FEN
[Event "rated blitz game"]
[Site "https://lichess.org/RoPl96nH"]
[Date "2026.01.09"]
[Round "-"]
[White "Fredrik73"]
[Black "HR2Studio"]
[Result "0-1"]
[GameId "RoPl96nH"]
[UTCDate "2026.01.09"]
[UTCTime "15:41:47"]
[WhiteElo "1161"]
[BlackElo "1182"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B20"]
[Opening "Sicilian Defense: Bowdler Attack"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... e6 { [%eval -0.05] } 3. Nf3 { [%eval 0.0] } 3... h6 { [%eval 0.46] } 4. O-O { [%eval 0.46] } 4... d5 { [%eval 0.58] } 5. exd5 { [%eval 0.6] } 5... exd5 { [%eval 0.68] } 6. Be2?! { (0.68 → -0.09) Inaccuracy. Bb5+ was best. } { [%eval -0.09] } (6. Bb5+ Nc6 7. Re1+ Be6 8. c4 dxc4 9. Nc3 Nf6 10. Ne5 Qc7) 6... Nf6 { [%eval -0.08] } 7. d4 { [%eval -0.04] } 7... c4 { [%eval 0.22] } 8. Nc3 { [%eval -0.24] } 8... a6 { [%eval 0.15] } 9. Re1 { [%eval 0.15] } 9... Be7 { [%eval 0.22] } 10. b3 { [%eval 0.2] } 10... b5 { [%eval 0.65] } 11. Bb2?! { (0.65 → 0.00) Inaccuracy. bxc4 was best. } { [%eval 0.0] } (11. bxc4) 11... O-O { [%eval -0.08] } 12. Ne5 { [%eval -0.08] } 12... Bf5 { [%eval 0.12] } 13. Qd2?? { (0.12 → -1.56) Blunder. Bf3 was best. } { [%eval -1.56] } (13. Bf3 Ra7) 13... Ne4?? { (-1.56 → 0.83) Blunder. b4 was best. } { [%eval 0.83] } (13... b4 14. Nxd5 Nxd5 15. Bxc4 Ra7 16. a3 bxa3 17. Bxa3 Bxa3 18. Rxa3 Re7 19. Bf1) 14. Nxe4 { [%eval 0.55] } 14... Bxe4 { [%eval 0.68] } 15. Bf3?! { (0.68 → -0.40) Inaccuracy. bxc4 was best. } { [%eval -0.4] } (15. bxc4 bxc4) 15... Qd6?? { (-0.40 → 1.30) Blunder. Bxf3 was best. } { [%eval 1.3] } (15... Bxf3) 16. Bxe4 { [%eval 1.58] } 16... Bg5?? { (1.58 → 3.95) Blunder. dxe4 was best. } { [%eval 3.95] } (16... dxe4 17. bxc4 Nd7 18. Nxd7 Qxd7 19. Rxe4 bxc4 20. d5 Bg5 21. f4 Be7 22. Rd1) 17. Qe2?! { (3.95 → 2.50) Inaccuracy. f4 was best. } { [%eval 2.5] } (17. f4 Bh4 18. Bf3 Bxe1 19. Rxe1 Nc6 20. Nxc6 Qxc6 21. Ba3 Rfe8 22. Re5 Rxe5) 17... Nd7?? { (2.50 → 5.14) Blunder. dxe4 was best. } { [%eval 5.14] } (17... dxe4 18. h4 Bf6 19. Qxe4 Ra7 20. bxc4 Re7 21. a4 b4 22. c3 a5 23. cxb4) 18. Nxd7 { [%eval 4.22] } 18... Qxd7 { [%eval 4.22] } 19. Bf3 { [%eval 4.05] } 19... Rfe8 { [%eval 4.26] } 20. Qd1 { [%eval 4.09] } 20... Rxe1+ { [%eval 3.97] } 21. Qxe1 { [%eval 4.16] } 21... Re8 { [%eval 4.18] } 22. Qd1 { [%eval 3.97] } 22... Qc6 { [%eval 4.41] } 23. Ba3 { [%eval 3.99] } 23... c3 { [%eval 4.07] } 24. Bc5 { [%eval 3.82] } 24... a5 { [%eval 4.11] } 25. Qd3 { [%eval 4.19] } 25... b4 { [%eval 4.57] } 26. a3 { [%eval 4.56] } 26... Be7 { [%eval 4.48] } 27. Bxe7 { [%eval 4.35] } 27... Rxe7 { [%eval 4.32] } 28. h3 { [%eval 3.94] } 28... bxa3 { [%eval 3.58] } 29. Rxa3?? { (3.58 → 0.00) Blunder. Qd1 was best. } { [%eval 0.0] } (29. Qd1 Qe8 30. Bxd5 Re2 31. Bc4 Rd2 32. Qf3 Rxc2 33. Qd3 Rb2 34. Qxc3 Qb8) 29... Re1+ { [%eval 0.0] } 30. Kh2 { [%eval 0.0] } 30... Qd6+ { [%eval 0.0] } 31. g3 { [%eval 0.0] } 31... Qxa3 { [%eval 0.0] } 32. Bxd5 { [%eval -0.33] } 32... Qa1 { [%eval 0.0] } 33. Qf3 { [%eval 0.0] } 33... Re7 { [%eval 0.0] } 34. h4 { [%eval -0.09] } 34... Qc1 { [%eval 0.05] } 35. Qf5 { [%eval 0.0] } 35... Qd2 { [%eval 0.0] } 36. Qc8+ { [%eval 0.0] } 36... Kh7 { [%eval 0.0] } 37. Be4+?? { (0.00 → -4.98) Blunder. Qf5+ was best. } { [%eval -4.98] } (37. Qf5+ g6 38. Qf6 Qxc2 39. Qxe7 Qxf2+ 40. Bg2 c2 41. Qc7 g5 42. Kh3 Kg7) 37... g6 { [%eval -4.94] } 38. Qc5?! { (-4.94 → -8.11) Inaccuracy. Kg2 was best. } { [%eval -8.11] } (38. Kg2 Rxe4 39. h5 Qxd4 40. hxg6+ Kxg6 41. Qg8+ Qg7 42. Qc8 Re6 43. Qc5 h5) 38... Qxf2+ { [%eval -7.76] } 39. Kh3? { (-7.76 → Mate in 9) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-9] } (39. Bg2 Re2 40. Qd5 Rxc2 41. Kh3 Qxg2+ 42. Qxg2 Rxg2 43. Kxg2 c2 44. g4 c1=Q) 39... Rxe4 { [%eval #-10] } 40. Qxc3 { [%eval #-2] } 40... Qf5+ { [%eval #-3] } 41. Kg2 { [%eval #-3] } 41... Re2+ { [%eval #-2] } 42. Kg1 { [%eval #-2] } 42... Qf2+ { [%eval #-1] } { Black wins on time. } 0-1