FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/RnOWVsi0"]
[Date "2026.04.25"]
[Round "-"]
[White "Evil_YsAk21"]
[Black "Zwiebelfisch"]
[Result "1-0"]
[GameId "RnOWVsi0"]
[UTCDate "2026.04.25"]
[UTCTime "13:12:57"]
[WhiteElo "1615"]
[BlackElo "1107"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Bxa6?? { (3.74 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qf3 Nb4 4. Qxa8 Nxc2 5. Qxa7 Nxe3 6. dxe3 g6 7. Qxb6) 3. c4 { [%eval #14] } 3... Bxc4 { [%eval #13] } 4. Qb3?? { (Mate in 13 → -0.94) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.94] } (4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. d3 Bxd3) 4... Bxb3 { [%eval -2.0] } 5. axb3 { [%eval -2.47] } 5... Na6?? { (-2.47 → -0.51) Blunder. b5 was best. } { [%eval -0.51] } (5... b5 6. Rxa7 Rxa7 7. Ne2 e6 8. b4 Bxb4 9. Rg1 Bxd2 10. Nxd2) 6. Rxa6 { [%eval -0.61] } 6... Rb8?! { (-0.61 → 0.07) Inaccuracy. g6 was best. } { [%eval 0.07] } (6... g6 7. Rxa7) 7. Rxb6 { [%eval 0.06] } 7... cxb6?! { (0.06 → 1.13) Inaccuracy. axb6 was best. } { [%eval 1.13] } (7... axb6) 8. Nc3?? { (1.13 → -2.31) Blunder. Ne2 was best. } { [%eval -2.31] } (8. Ne2 Qc7 9. g3 Qxg3 10. fxg3 b5 11. Kd1 Rb6 12. Kc2 h6 13. Rg1 Ra6) 8... Qc7?? { (-2.31 → -0.52) Blunder. d5 was best. } { [%eval -0.52] } (8... d5) 9. Ne4?? { (-0.52 → Mate in 14) Checkmate is now unavoidable. g3 was best. } { [%eval #-14] } (9. g3 Qxg3 10. hxg3 d5 11. Nxd5 Nh6 12. Nxe7 Kxe7 13. Rxh6 gxh6 14. e4 f5) 9... Qxh2 { [%eval #-14] } 10. Rxh2 { [%eval #-13] } 10... g5 { [%eval #-13] } 11. Nxg5 { [%eval #-12] } 11... Nh6?? { (Mate in 12 → -0.62) Lost forced checkmate sequence. Bg7 was best. } { [%eval -0.62] } (11... Bg7 12. Rxh7 Rxh7 13. Nxf7 Kxf7 14. d4 Bxd4 15. exd4 Rh3 16. Nxh3 Nh6 17. Bxh6) 12. Nxh7?! { (-0.62 → -1.62) Inaccuracy. Rxh6 was best. } { [%eval -1.62] } (12. Rxh6) 12... Rxh7 { [%eval -1.75] } 13. Rxh6 { [%eval -1.44] } 13... Rxh6 { [%eval -1.37] } 14. Nh3?? { (-1.37 → -4.36) Blunder. g3 was best. } { [%eval -4.36] } (14. g3 Rh3 15. Nxh3 b5 16. Kd1 Kd8 17. Kc2 Kc7 18. Ng1 Bh6 19. Nh3 Bxe3) 14... Rxh3 { [%eval -4.11] } 15. gxh3 { [%eval -3.15] } 15... e6?? { (-3.15 → Mate in 8) Checkmate is now unavoidable. b5 was best. } { [%eval #8] } (15... b5 16. e4) 16. h4?? { (Mate in 8 → -3.98) Lost forced checkmate sequence. b4 was best. } { [%eval -3.98] } (16. b4 Bxb4 17. d4 Bxe1 18. e4 Bxf2 19. Bg5 Bxd4 20. Bh4 Bxb2 21. e5 Bxe5) 16... Ba3?? { (-3.98 → -1.03) Blunder. Bg7 was best. } { [%eval -1.03] } (16... Bg7) 17. bxa3 { [%eval -1.25] } 17... Ke7 { [%eval -0.69] } 18. a4 { [%eval -2.43] } 18... Rg8?! { (-2.43 → -1.57) Inaccuracy. Re8 was best. } { [%eval -1.57] } (18... Re8 19. h5 d5 20. e4 dxe4 21. h6 b5 22. axb5 f5 23. Ke2 a5 24. bxa6) 19. a5 { [%eval -1.37] } 19... bxa5 { [%eval -0.68] } 20. b4?? { (-0.68 → -3.87) Blunder. h5 was best. } { [%eval -3.87] } (20. h5 Rf8 21. Ke2 Kd6 22. f4 a4 23. bxa4 Kc6 24. f5 exf5 25. e4 fxe4) 20... axb4 { [%eval -4.07] } 21. Ba3 { [%eval -4.0] } 21... bxa3 { [%eval -4.51] } 22. f4 { [%eval -4.69] } 22... Rg5?? { (-4.69 → 2.23) Blunder. f5 was best. } { [%eval 2.23] } (22... f5 23. e4) 23. hxg5 { [%eval 2.05] } 23... f6?? { (2.05 → Mate in 5) Checkmate is now unavoidable. e5 was best. } { [%eval #5] } (23... e5 24. fxe5) 24. gxf6 { [%eval #5] } 24... Kxf6 { [%eval #4] } 25. f5 { [%eval #4] } 25... Kxf5 { [%eval #3] } 26. e4 { [%eval #3] } 26... Kxe4 { [%eval #2] } 27. d3 { [%eval #2] } 27... Kxd3 { [%eval #1] } 28. Kd2 { [%eval #1] } 28... Kxd2# { Game ends by variant rule. } 1-0