxa7 7. gxh3 Nh6 8. Qh5 Rg8 9. Qxf7 Nxf7 10. b3 c5 11. Na3) 6. Rxa6 { [%eval #13] } 6... Nxa6 { [%eval #12] } 7. b4 { [%eval #12] } 7... Nxb4 { [%eval #11] } 8. Qg4 { [%eval #11] } 8... Nxc2 { [%eval #10] } 9. Qxg7 { [%eval #10] } 9... Nxe3 { [%eval #9] } 10. Qxg8?? { (Mate in 9 → 2.69) Lost forced checkmate sequence. dxe3 was best. } { [%eval 2.69] } (10. dxe3 Bxg7 11. Nc3 Bxc3 12. e4 Bxe1 13. Nf3 Bxf2 14. Ne5 dxe5 15. Rg1 Bxg1) 10... Nxg2?? { (2.69 → Mate in 8) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #8] } (10... Rxg8 11. fxe3 Rxg2 12. Nh3 Rxh2 13. Rxh2 Rc8 14. Ke2 a5 15. Kd3 Ra8 16. Kc3) 11. Qxh7 { [%eval #17] } 11... Nxe1 { [%eval #16] } 12. Qxh8?? { (Mate in 16 → Mate in 7) Lost forced checkmate sequence. Qxf7 was best. } { [%eval #-7] } (12. Qxf7 Rxh2 13. Qxf8 Rxf8 14. Rxh2 Rxf2 15. Rxf2 Nf3 16. Rxf3 d5 17. d3 e6) 12... Bh6 { [%eval #-8] } 13. Qxa8 { [%eval #-7] } 13... Bxd2 { [%eval #-7] } 14. Qxa7 { [%eval #-6] } 14... Bxc1 { [%eval #-6] } 15. Qxc7 { [%eval #-5] } 15... e6 { [%eval #-5] } 16. Qxc1 { [%eval #-4] } 16... f6 { [%eval #-4] } 17. Qxe1 { [%eval #-3] } 17... f5 { [%eval #-3] } 18. Qxe6 { [%eval #-2] } 18... f4 { [%eval #-2] } 19. Qxd6 { [%eval #-1] } 19... f3 { [%eval #-1] } 20. Nxf3# { Game ends by variant rule. } 0-1