FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/RnOhmpuH"]
[Date "2026.05.22"]
[Round "-"]
[White "bananatree2"]
[Black "shakhmanaut"]
[Result "0-1"]
[GameId "RnOhmpuH"]
[UTCDate "2026.05.22"]
[UTCTime "14:56:33"]
[WhiteElo "1024"]
[BlackElo "1173"]
[WhiteRatingDiff "-55"]
[BlackRatingDiff "+27"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6? { (-1.80 → -0.23) Mistake. e5 was best. } { [%eval -0.23] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. f3?? { (-0.23 → Mate in 16) Checkmate is now unavoidable. g3 was best. } { [%eval #-16] } (2. g3 Bh3 3. Nxh3 Kd7 4. a3 g5 5. Nxg5 h5 6. Nxf7 Nc6) 2... Bg4 { [%eval #-16] } 3. fxg4 { [%eval #-15] } 3... f5 { [%eval #-15] } 4. gxf5 { [%eval #-14] } 4... e6 { [%eval #-14] } 5. fxe6 { [%eval #-13] } 5... Kf7 { [%eval #-13] } 6. exf7 { [%eval #-16] } 6... Qe8?? { (Mate in 16 → 2.71) Lost forced checkmate sequence. Qg5 was best. } { [%eval 2.71] } (6... Qg5 7. fxg8=Q Qxg2 8. Qxh8 Qxh2 9. Qxf8 Qxe2 10. Rxh7 Qxd2 11. Qxd2 b6 12. Qxg7) 7. fxe8=K?? { (2.71 → Mate in 10) Checkmate is now unavoidable. fxg8=B was best. } { [%eval #-10] } (7. fxg8=B Rxg8 8. d3 Qxe2 9. Nxe2 Nd7 10. Bh6 gxh6 11. g4 Rxg4 12. Qa4 Rxa4) 7... d5 { [%eval #-11] } 8. Kxf8 { [%eval #-10] } 8... Ne7?? { (Mate in 10 → 0.05) Lost forced checkmate sequence. Nh6 was best. } { [%eval 0.05] } (8... Nh6 9. Kxg7 Re8 10. Kxh7 Rxe2 11. Kxe2 a5 12. Kxh6 d4 13. cxd4 c5 14. dxc5) 9. Kxe7?? { (0.05 → Mate in 8) Checkmate is now unavoidable. Kxg7 was best. } { [%eval #-8] } (9. Kxg7 Re8) 9... Nd7 { [%eval #-9] } 10. Kxd7 { [%eval #-8] } 10... d4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. h6 was best. } { [%eval 0.0] } (10... h6 11. Kxc7 a5 12. Kxb7 Ra7 13. Kxa7 a4 14. Qxa4 Re8 15. Qxe8 d4 16. cxd4) 11. Kxc7 { [%eval 0.0] } 11... dxc3 { [%eval 0.0] } 12. Kxb7 { [%eval 0.0] } 12... cxb2 { [%eval 0.0] } 13. Kxa8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kxa7 was best. } { [%eval #-5] } (13. Kxa7 Rxa7 14. Bxb2 Rxa2 15. Bxg7 Rxd2 16. Bxh8 Rxd1 17. Kxd1 h5 18. h3 h4) 13... bxc1=K?? { (Mate in 5 → 7.38) Lost forced checkmate sequence. Rxa8 was best. } { [%eval 7.38] } (13... Rxa8 14. Bxb2 h6 15. Bxg7 a5 16. Bxh6 Rf8 17. Bxf8 a4 18. Qxa4#) 14. Qxc1 { [%eval 7.78] } 14... Rxa8 { [%eval 6.33] } 15. Qc8 { [%eval 6.53] } 15... Rxc8 { [%eval 6.37] } 16. Na3 { [%eval 6.36] } 16... Rc4 { [%eval 7.84] } 17. Nxc4 { [%eval 8.53] } 17... a5? { (8.53 → Mate in 19) Checkmate is now unavoidable. h5 was best. } { [%eval #19] } (17... h5 18. g4) 18. Nxa5 { [%eval 4.17] } 18... h6?! { (4.17 → 6.10) Inaccuracy. h5 was best. } { [%eval 6.1] } (18... h5 19. e4 h4 20. h3 g5 21. g3 hxg3 22. Kf2 gxf2 23. Rh2 fxg1=K 24. Bb5) 19. Nb7?! { (6.10 → 4.51) Inaccuracy. e4 was best. } { [%eval 4.51] } (19. e4 g5 20. a4 g4 21. h3 gxh3 22. Nxh3 h5 23. g4 hxg4 24. Ng1 g3) 19... g5 { [%eval #15] } 20. Na5 { [%eval #15] } 20... h5 { [%eval #14] } 21. Nb3?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. g4 was best. } { [%eval #-4] } (21. g4 hxg4 22. e4 g3 23. hxg3 g4 24. Nf3 gxf3 25. Bg2 fxg2 26. Rh7 g1=Q) 21... g4 { [%eval #-10] } 22. Nc5 { [%eval #-2] } 22... g3 { [%eval #-2] } 23. hxg3 { [%eval #-1] } 23... h4 { [%eval #-1] } 24. gxh4# { Game ends by variant rule. } 0-1